Player Matchup

Nemesis
Nemesis
HinataUzumaki999
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,485 Elo+
Party 2
Cupid
Cupid
NovaDrake653
Cupid
Level 67
God Stats
0W - 4L
1,376 SR
Queue Stats
140W - 138L
1,418 Elo+
Party 2
Ares
Ares
Obsidian_Skies18
Ares
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 2
Zhong Kui
Zhong Kui
SMURF223s
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,405 Elo+
Solo
Anubis
Anubis
iNFiNiTY_LaLo0
Anubis
Level 29
God Stats
47W - 27L
1,651 SR
Queue Stats
84W - 56L
1,545 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,428 Elo+

VS

Team Averages
Level 18
1,536 SR
1,508 Elo+
The Morrigan
The Morrigan
Awilix Main3927
The Morrigan
Level 18
God Stats
8W - 3L
1,731 SR
Queue Stats
29W - 13L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
SGG Eagle5746
Gilgamesh
Level 23
God Stats
6W - 4L
1,475 SR
Queue Stats
72W - 68L
1,392 Elo+
Solo
Yemoja
Yemoja
Torque_STAIN
Yemoja
Level 19
God Stats
11W - 7L
1,521 SR
Queue Stats
78W - 79L
1,349 Elo+
Solo
Vulcan
Vulcan
spumy-snack1
Vulcan
Level 4
God Stats
2W - 2L
1,306 SR
Queue Stats
62W - 54L
1,624 Elo+
Party 1
Bakasura
Bakasura
x_lilnut_xX
Bakasura
Level 26
God Stats
3W - 3L
1,648 SR
Queue Stats
203W - 211L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
7,714
367
3,991
15,436
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 2 / 1
10,196
486
11,745
15,279
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 10 / 5
7,366
351
4,432
13,921
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SMURF223s
Zhong Kui
9
1 / 5 / 0
6,930
330
3,376
7,997
4,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 0
9,461
451
6,764
15,246
6,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Awilix Main3927
The Morrigan
20
14 / 1 / 4
13,241
631
15,340
7,107
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SGG Eagle5746
Gilgamesh
16
6 / 6 / 7
10,389
495
11,668
15,691
10,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
16
6 / 2 / 9
11,994
571
8,641
12,508
9,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
20
6 / 1 / 4
12,745
607
9,189
9,411
2,760
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
x_lilnut_xX
Bakasura
19
4 / 1 / 5
11,483
547
6,501
17,076
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
36
36
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Awilix Main3927
The Morrigan
14
1
4
16
L
1
10
3
0.25
L
7
2
1
3.75
L
1
10
5
0.35
W
Gilgamesh
SGG Eagle5746
Gilgamesh
6
6
7
1.58
L
Zhong Kui
SMURF223s
Zhong Kui
1
5
0
0.2
W
Yemoja
6
2
9
5.25
L
1
9
0
0.11
W
Vulcan
6
1
4
8
W
Bakasura
x_lilnut_xX
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
51,339
67,879
Taken
61,793
26,502
Mitigated
34,161
17,381
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Awilix Main3927
The Morrigan
15,340
2,882
0
3,287
7,107
3,160
1,784
3,252
3,855
80,537
4,472
L
3,991
1,456
0
933
15,436
4,929
190
6,797
8,363
0
24,560
L
11,745
8,126
686
8,651
15,279
5,461
0
6,609
8,600
0
67,144
L
4,432
405
0
498
13,921
5,223
0
3,548
10,054
12,170
0
W
Gilgamesh
SGG Eagle5746
Gilgamesh
11,668
3,850
548
1,615
15,691
10,930
1,387
1,315
14,376
0
57,525
L
Zhong Kui
SMURF223s
Zhong Kui
3,376
468
0
2,658
7,997
4,827
0
4,176
3,789
22,247
0
W
Yemoja
8,641
1,273
2,179
2,328
12,508
9,398
415
2,643
9,524
37,727
0
L
6,764
140
0
3,955
15,246
6,062
0
10,829
4,047
72,236
0
W
Vulcan
9,189
2,310
0
691
9,411
2,760
343
5,708
3,703
102,776
0
W
Bakasura
x_lilnut_xX
Bakasura
6,501
5,069
0
7,580
17,076
7,913
940
1,313
15,763
0
89,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
59,852
361
Minions Killed
644
0
Camps Cleared
0
1,509,986
Distance Traveled
1,912,176
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,241
631
149
7
0
348,403
0
L
Nemesis
7,714
367
55
3
0
348,833
1
L
Cupid
10,196
486
107
5
0
365,695
4
L
Ares
7,366
351
19
1
0
323,087
2
W
Gilgamesh
10,389
495
98
5
0
381,313
0
L
Zhong Kui
6,930
330
44
2
0
147,647
2
W
Yemoja
11,994
571
54
3
0
345,349
3
L
Anubis
9,461
451
136
6
0
324,724
2
W
Vulcan
12,745
607
181
9
0
401,101
1
W
Bakasura
11,483
547
162
8
0
436,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role