Player Matchup

Rama
Rama
Bieeeeeeeee
Rama
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 96L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Octowhip
Gilgamesh
Level 84
God Stats
2W - 2L
1,377 SR
Queue Stats
120W - 108L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
maxmcd02
Kukulkan
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
29W - 19L
1,582 Elo+
Party 1
Team Averages
Level 69
1,535 SR
1,586 Elo+

VS

Team Averages
Level 40
1,579 SR
1,428 Elo+
Merlin
Merlin
CPWMA
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,375 Elo+
Party 2
Khepri
Khepri
SeasonedWhynaut
Khepri
Level 12
God Stats
32W - 28L
1,521 SR
Queue Stats
37W - 42L
1,448 Elo+
Party 2
Izanami
Izanami
Spoccifi
Izanami
Level 61
God Stats
2W - 1L
1,716 SR
Queue Stats
135W - 150L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 7
9,958
830
14,078
7,002
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Octowhip
Gilgamesh
13
6 / 3 / 8
9,596
800
11,832
12,313
10,030
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
maxmcd02
Kukulkan
14
4 / 0 / 10
9,585
799
10,372
3,509
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CPWMA
Merlin
11
1 / 8 / 2
7,537
628
7,412
9,224
3,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
7,380
615
2,532
20,038
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Spoccifi
Izanami
12
3 / 5 / 1
8,507
709
6,040
10,737
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
4
4
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Merlin
CPWMA
Merlin
1
8
2
0.25
W
Gilgamesh
Octowhip
Gilgamesh
6
3
8
3.33
L
0
6
2
0.17
L
Izanami
Spoccifi
Izanami
3
5
1
0.7
W
Kukulkan
maxmcd02
Kukulkan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,282
Damage
15,984
22,824
Taken
39,999
14,078
Mitigated
20,328
3,669
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,078
11,084
0
310
7,002
2,727
2,040
4,060
2,942
0
39,215
L
Merlin
CPWMA
Merlin
7,412
822
0
190
9,224
3,279
0
1,870
7,144
20,432
0
W
Gilgamesh
Octowhip
Gilgamesh
11,832
4,040
0
3,279
12,313
10,030
143
4,365
7,948
0
38,027
L
2,532
418
528
3,685
20,038
12,250
68
6,266
13,405
6,228
0
L
Izanami
Spoccifi
Izanami
6,040
3,151
0
1,309
10,737
4,799
578
1,496
9,078
0
37,596
W
Kukulkan
maxmcd02
Kukulkan
10,372
294
0
80
3,509
1,321
117
1,519
1,990
34,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
23,424
155
Minions Killed
102
0
Camps Cleared
0
699,103
Distance Traveled
583,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,958
830
52
4
0
213,819
1
L
Merlin
7,537
628
22
2
0
199,633
0
W
Gilgamesh
9,596
800
41
3
0
227,118
1
L
Khepri
7,380
615
12
1
0
183,055
1
L
Izanami
8,507
709
68
6
0
200,744
2
W
Kukulkan
9,585
799
62
5
0
258,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role