Player Matchup

Merlin
Merlin
Aletss
Merlin
Level 49
God Stats
7W - 7L
1,591 SR
Queue Stats
101W - 89L
1,579 Elo+
Solo
Hun Batz
Hun Batz
BraingooHex
Hun Batz
Level 39
God Stats
0W - 1L
1,478 SR
Queue Stats
39W - 35L
1,627 Elo+
Solo
Hercules
Hercules
EddyFicio_777
Hercules
Level 38
God Stats
37W - 33L
1,745 SR
Queue Stats
365W - 332L
1,662 Elo+
Solo
Danzaburou
Danzaburou
Manny152005
Danzaburou
Level 46
God Stats
1W - 1L
1,752 SR
Queue Stats
104W - 115L
1,439 Elo+
Solo
Khepri
Khepri
rougenation58
Khepri
Level 33
God Stats
0W - 2L
1,274 SR
Queue Stats
52W - 63L
1,506 Elo+
Solo
Team Averages
Level 41
1,568 SR
1,563 Elo+

VS

Team Averages
Level 98
1,732 SR
1,682 Elo+
Artemis
Artemis
AgentMcMeerkat
Artemis
Level 146
God Stats
15W - 4L
1,901 SR
Queue Stats
162W - 92L
1,707 Elo+
Party 1
Osiris
Osiris
HeSheMeWumboo
Osiris
Level 160
God Stats
9W - 10L
1,877 SR
Queue Stats
379W - 294L
1,695 Elo+
Party 1
Eset
Eset
S1L3NTCR33D
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SwaggotBob
Tsukuyomi
Level 34
God Stats
3W - 0L
1,645 SR
Queue Stats
81W - 22L
1,806 Elo+
Party 1
Ymir
Ymir
Uncleforce19
Ymir
Level 45
God Stats
4W - 0L
1,737 SR
Queue Stats
11W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aletss
Merlin
16
2 / 8 / 1
10,141
483
8,865
13,741
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
BraingooHex
Hun Batz
16
5 / 10 / 2
10,760
512
12,877
20,452
10,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
EddyFicio_777
Hercules
17
3 / 6 / 0
11,094
528
7,515
26,399
25,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Manny152005
Danzaburou
14
0 / 7 / 0
8,589
409
4,886
12,890
4,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 7 / 0
8,533
406
3,156
17,511
14,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 4
14,007
667
24,892
12,193
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 1 / 7
13,593
647
15,007
18,221
17,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 4 / 9
13,187
628
11,765
14,610
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SwaggotBob
Tsukuyomi
18
3 / 3 / 8
12,468
594
12,788
12,995
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 2 / 12
13,073
623
9,970
22,754
33,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
10
Kills
38
38
Deaths
10
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
16
0
4
18
L
Merlin
Aletss
Merlin
2
8
1
0.31
L
Hun Batz
BraingooHex
Hun Batz
5
10
2
0.6
L
Hercules
EddyFicio_777
Hercules
3
6
0
0.5
W
11
1
7
14.5
L
Danzaburou
Manny152005
Danzaburou
0
7
0
0
W
4
4
9
2.13
W
Tsukuyomi
SwaggotBob
Tsukuyomi
3
3
8
2.33
W
4
2
12
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
74,422
90,993
Taken
80,773
59,176
Mitigated
69,598
17,873
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,892
15,812
0
2,893
12,193
5,563
8,700
1,962
10,138
0
125,845
L
Merlin
Aletss
Merlin
8,865
273
0
1,585
13,741
4,496
0
5,411
8,330
66,141
0
L
Hun Batz
BraingooHex
Hun Batz
12,877
4,398
0
2,531
20,452
10,488
0
3,849
16,603
0
68,460
L
Hercules
EddyFicio_777
Hercules
7,515
2,089
0
10,468
26,399
25,032
0
4,446
21,953
0
63,140
W
15,007
8,702
0
5,556
18,221
17,128
904
1,359
16,753
0
89,653
L
Danzaburou
Manny152005
Danzaburou
4,886
2,064
0
2,250
12,890
4,164
2,712
3,631
9,259
0
54,944
W
11,765
830
0
4,418
14,610
6,102
946
6,185
8,127
85,924
0
W
Tsukuyomi
SwaggotBob
Tsukuyomi
12,788
3,966
0
5,349
12,995
7,259
2,481
762
12,233
0
84,605
W
9,970
2,353
0
7,848
22,754
33,546
1,006
2,834
19,814
40,516
0
L
3,156
206
0
1,039
17,511
14,996
192
4,572
12,939
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
66,328
550
Minions Killed
644
0
Camps Cleared
0
1,755,827
Distance Traveled
1,975,151
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,007
667
173
8
0
348,779
10
L
Merlin
10,141
483
130
6
0
325,622
3
L
Hun Batz
10,760
512
125
6
0
360,334
2
L
Hercules
11,094
528
148
7
0
377,376
7
W
Osiris
13,593
647
131
6
0
479,276
3
L
Danzaburou
8,589
409
109
5
0
333,904
4
W
Eset
13,187
628
153
7
0
363,069
5
W
Tsukuyomi
12,468
594
132
6
0
407,302
4
W
Ymir
13,073
623
55
3
0
376,725
1
L
Khepri
8,533
406
38
2
0
358,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role