Player Matchup

Geb
Geb
DJones SkinsRG3
Geb
Level 128
God Stats
19W - 13L
1,716 SR
Queue Stats
787W - 824L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
RAS Productions
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,442 Elo+
Party 4
Achilles
Achilles
SMOKOHANTAS
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,448 Elo+
Party 4
Zhong Kui
Zhong Kui
Spazout42052
Zhong Kui
Level 108
God Stats
3W - 3L
1,490 SR
Queue Stats
394W - 410L
1,374 Elo+
Party 3
Ah Puch
Ah Puch
TalonfromFallon
Ah Puch
Level 81
God Stats
3W - 1L
1,693 SR
Queue Stats
76W - 85L
1,423 Elo+
Solo
Team Averages
Level 120
1,580 SR
1,438 Elo+

VS

Team Averages
Level 74
1,469 SR
1,377 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Daishin15
Kuzenbo
Level 118
God Stats
1W - 3L
1,326 SR
Queue Stats
146W - 157L
1,475 Elo+
Party 1
Artemis
Artemis
MadaniKomTrikru
Artemis
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 82L
1,456 Elo+
Party 1
Cerberus
Cerberus
ProSgt Lipton
Cerberus
Level 31
God Stats
0W - 1L
1,520 SR
Queue Stats
10W - 22L
1,209 Elo+
Party 2
Odin
Odin
Samito274489
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 21
11,706
836
7,754
15,312
13,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
RAS Productions
Cernunnos
20
16 / 2 / 24
12,801
914
24,180
12,694
6,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SMOKOHANTAS
Achilles
19
9 / 1 / 28
11,438
817
14,383
15,378
13,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Spazout42052
Zhong Kui
16
2 / 5 / 24
10,344
739
11,444
15,679
15,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 1 / 28
11,710
836
18,457
12,421
6,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 3 / 5
9,874
705
13,849
13,818
8,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Daishin15
Kuzenbo
17
3 / 7 / 2
10,404
743
6,229
17,320
20,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 3
8,459
604
14,991
14,751
6,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ProSgt Lipton
Cerberus
16
2 / 14 / 2
9,371
669
10,378
22,718
9,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 13 / 1
7,810
558
4,940
18,982
10,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
22
44
Kills
9
11
Deaths
44
125
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
5
1.17
W
7
2
21
8.75
L
Kuzenbo
Daishin15
Kuzenbo
3
7
2
0.57
L
2
7
3
0.5
L
Cerberus
ProSgt Lipton
Cerberus
2
14
2
0.21
W
Cernunnos
RAS Productions
Cernunnos
16
2
24
14
W
Achilles
SMOKOHANTAS
Achilles
9
1
28
23
L
1
13
1
0.12
W
Zhong Kui
Spazout42052
Zhong Kui
2
5
24
2.8
W
10
1
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,218
Damage
50,387
71,484
Taken
87,589
55,057
Mitigated
55,050
27,211
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,849
570
1,659
6,068
13,818
8,187
0
6,644
7,174
36,648
0
W
7,754
1,574
2,542
1,507
15,312
13,975
158
6,806
8,506
13,710
0
L
Kuzenbo
Daishin15
Kuzenbo
6,229
1,129
1,505
1,194
17,320
20,874
0
5,313
12,007
13,517
0
L
14,991
5,104
903
4,066
14,751
6,289
715
7,979
6,772
0
27,229
L
Cerberus
ProSgt Lipton
Cerberus
10,378
130
420
1,852
22,718
9,263
0
11,267
11,451
22,506
0
W
Cernunnos
RAS Productions
Cernunnos
24,180
9,174
3,681
2,675
12,694
6,521
2,040
4,506
8,188
0
56,595
W
Achilles
SMOKOHANTAS
Achilles
14,383
4,145
4,682
4,510
15,378
13,030
1,809
7,913
7,465
0
27,333
L
4,940
2,138
88
151
18,982
10,437
0
6,452
12,530
0
9,339
W
Zhong Kui
Spazout42052
Zhong Kui
11,444
476
0
1,462
15,679
15,460
520
6,389
9,290
22,556
0
W
18,457
748
2,889
3,263
12,421
6,071
1,570
4,842
7,579
40,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
45,918
171
Minions Killed
129
0
Camps Cleared
0
1,150,852
Distance Traveled
1,015,771
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,874
705
54
4
0
262,009
3
W
Geb
11,706
836
9
1
0
226,483
0
L
Kuzenbo
10,404
743
10
1
0
197,999
0
L
Artemis
8,459
604
24
2
0
221,775
0
L
Cerberus
9,371
669
30
2
0
180,010
0
W
Cernunnos
12,801
914
60
4
0
240,386
0
W
Achilles
11,438
817
33
2
0
255,251
0
L
Odin
7,810
558
11
1
0
153,978
0
W
Zhong Kui
10,344
739
21
2
0
210,570
0
W
Ah Puch
11,710
836
48
3
0
218,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role