Player Matchup

Gilgamesh
Gilgamesh
AndersPoo
Gilgamesh
Level 75
God Stats
17W - 15L
1,546 SR
Queue Stats
34W - 34L
1,591 Elo+
Party 1
Merlin
Merlin
AngelGuava
Merlin
Level 117
God Stats
2W - 0L
1,505 SR
Queue Stats
49W - 46L
1,635 Elo+
Party 1
Rama
Rama
Pöisön
Rama
Level 115
God Stats
9W - 7L
1,735 SR
Queue Stats
518W - 519L
1,578 Elo+
Solo
Team Averages
Level 102
1,595 SR
1,601 Elo+

VS

Team Averages
Level 64
1,466 SR
1,511 Elo+
Kukulkan
Kukulkan
TheClapFather
Kukulkan
Level 63
God Stats
22W - 30L
1,413 SR
Queue Stats
211W - 239L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
VesperiaStar
Sun Wukong
Level 95
God Stats
3W - 8L
1,379 SR
Queue Stats
15W - 34L
1,337 Elo+
Solo
Hachiman
Hachiman
mnbshocksssss4
Hachiman
Level 34
God Stats
12W - 12L
1,606 SR
Queue Stats
121W - 99L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndersPoo
Gilgamesh
20
9 / 3 / 11
16,705
759
16,971
18,843
13,935
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
AngelGuava
Merlin
20
6 / 4 / 12
15,228
692
21,137
14,491
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
6 / 8 / 8
14,478
658
9,220
19,166
8,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheClapFather
Kukulkan
19
3 / 7 / 9
13,508
614
15,192
13,920
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
VesperiaStar
Sun Wukong
17
5 / 7 / 10
14,213
646
9,421
19,745
23,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
16
7 / 7 / 5
13,613
619
18,195
22,138
7,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
21
Kills
15
15
Deaths
21
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndersPoo
Gilgamesh
9
3
11
4.83
W
Merlin
AngelGuava
Merlin
6
4
12
3
W
Rama
6
8
8
1.25
L
Kukulkan
TheClapFather
Kukulkan
3
7
9
1.07
L
Sun Wukong
VesperiaStar
Sun Wukong
5
7
10
1.43
L
Hachiman
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,328
Damage
42,808
52,500
Taken
55,803
27,989
Mitigated
37,869
10,421
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndersPoo
Gilgamesh
16,971
4,019
0
703
18,843
13,935
1,494
5,747
12,736
1,573
47,856
W
Merlin
AngelGuava
Merlin
21,137
1,035
328
4,305
14,491
6,020
945
3,128
11,115
95,625
0
W
Rama
9,220
6,729
0
5,085
19,166
8,034
1,111
5,401
13,457
0
55,556
L
Kukulkan
TheClapFather
Kukulkan
15,192
613
0
2,720
13,920
5,923
295
4,792
9,128
72,905
0
L
Sun Wukong
VesperiaStar
Sun Wukong
9,421
2,239
0
2,740
19,745
23,999
545
6,812
12,933
0
35,898
L
Hachiman
18,195
13,048
0
6,919
22,138
7,947
826
9,872
12,266
0
52,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
41,334
265
Minions Killed
231
0
Camps Cleared
0
1,136,421
Distance Traveled
1,052,884
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,705
759
48
2
0
431,129
1
W
Merlin
15,228
692
126
6
0
365,097
0
W
Rama
14,478
658
91
4
0
340,195
7
L
Kukulkan
13,508
614
123
6
0
344,248
0
L
Sun Wukong
14,213
646
31
1
0
368,349
5
L
Hachiman
13,613
619
77
4
0
340,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role