Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JuiceMcDaniels
Chiron
Level 108
God Stats
46W - 42L
1,306 SR
Queue Stats
676W - 605L
1,451 Elo+
Party 1
Ymir
Ymir
Purp_Ferox
Ymir
Level 67
God Stats
225W - 217L
1,484 SR
Queue Stats
1,018W - 1,004L
1,381 Elo+
Solo
Janus
Janus
ShogunOfSorrow
Janus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 26L
1,550 Elo+
Solo
Khepri
Khepri
Super-Rio26
Khepri
Level 128
God Stats
404W - 348L
1,532 SR
Queue Stats
727W - 666L
1,451 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,467 Elo+

VS

Team Averages
Level 98
1,507 SR
1,482 Elo+
Chiron
Chiron
Hager_21
Chiron
Level 107
God Stats
2W - 5L
1,259 SR
Queue Stats
417W - 395L
1,466 Elo+
Solo
Geb
Geb
LordTibu
Geb
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 240L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
ReapReality
Baron Samedi
Level 127
God Stats
10W - 4L
1,674 SR
Queue Stats
197W - 194L
1,485 Elo+
Party 3
Loki
Loki
XatlasassassinX
Loki
Level 85
God Stats
2W - 1L
1,471 SR
Queue Stats
122W - 111L
1,520 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bwin2648
Cu Chulainn
Level 68
God Stats
12W - 9L
1,632 SR
Queue Stats
144W - 152L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 2
7,981
532
3,601
9,530
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,521
501
6,978
3,680
1,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 1
8,178
545
5,112
6,534
2,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 2 / 1
7,849
523
6,429
6,922
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
0 / 0 / 3
7,099
473
3,294
5,780
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hager_21
Chiron
13
0 / 1 / 0
7,262
484
2,939
4,842
1,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 0
7,027
468
2,463
11,054
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ReapReality
Baron Samedi
14
4 / 2 / 1
8,123
542
8,562
7,809
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,598
507
3,084
8,837
2,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
bwin2648
Cu Chulainn
12
1 / 4 / 1
7,139
476
2,194
8,563
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
W
Chiron
Hager_21
Chiron
0
1
0
0
L
3
1
1
3.5
W
0
2
0
0
L
2
1
1
2.5
W
Baron Samedi
ReapReality
Baron Samedi
4
2
1
2.25
L
4
2
1
2.25
L
Khepri
0
0
3
1.5
W
1
2
3
1.25
W
Cu Chulainn
bwin2648
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
19,242
32,446
Taken
41,105
14,091
Mitigated
17,116
10,761
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,601
718
0
3,978
9,530
3,068
0
3,428
5,933
0
59,303
W
Chiron
Hager_21
Chiron
2,939
1,034
389
1,285
4,842
1,663
0
866
3,976
0
48,941
L
6,978
2,046
1,156
972
3,680
1,466
0
1,207
2,465
0
51,056
W
2,463
288
0
2,543
11,054
4,271
0
2,986
7,986
25,164
0
L
5,112
1,835
0
1,223
6,534
2,955
1,233
278
6,256
52,763
0
W
Baron Samedi
ReapReality
Baron Samedi
8,562
495
613
3,495
7,809
3,087
55
2,919
4,680
52,540
0
L
6,429
419
0
1,300
6,922
2,239
0
3,764
2,939
37,427
0
L
Khepri
3,294
264
0
2,132
5,780
4,363
0
1,938
3,828
21,605
0
W
3,084
1,249
0
250
8,837
2,937
0
2,288
6,421
0
47,229
W
Cu Chulainn
bwin2648
Cu Chulainn
2,194
288
0
713
8,563
5,158
0
5,312
3,207
0
32,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
37,149
436
Minions Killed
387
0
Camps Cleared
0
1,401,540
Distance Traveled
1,408,672
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,981
532
112
7
0
319,230
5
W
Chiron
7,262
484
113
8
0
257,202
0
L
Chiron
7,521
501
105
7
0
249,441
2
W
Geb
7,027
468
35
2
0
319,929
4
L
Ymir
8,178
545
107
7
0
264,822
1
W
Baron Samedi
8,123
542
95
6
0
267,874
4
L
Janus
7,849
523
77
5
0
311,012
6
L
Khepri
7,099
473
35
2
0
257,035
5
W
Loki
7,598
507
89
6
0
304,710
3
W
Cu Chulainn
7,139
476
55
4
0
258,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role