Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BULLZ3Y300
Cthulhu
Level 44
God Stats
21W - 28L
1,437 SR
Queue Stats
213W - 233L
1,445 Elo+
Party 1
King Arthur
King Arthur
EAGQ00
King Arthur
Level 47
God Stats
19W - 22L
1,471 SR
Queue Stats
374W - 388L
1,425 Elo+
Party 2
Tiamat
Tiamat
Mikeyx48
Tiamat
Level 29
God Stats
16W - 17L
1,507 SR
Queue Stats
116W - 106L
1,440 Elo+
Party 2
Cupid
Cupid
SUBJECT-R23
Cupid
Level 126
God Stats
8W - 13L
1,508 SR
Queue Stats
236W - 260L
1,414 Elo+
Party 1
Team Averages
Level 80
1,485 SR
1,445 Elo+

VS

Team Averages
Level 62
1,630 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
KOBRA-_-96
Merlin
Level 41
God Stats
4W - 3L
1,695 SR
Queue Stats
49W - 59L
1,400 Elo+
Solo
Ares
Ares
Sergiosar611
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,327 Elo+
Party 4
King Arthur
King Arthur
SwirlyMusic7877
King Arthur
Level 42
God Stats
3W - 1L
1,863 SR
Queue Stats
40W - 42L
1,448 Elo+
Party 3
Neith
Neith
m15defrijol
Neith
Level 86
God Stats
3W - 3L
1,592 SR
Queue Stats
34W - 42L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 3
8,297
519
3,049
9,784
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BULLZ3Y300
Cthulhu
12
4 / 3 / 4
8,324
520
7,343
12,950
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
EAGQ00
King Arthur
17
8 / 1 / 1
9,934
621
8,818
9,135
6,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Mikeyx48
Tiamat
14
1 / 1 / 4
8,613
538
5,889
6,547
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 4
8,699
544
7,206
7,868
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 4 / 1
8,113
507
6,030
10,143
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
KOBRA-_-96
Merlin
13
2 / 1 / 0
7,433
465
2,755
5,138
1,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 10 / 3
5,622
351
1,438
11,456
3,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SwirlyMusic7877
King Arthur
13
0 / 6 / 1
7,486
468
3,711
12,115
7,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 1
8,642
540
9,901
7,897
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
8
8
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
W
Cthulhu
BULLZ3Y300
Cthulhu
4
3
4
2
W
King Arthur
EAGQ00
King Arthur
8
1
1
8.5
L
Merlin
KOBRA-_-96
Merlin
2
1
0
2
W
Tiamat
Mikeyx48
Tiamat
1
1
4
3
W
7
2
4
4.5
L
0
10
3
0.15
L
King Arthur
SwirlyMusic7877
King Arthur
0
6
1
0.08
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
23,835
46,284
Taken
46,749
26,663
Mitigated
19,334
15,994
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,049
809
0
2,965
9,784
3,391
0
227
9,557
0
54,700
L
Tsukuyomi
 
Tsukuyomi
6,030
1,239
0
1,024
10,143
3,693
0
2,408
7,633
0
47,621
W
Cthulhu
BULLZ3Y300
Cthulhu
7,343
653
0
4,677
12,950
10,523
0
579
12,371
44,099
0
W
King Arthur
EAGQ00
King Arthur
8,818
495
0
2,421
9,135
6,489
206
419
8,716
0
51,775
L
Merlin
KOBRA-_-96
Merlin
2,755
171
0
1,236
5,138
1,801
210
2,483
2,491
39,381
0
W
Tiamat
Mikeyx48
Tiamat
5,889
803
0
2,444
6,547
3,959
446
2,109
4,438
54,234
0
W
7,206
4,064
717
2,770
7,868
2,301
1,008
859
7,009
0
41,061
L
1,438
344
0
0
11,456
3,906
0
3,364
8,092
3,739
0
L
King Arthur
SwirlyMusic7877
King Arthur
3,711
208
0
2,206
12,115
7,112
0
1,091
10,966
0
37,403
L
9,901
4,683
0
2,265
7,897
2,822
0
3,562
4,335
0
61,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
37,296
486
Minions Killed
396
0
Camps Cleared
0
1,517,028
Distance Traveled
1,340,063
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,297
519
99
6
0
322,470
2
L
Tsukuyomi
8,113
507
92
6
0
280,872
0
W
Cthulhu
8,324
520
60
4
0
317,845
4
W
King Arthur
9,934
621
117
7
0
309,013
1
L
Merlin
7,433
465
88
6
0
288,272
3
W
Tiamat
8,613
538
125
8
0
288,604
4
W
Cupid
8,699
544
85
5
0
279,096
1
L
Ares
5,622
351
7
0
0
252,800
0
L
King Arthur
7,486
468
85
5
0
263,440
3
L
Neith
8,642
540
124
8
0
254,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role