Player Matchup

King Arthur
King Arthur
DestoryerReaper
King Arthur
Level 25
God Stats
7W - 8L
1,221 SR
Queue Stats
47W - 54L
1,292 Elo+
Party 1
Loki
Loki
Realz_Potts98
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
WOLFARONIX
Fenrir
Level 5
God Stats
6W - 5L
1,647 SR
Queue Stats
46W - 58L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darealestF9
Morgan Le Fay
Level 21
God Stats
8W - 9L
1,515 SR
Queue Stats
23W - 39L
1,328 Elo+
Party 1
Susano
Susano
dredgenyorr666
Susano
Level 77
God Stats
1W - 0L
1,201 SR
Queue Stats
54W - 69L
1,305 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,385 Elo+

VS

Team Averages
Level 3
1,551 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jewsaiyan
Ah Muzen Cab
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Jonathanisabot
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
MacX4040
Vulcan
Level 8
God Stats
1W - 2L
1,754 SR
Queue Stats
27W - 17L
1,117 Elo+
Solo
Ares
Ares
SeaNinja0905
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Tiago196646
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DestoryerReaper
King Arthur
13
5 / 0 / 4
8,496
500
3,183
6,234
3,513
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 8 / 6
7,388
435
3,444
9,176
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
WOLFARONIX
Fenrir
11
3 / 6 / 2
7,663
451
4,887
12,549
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
darealestF9
Morgan Le Fay
15
11 / 2 / 3
9,766
574
9,057
9,053
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 4 / 9
9,494
558
13,669
13,438
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jewsaiyan
Ah Muzen Cab
14
12 / 2 / 2
10,024
590
10,848
11,063
4,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 7 / 1
5,461
321
1,128
5,449
1,339
Vulcan
MacX4040
Vulcan
13
1 / 6 / 3
8,081
475
7,269
8,542
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 11 / 4
7,665
451
3,508
13,053
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 9 / 0
6,914
407
3,541
8,802
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
33
Kills
19
20
Deaths
35
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DestoryerReaper
King Arthur
5
0
4
7
L
Ah Muzen Cab
Jewsaiyan
Ah Muzen Cab
12
2
2
6.5
L
0
7
1
0.07
L
Vulcan
MacX4040
Vulcan
1
6
3
0.42
W
2
8
6
0.63
L
3
11
4
0.45
L
3
9
0
0.33
W
Fenrir
WOLFARONIX
Fenrir
3
6
2
0.67
W
Morgan Le Fay
darealestF9
Morgan Le Fay
11
2
3
6.25
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
26,294
50,450
Taken
46,909
18,637
Mitigated
24,482
7,166
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DestoryerReaper
King Arthur
3,183
260
366
968
6,234
3,513
225
3,274
2,960
0
28,653
L
Ah Muzen Cab
Jewsaiyan
Ah Muzen Cab
10,848
5,283
0
3,037
11,063
4,599
1,102
2,746
8,317
0
44,797
L
1,128
434
0
241
5,449
1,339
120
1,456
3,993
7,285
0
L
Vulcan
MacX4040
Vulcan
7,269
2,899
0
1,115
8,542
2,758
0
806
7,736
38,597
0
W
3,444
1,911
0
150
9,176
2,924
92
1,872
7,304
0
20,560
L
3,508
865
0
455
13,053
10,794
123
1,757
11,296
16,442
0
L
3,541
1,796
0
272
8,802
4,992
0
2,292
6,510
0
8,854
W
Fenrir
WOLFARONIX
Fenrir
4,887
1,797
0
1,128
12,549
3,850
890
1,145
11,404
0
40,686
W
Morgan Le Fay
darealestF9
Morgan Le Fay
9,057
873
0
828
9,053
3,407
1,741
1,747
7,306
46,337
0
W
13,669
4,368
0
3,726
13,438
4,943
1,755
3,867
9,571
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
38,145
336
Minions Killed
209
0
Camps Cleared
0
1,503,156
Distance Traveled
1,330,174
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,496
500
73
4
0
289,666
0
L
Ah Muzen Cab
10,024
590
70
4
0
240,507
2
L
Olorun
5,461
321
12
1
0
134,742
0
L
Vulcan
8,081
475
85
5
0
289,240
9
W
Loki
7,388
435
45
3
0
308,756
2
L
Ares
7,665
451
29
2
0
342,374
0
L
Set
6,914
407
13
1
0
323,311
0
W
Fenrir
7,663
451
64
4
0
279,288
0
W
Morgan Le Fay
9,766
574
80
5
0
289,771
1
W
Susano
9,494
558
74
4
0
335,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role