Player Matchup

Ah Puch
Ah Puch
Ash xKv
Ah Puch
Level 123
God Stats
3W - 2L
1,776 SR
Queue Stats
119W - 114L
1,563 Elo+
Party 2
Izanami
Izanami
ForfeitDaisy552
Izanami
Level 122
God Stats
16W - 15L
1,499 SR
Queue Stats
264W - 235L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
Trickyy Mochi
Aphrodite
Level 24
God Stats
15W - 15L
1,525 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YungHerbLyfe
Morgan Le Fay
Level 149
God Stats
19W - 10L
1,639 SR
Queue Stats
322W - 305L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
lilWhatever
Sun Wukong
Level 117
God Stats
6W - 1L
1,587 SR
Queue Stats
232W - 217L
1,525 Elo+
Party 2
Team Averages
Level 107
1,605 SR
1,515 Elo+

VS

Team Averages
Level 66
1,501 SR
1,330 Elo+
Anubis
Anubis
BejesusChrist
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
JRVNom
Cthulhu
Level 85
God Stats
30W - 45L
1,468 SR
Queue Stats
177W - 238L
1,331 Elo+
Party 1
Chaac
Chaac
P_K_R_K
Chaac
Level 86
God Stats
114W - 160L
1,435 SR
Queue Stats
254W - 329L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
jancarlos1234
Danzaburou
Level 66
God Stats
19W - 20L
1,568 SR
Queue Stats
144W - 203L
1,352 Elo+
Party 1
Thor
Thor
w3Pe_pEp3
Thor
Level 88
God Stats
2W - 6L
1,535 SR
Queue Stats
173W - 230L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ash xKv
Ah Puch
10
2 / 2 / 3
5,784
578
3,190
3,091
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 5
5,203
520
2,658
4,733
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Trickyy Mochi
Aphrodite
9
2 / 0 / 1
5,804
580
845
4,408
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
YungHerbLyfe
Morgan Le Fay
11
7 / 0 / 3
6,497
650
6,540
4,259
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
lilWhatever
Sun Wukong
11
6 / 0 / 5
6,695
670
7,257
7,931
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,697
470
2,955
4,918
2,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
JRVNom
Cthulhu
7
1 / 2 / 1
4,484
448
3,357
6,475
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
P_K_R_K
Chaac
7
0 / 5 / 0
4,410
441
1,993
8,079
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
jancarlos1234
Danzaburou
7
1 / 3 / 1
4,496
450
2,946
5,758
1,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thor
9
1 / 2 / 0
5,185
519
1,578
6,693
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ash xKv
Ah Puch
2
2
3
1.75
L
1
5
1
0.3
W
0
2
5
1.25
L
Cthulhu
JRVNom
Cthulhu
1
2
1
0.75
L
Chaac
P_K_R_K
Chaac
0
5
0
0
W
Aphrodite
Trickyy Mochi
Aphrodite
2
0
1
2.5
W
Morgan Le Fay
YungHerbLyfe
Morgan Le Fay
7
0
3
8.5
L
Danzaburou
jancarlos1234
Danzaburou
1
3
1
0.5
W
Sun Wukong
lilWhatever
Sun Wukong
6
0
5
8.5
L
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
12,829
24,422
Taken
31,923
8,024
Mitigated
13,805
9,286
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ash xKv
Ah Puch
3,190
24
0
496
3,091
739
195
1,291
1,800
27,309
0
L
2,955
0
0
713
4,918
2,480
64
3,424
1,494
19,929
0
W
2,658
1,780
0
925
4,733
1,091
0
1,158
3,305
0
28,094
L
Cthulhu
JRVNom
Cthulhu
3,357
33
52
1,932
6,475
3,363
0
1,477
4,998
15,519
0
L
Chaac
P_K_R_K
Chaac
1,993
585
0
1,864
8,079
4,233
0
1,600
6,479
0
15,702
W
Aphrodite
Trickyy Mochi
Aphrodite
845
479
952
3,009
4,408
1,758
0
1,000
3,258
14,069
0
W
Morgan Le Fay
YungHerbLyfe
Morgan Le Fay
6,540
918
0
1,450
4,259
1,250
0
453
3,746
35,048
0
L
Danzaburou
jancarlos1234
Danzaburou
2,946
1,314
99
1,948
5,758
1,603
0
2,318
3,440
0
17,562
W
Sun Wukong
lilWhatever
Sun Wukong
7,257
2,017
0
2,454
7,931
3,186
62
1,960
5,731
0
30,284
L
Thor
1,578
86
0
2,564
6,693
2,126
0
1,756
4,937
0
25,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
23,272
266
Minions Killed
180
0
Camps Cleared
0
921,914
Distance Traveled
834,901
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,784
578
65
7
0
167,105
3
L
Anubis
4,697
470
30
3
0
157,054
1
W
Izanami
5,203
520
55
6
0
176,011
1
L
Cthulhu
4,484
448
29
3
0
189,087
3
L
Chaac
4,410
441
34
3
0
130,607
0
W
Aphrodite
5,804
580
21
2
0
184,837
1
W
Morgan Le Fay
6,497
650
64
6
0
207,755
4
L
Danzaburou
4,496
450
29
3
0
151,550
1
W
Sun Wukong
6,695
670
61
6
0
186,206
3
L
Thor
5,185
519
58
6
0
206,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role