Player Matchup

Fenrir
Fenrir
ArcticFoxxxx
Fenrir
Level 40
God Stats
40W - 35L
1,513 SR
Queue Stats
888W - 971L
1,508 Elo+
Party 3
Hercules
Hercules
BLKtober
Hercules
Level 39
God Stats
2W - 4L
1,162 SR
Queue Stats
301W - 305L
1,548 Elo+
Party 3
Thor
Thor
DesireDaJi
Thor
Level 49
God Stats
15W - 4L
1,995 SR
Queue Stats
144W - 106L
1,598 Elo+
Party 2
Chiron
Chiron
MeticulousZay
Chiron
Level 69
God Stats
16W - 9L
1,499 SR
Queue Stats
490W - 507L
1,505 Elo+
Party 3
Olorun
Olorun
NickoMode
Olorun
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
471W - 436L
1,607 Elo+
Party 2
Team Averages
Level 69
1,534 SR
1,553 Elo+

VS

Team Averages
Level 60
1,517 SR
1,562 Elo+
The Morrigan
The Morrigan
BoyAndHisDog
The Morrigan
Level 56
God Stats
8W - 3L
1,743 SR
Queue Stats
110W - 86L
1,589 Elo+
Party 1
Tyr
Tyr
ItsDylDoe
Tyr
Level 48
God Stats
2W - 7L
1,308 SR
Queue Stats
264W - 237L
1,455 Elo+
Solo
Chernobog
Chernobog
Jaferey
Chernobog
Level 27
God Stats
11W - 9L
1,562 SR
Queue Stats
29W - 28L
1,583 Elo+
Party 1
Pele
Pele
Sinker1617
Pele
Level 27
God Stats
4W - 6L
1,555 SR
Queue Stats
91W - 67L
1,607 Elo+
Party 1
Artio
Artio
jinjin14
Artio
Level 144
God Stats
5W - 6L
1,416 SR
Queue Stats
388W - 377L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 8
9,208
576
4,003
10,670
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
BLKtober
Hercules
15
2 / 2 / 4
9,531
596
9,292
11,145
10,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 7 / 8
10,143
634
15,634
11,686
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 5 / 5
10,989
687
13,853
13,488
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
NickoMode
Olorun
16
3 / 2 / 3
9,912
620
5,887
12,628
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BoyAndHisDog
The Morrigan
13
2 / 9 / 0
7,855
491
4,109
10,342
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 7
9,127
570
5,911
13,699
8,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Jaferey
Chernobog
14
2 / 6 / 8
9,039
565
7,335
10,483
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 7 / 4
10,082
630
12,472
15,913
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
jinjin14
Artio
14
4 / 4 / 7
8,751
547
4,523
15,028
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
29
Kills
20
20
Deaths
29
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
8
1.5
W
Hercules
BLKtober
Hercules
2
2
4
2
L
The Morrigan
BoyAndHisDog
The Morrigan
2
9
0
0.22
W
11
7
8
2.14
L
2
3
7
1.83
L
Chernobog
Jaferey
Chernobog
2
6
8
1
W
11
5
5
2.7
W
Olorun
NickoMode
Olorun
3
2
3
2.25
L
10
7
4
1.71
L
Artio
jinjin14
Artio
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,669
Damage
34,350
59,617
Taken
65,465
29,938
Mitigated
29,676
22,563
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,003
922
0
1,748
10,670
5,538
0
352
10,318
0
49,324
W
Hercules
BLKtober
Hercules
9,292
3,019
0
6,681
11,145
10,015
265
675
10,470
5,167
47,448
L
The Morrigan
BoyAndHisDog
The Morrigan
4,109
1,017
0
165
10,342
3,426
0
382
9,940
44,332
1,326
W
15,634
3,375
0
448
11,686
4,206
0
3,301
8,385
0
44,652
L
5,911
689
0
4,793
13,699
8,188
0
510
13,189
0
44,752
L
Chernobog
Jaferey
Chernobog
7,335
4,806
0
2,087
10,483
3,625
858
2,885
7,598
0
50,531
W
13,853
6,914
350
4,752
13,488
5,613
425
1,678
11,433
0
70,910
W
Olorun
NickoMode
Olorun
5,887
2,715
68
8,516
12,628
4,566
2,780
1,471
11,157
78,099
0
L
12,472
2,595
0
2,376
15,913
5,600
0
374
15,539
0
43,460
L
Artio
jinjin14
Artio
4,523
537
462
3,725
15,028
8,837
330
2,896
12,132
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
44,854
546
Minions Killed
378
0
Camps Cleared
0
1,464,696
Distance Traveled
1,510,600
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,208
576
101
6
0
326,717
4
W
Hercules
9,531
596
117
7
0
306,535
5
L
The Morrigan
7,855
491
89
6
0
271,311
0
W
Thor
10,143
634
63
4
0
274,530
1
L
Tyr
9,127
570
96
6
0
323,743
1
L
Chernobog
9,039
565
101
6
0
282,718
2
W
Chiron
10,989
687
133
8
0
287,695
3
W
Olorun
9,912
620
132
8
0
269,219
3
L
Pele
10,082
630
71
4
0
300,697
2
L
Artio
8,751
547
21
1
0
332,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role