Player Matchup

Neith
Neith
Darvi2002
Neith
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 47L
1,308 Elo+
Party 3
Gilgamesh
Gilgamesh
Luriz0
Gilgamesh
Level 41
God Stats
0W - 4L
1,307 SR
Queue Stats
169W - 224L
1,395 Elo+
Party 3
Cerberus
Cerberus
MFKINGDUDE
Cerberus
Level 42
God Stats
5W - 7L
1,889 SR
Queue Stats
42W - 66L
1,396 Elo+
Solo
Amaterasu
Amaterasu
OmegaGodSeeker
Amaterasu
Level 29
God Stats
3W - 7L
1,531 SR
Queue Stats
94W - 130L
1,382 Elo+
Party 3
Tiamat
Tiamat
irwingDX
Tiamat
Level 30
God Stats
1W - 7L
1,500 SR
Queue Stats
117W - 173L
1,310 Elo+
Party 3
Team Averages
Level 33
1,545 SR
1,358 Elo+

VS

Team Averages
Level 37
1,536 SR
1,385 Elo+
Chiron
Chiron
Clepto greed
Chiron
Level 43
God Stats
2W - 1L
1,517 SR
Queue Stats
365W - 382L
1,366 Elo+
Party 2
Hun Batz
Hun Batz
DT Dior
Hun Batz
Level 49
God Stats
2W - 1L
1,637 SR
Queue Stats
103W - 119L
1,363 Elo+
Party 1
Ne Zha
Ne Zha
DT Eggroll
Ne Zha
Level 35
God Stats
6W - 7L
1,636 SR
Queue Stats
89W - 93L
1,386 Elo+
Party 1
Bellona
Bellona
V8 D1gz
Bellona
Level 31
God Stats
5W - 7L
1,466 SR
Queue Stats
138W - 176L
1,415 Elo+
Party 2
Olorun
Olorun
wbliss
Olorun
Level 29
God Stats
10W - 7L
1,424 SR
Queue Stats
63W - 66L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darvi2002
Neith
20
5 / 6 / 5
14,391
514
13,152
18,489
7,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Luriz0
Gilgamesh
20
13 / 9 / 10
16,113
575
35,456
30,863
19,224
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
MFKINGDUDE
Cerberus
18
0 / 7 / 11
12,366
442
7,176
28,311
28,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
OmegaGodSeeker
Amaterasu
18
2 / 16 / 7
11,610
415
9,199
33,805
26,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
irwingDX
Tiamat
19
5 / 9 / 4
13,053
466
17,243
23,320
19,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 3 / 10
15,221
544
23,281
17,806
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
DT Dior
Hun Batz
20
9 / 7 / 9
15,718
561
17,706
22,223
10,369
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
DT Eggroll
Ne Zha
20
14 / 6 / 5
18,224
651
24,573
28,509
26,973
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
V8 D1gz
Bellona
17
6 / 4 / 9
12,651
452
9,761
19,697
16,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
wbliss
Olorun
20
10 / 5 / 11
16,862
602
35,883
28,569
12,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
25
Kills
47
47
Deaths
25
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
3
10
4.33
W
Hun Batz
DT Dior
Hun Batz
9
7
9
1.93
W
Ne Zha
DT Eggroll
Ne Zha
14
6
5
2.75
L
Neith
Darvi2002
Neith
5
6
5
1.25
L
Gilgamesh
Luriz0
Gilgamesh
13
9
10
2
L
Cerberus
MFKINGDUDE
Cerberus
0
7
11
0.79
L
Amaterasu
OmegaGodSeeker
Amaterasu
2
16
7
0.34
W
Bellona
V8 D1gz
Bellona
6
4
9
2.63
L
Tiamat
irwingDX
Tiamat
5
9
4
0.78
W
Olorun
wbliss
Olorun
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,226
Damage
111,204
134,788
Taken
116,804
100,732
Mitigated
74,790
24,123
Healing
35,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,281
10,023
1,969
7,102
17,806
7,637
6,881
5,727
12,079
0
101,956
W
Hun Batz
DT Dior
Hun Batz
17,706
5,744
0
0
22,223
10,369
1,130
1,183
21,040
0
126,302
W
Ne Zha
DT Eggroll
Ne Zha
24,573
7,876
0
10,140
28,509
26,973
3,873
4,091
24,418
390
123,853
L
Neith
Darvi2002
Neith
13,152
6,459
486
5,882
18,489
7,585
2,352
4,222
14,267
0
79,940
L
Gilgamesh
Luriz0
Gilgamesh
35,456
12,962
0
1,431
30,863
19,224
0
7,803
23,060
0
117,289
L
Cerberus
MFKINGDUDE
Cerberus
7,176
550
253
6,290
28,311
28,065
596
8,652
19,659
55,195
0
L
Amaterasu
OmegaGodSeeker
Amaterasu
9,199
3,097
0
7,681
33,805
26,468
0
6,198
27,607
0
46,847
W
Bellona
V8 D1gz
Bellona
9,761
1,123
0
385
19,697
16,907
499
3,873
15,824
0
29,563
L
Tiamat
irwingDX
Tiamat
17,243
1,469
206
1,894
23,320
19,390
87
9,324
13,996
62,081
0
W
Olorun
wbliss
Olorun
35,883
18,165
651
15,622
28,569
12,904
5,599
9,545
19,024
139,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,533
Gold Earned
78,676
543
Minions Killed
721
0
Camps Cleared
0
2,538,144
Distance Traveled
2,600,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,221
544
148
5
0
513,311
0
W
Hun Batz
15,718
561
146
5
0
536,368
0
W
Ne Zha
18,224
651
186
7
0
529,125
2
L
Neith
14,391
514
135
5
0
518,584
0
L
Gilgamesh
16,113
575
138
5
0
506,985
2
L
Cerberus
12,366
442
108
4
0
568,297
2
L
Amaterasu
11,610
415
70
3
0
498,275
2
W
Bellona
12,651
452
45
2
0
587,182
3
L
Tiamat
13,053
466
92
3
0
446,003
0
W
Olorun
16,862
602
196
7
0
434,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role