Player Matchup

Pele
Pele
Kirixakure
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,478 Elo+
Party 1
Bacchus
Bacchus
Simplylonely
Bacchus
Level 156
God Stats
5W - 3L
1,665 SR
Queue Stats
489W - 237L
1,725 Elo+
Party 1
Neith
Neith
TrippyDamage007
Neith
Level 5
God Stats
6W - 3L
1,755 SR
Queue Stats
6W - 3L
1,729 Elo+
Party 1
Merlin
Merlin
Uzuvi
Merlin
Level 27
God Stats
36W - 28L
1,493 SR
Queue Stats
150W - 136L
1,531 Elo+
Party 1
Chaac
Chaac
il2
Chaac
Level 18
God Stats
8W - 6L
1,773 SR
Queue Stats
411W - 268L
1,597 Elo+
Party 1
Team Averages
Level 51
1,637 SR
1,612 Elo+

VS

Team Averages
Level 18
1,523 SR
1,456 Elo+
Neith
Neith
Allyperez725
Neith
Level 16
God Stats
31W - 34L
1,479 SR
Queue Stats
32W - 38L
1,447 Elo+
Solo
Heimdallr
Heimdallr
BarefootMonk148
Heimdallr
Level 14
God Stats
12W - 17L
1,519 SR
Queue Stats
46W - 59L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
OmelixX
Kumbhakarna
Level 18
God Stats
13W - 8L
1,475 SR
Queue Stats
189W - 182L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
RIPJeDixNinjaX
Sun Wukong
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
176W - 194L
1,424 Elo+
Solo
Kukulkan
Kukulkan
WH1TEx0WLSx420
Kukulkan
Level 27
God Stats
32W - 18L
1,642 SR
Queue Stats
104W - 88L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 13
11,075
1,231
13,490
9,006
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Simplylonely
Bacchus
17
4 / 0 / 19
10,110
1,123
11,046
9,332
12,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 11
9,199
1,022
9,150
6,522
2,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Uzuvi
Merlin
15
0 / 1 / 11
8,515
946
7,046
3,719
1,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
il2
Chaac
16
13 / 1 / 8
11,325
1,258
15,466
13,472
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

309

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,441
938
9,054
14,477
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
BarefootMonk148
Heimdallr
12
0 / 3 / 0
7,305
812
1,371
2,780
940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
OmelixX
Kumbhakarna
15
2 / 5 / 3
9,043
1,005
5,443
16,863
12,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RIPJeDixNinjaX
Sun Wukong
14
1 / 5 / 3
8,388
932
4,775
12,113
8,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
14
2 / 9 / 1
8,632
959
13,672
14,744
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
30
Kills
5
5
Deaths
30
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Heimdallr
BarefootMonk148
Heimdallr
0
3
0
0
W
10
0
13
16.5
L
Kumbhakarna
OmelixX
Kumbhakarna
2
5
3
0.7
L
Sun Wukong
RIPJeDixNinjaX
Sun Wukong
1
5
3
0.5
W
Bacchus
Simplylonely
Bacchus
4
0
19
13.5
W
3
3
11
2.83
W
Merlin
Uzuvi
Merlin
0
1
11
5.5
L
Kukulkan
2
9
1
0.28
W
Chaac
il2
Chaac
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
34,315
42,051
Taken
60,977
34,259
Mitigated
33,861
5,898
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,054
5,359
123
638
14,477
6,133
0
4,192
10,075
0
25,213
L
Heimdallr
BarefootMonk148
Heimdallr
1,371
633
0
54
2,780
940
0
701
2,049
0
2,941
W
13,490
2,673
0
593
9,006
3,429
0
3,422
5,584
0
34,116
L
Kumbhakarna
OmelixX
Kumbhakarna
5,443
381
0
0
16,863
12,889
0
3,633
13,046
19,600
0
L
Sun Wukong
RIPJeDixNinjaX
Sun Wukong
4,775
1,318
0
657
12,113
8,660
0
4,543
7,507
447
10,861
W
Bacchus
Simplylonely
Bacchus
11,046
1,447
0
0
9,332
12,140
0
2,762
6,570
16,919
0
W
9,150
5,142
0
51
6,522
2,673
0
3,744
2,778
0
17,505
W
Merlin
Uzuvi
Merlin
7,046
202
0
868
3,719
1,303
0
2,895
824
16,944
0
L
Kukulkan
13,672
2,194
0
0
14,744
5,239
0
5,023
9,439
33,024
0
W
Chaac
il2
Chaac
15,466
3,862
0
4,386
13,472
14,714
0
6,739
6,733
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
41,809
131
Minions Killed
132
1
Camps Cleared
5
814,329
Distance Traveled
641,927
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,441
938
41
5
1
144,711
1
L
Heimdallr
7,305
812
1
0
0
34,378
0
W
Pele
11,075
1,231
52
6
0
184,098
2
L
Kumbhakarna
9,043
1,005
27
3
2
171,576
0
L
Sun Wukong
8,388
932
6
1
2
145,207
1
W
Bacchus
10,110
1,123
12
1
1
218,694
0
W
Neith
9,199
1,022
23
3
0
131,816
1
W
Merlin
8,515
946
23
3
0
123,278
0
L
Kukulkan
8,632
959
57
6
0
146,055
0
W
Chaac
11,325
1,258
21
2
0
156,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role