Player Matchup

Cthulhu
Cthulhu
BoltS4
Cthulhu
Level 13
God Stats
11W - 3L
1,744 SR
Queue Stats
96W - 95L
1,268 Elo+
Solo
Tiamat
Tiamat
GatoCego
Tiamat
Level 29
God Stats
15W - 24L
1,282 SR
Queue Stats
26W - 44L
1,321 Elo+
Solo
Mulan
Mulan
UHz-Rodrigoninja
Mulan
Level 21
God Stats
12W - 8L
1,456 SR
Queue Stats
286W - 277L
1,383 Elo+
Solo
Skadi
Skadi
epiclef
Skadi
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Chang'e
Chang'e
nrecromante
Chang'e
Level 18
God Stats
3W - 7L
1,272 SR
Queue Stats
219W - 264L
1,285 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,339 Elo+

VS

Team Averages
Level 12
1,379 SR
1,292 Elo+
Sobek
Sobek
ARTEMIS-CRAKUDO
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,135 Elo+
Solo
Kukulkan
Kukulkan
Crudeanimal
Kukulkan
Level 11
God Stats
26W - 39L
1,463 SR
Queue Stats
82W - 147L
1,321 Elo+
Party 1
Mulan
Mulan
Youtube_joakito
Mulan
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
94W - 168L
1,500 Elo+
Party 1
Set
Set
valterselva1969
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Chaac
Chaac
xElMatiiix
Chaac
Level 12
God Stats
0W - 1L
1,178 SR
Queue Stats
62W - 127L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoltS4
Cthulhu
8
2 / 0 / 4
5,451
454
3,033
6,015
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
GatoCego
Tiamat
10
2 / 0 / 6
5,988
499
3,182
2,907
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 0 / 2
7,638
637
7,839
6,841
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
epiclef
Skadi
10
5 / 0 / 2
6,296
525
4,138
4,123
1,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
nrecromante
Chang'e
10
3 / 3 / 3
6,398
533
5,629
8,067
2,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,422
369
1,199
6,891
4,073
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Crudeanimal
Kukulkan
9
3 / 2 / 0
5,186
432
5,684
4,437
1,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 7 / 2
4,312
359
3,037
7,877
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 8 / 0
5,146
429
1,183
7,517
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
6
0 / 3 / 2
4,378
365
1,294
6,228
2,154

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
3
3
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
BoltS4
Cthulhu
2
0
4
4
L
Kukulkan
Crudeanimal
Kukulkan
3
2
0
1.5
W
Tiamat
GatoCego
Tiamat
2
0
6
5
W
10
0
2
11
L
0
7
2
0.14
W
Skadi
epiclef
Skadi
5
0
2
6
W
Chang'e
nrecromante
Chang'e
3
3
3
1.5
L
0
8
0
0
L
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
12,397
27,953
Taken
32,950
13,171
Mitigated
13,399
9,436
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,199
138
0
823
6,891
4,073
0
2,735
3,890
4,667
0
W
Cthulhu
BoltS4
Cthulhu
3,033
367
0
521
6,015
5,268
778
1,272
4,653
14,839
0
L
Kukulkan
Crudeanimal
Kukulkan
5,684
1,540
0
1,454
4,437
1,548
0
2,134
2,145
25,338
0
W
Tiamat
GatoCego
Tiamat
3,182
194
0
1,157
2,907
1,180
620
775
2,111
21,619
0
W
7,839
2,332
0
2,951
6,841
2,947
0
610
6,141
0
40,791
L
3,037
1,112
0
270
7,877
3,384
0
2,169
5,459
0
9,013
W
Skadi
epiclef
Skadi
4,138
2,382
0
1,202
4,123
1,226
2,924
784
3,309
0
26,242
W
Chang'e
nrecromante
Chang'e
5,629
1,340
261
3,344
8,067
2,550
119
3,442
4,535
23,970
0
L
1,183
693
0
270
7,517
2,240
342
1,602
5,770
0
16,892
L
Chaac
1,294
218
0
1,220
6,228
2,154
0
2,346
3,842
0
9,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
23,444
234
Minions Killed
96
0
Camps Cleared
0
1,028,214
Distance Traveled
935,966
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,422
369
3
0
0
191,759
0
W
Cthulhu
5,451
454
15
1
0
180,701
0
L
Kukulkan
5,186
432
41
3
0
192,706
0
W
Tiamat
5,988
499
34
3
0
209,216
1
W
Mulan
7,638
637
93
8
0
242,905
1
L
Mulan
4,312
359
8
1
0
218,349
1
W
Skadi
6,296
525
49
4
0
208,884
2
W
Chang'e
6,398
533
43
4
0
186,508
0
L
Set
5,146
429
29
2
0
157,023
0
L
Chaac
4,378
365
15
1
0
176,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role