Player Matchup

Freya
Freya
A SilverFlash
Freya
Level 122
God Stats
1W - 2L
1,911 SR
Queue Stats
66W - 60L
1,705 Elo+
Party 2
Medusa
Medusa
DJones SkinsRG3
Medusa
Level 128
God Stats
1W - 3L
1,493 SR
Queue Stats
787W - 824L
1,511 Elo+
Party 3
Hun Batz
Hun Batz
Spazout42052
Hun Batz
Level 108
God Stats
3W - 3L
1,706 SR
Queue Stats
394W - 410L
1,384 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Walkingbiohazard
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,853 Elo+
Party 2
Thanatos
Thanatos
xl War King lx
Thanatos
Level 107
God Stats
3W - 6L
1,833 SR
Queue Stats
429W - 437L
1,445 Elo+
Solo
Team Averages
Level 99
1,689 SR
1,580 Elo+

VS

Team Averages
Level 84
1,489 SR
1,463 Elo+
Thoth
Thoth
BobFlumpton
Thoth
Level 127
God Stats
1W - 0L
1,347 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 1
Ares
Ares
FridericuRex
Ares
Level 27
God Stats
1W - 0L
1,535 SR
Queue Stats
18W - 13L
1,298 Elo+
Party 1
Tiamat
Tiamat
KillerJohan85
Tiamat
Level 147
God Stats
4W - 5L
1,565 SR
Queue Stats
228W - 250L
1,379 Elo+
Solo
Fenrir
Fenrir
Scollio990
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,667 Elo+
Party 1
Ullr
Ullr
pepper0nipizza
Ullr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 9
11,003
688
16,942
18,365
7,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 6 / 6
11,052
691
12,524
14,139
6,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Spazout42052
Hun Batz
14
1 / 9 / 6
9,146
572
6,473
15,415
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
18
4 / 9 / 8
11,170
698
11,715
16,998
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
18
4 / 6 / 9
10,581
661
11,502
13,890
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 14
13,839
865
23,189
10,577
5,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 19
12,861
804
7,582
17,838
25,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 3 / 19
11,954
747
12,539
12,170
10,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Scollio990
Fenrir
19
9 / 6 / 21
12,694
793
14,367
17,465
17,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 4 / 20
11,790
737
13,908
15,426
9,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
18
Kills
35
35
Deaths
19
38
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
15
2
14
11
L
5
6
6
1.33
W
3
4
19
3.13
W
4
3
19
4.5
W
Fenrir
Scollio990
Fenrir
9
6
21
3.25
L
Hun Batz
Spazout42052
Hun Batz
1
9
6
0.44
L
Tsukuyomi
4
9
8
0.89
W
4
4
20
3.5
L
Thanatos
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
71,585
78,807
Taken
73,476
34,017
Mitigated
67,994
26,783
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,942
5,463
573
8,688
18,365
7,469
0
10,654
7,711
41,669
0
W
23,189
520
3,220
3,418
10,577
5,511
1,423
2,754
7,823
45,287
0
L
12,524
3,922
681
1,441
14,139
6,644
0
7,111
7,028
0
30,972
W
7,582
1,345
558
619
17,838
25,198
942
3,918
13,920
12,077
0
W
12,539
521
443
4,252
12,170
10,868
930
4,283
7,887
39,017
0
W
Fenrir
Scollio990
Fenrir
14,367
3,128
2,642
3,646
17,465
17,188
0
4,326
13,139
0
23,758
L
Hun Batz
Spazout42052
Hun Batz
6,473
578
384
759
15,415
6,649
0
8,277
7,138
0
12,623
L
Tsukuyomi
11,715
1,892
852
3,456
16,998
7,345
0
10,390
6,608
0
26,554
W
13,908
7,872
1,570
3,218
15,426
9,229
1,073
1,661
13,765
0
34,797
L
Thanatos
11,502
2,386
1,521
8,428
13,890
5,910
0
6,878
7,012
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
63,138
149
Minions Killed
175
0
Camps Cleared
0
1,408,743
Distance Traveled
1,470,919
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,003
688
56
4
0
262,053
2
W
Thoth
13,839
865
43
3
0
344,325
1
L
Medusa
11,052
691
40
3
0
292,613
0
W
Ares
12,861
804
14
1
0
278,409
2
W
Tiamat
11,954
747
46
3
0
277,386
2
W
Fenrir
12,694
793
16
1
0
295,150
0
L
Hun Batz
9,146
572
9
1
0
253,317
0
L
Tsukuyomi
11,170
698
30
2
0
292,210
0
W
Ullr
11,790
737
56
4
0
275,649
0
L
Thanatos
10,581
661
14
1
0
308,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role