Player Matchup

Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Gold III
Murazaky
Set
Gold III
Level 132
God Stats
10W - 9L
1,640 SR
Queue Stats
147W - 153L
1,506 MMR
Party 3
Danzaburou
Danzaburou
Gold I
NokyaN
Danzaburou
Gold I
Level 152
God Stats
32W - 34L
1,524 SR
Queue Stats
544W - 548L
1,427 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Trankander
Kukulkan
Gold IV
Level 149
God Stats
31W - 29L
1,606 SR
Queue Stats
268W - 284L
1,511 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,554 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,684 SR
1,304 MMR
Sobek
Sobek
Silver III
Haxsorus
Sobek
Silver III
Level 147
God Stats
8W - 5L
1,748 SR
Queue Stats
120W - 141L
909 MMR
Solo
Vulcan
Vulcan
Gold V
MrBittencourt
Vulcan
Gold V
Level 155
God Stats
1W - 1L
1,761 SR
Queue Stats
156W - 161L
1,374 MMR
Party 1
Sol
Sol
Gold V
brnrd
Sol
Gold V
Level 147
God Stats
2W - 1L
1,760 SR
Queue Stats
144W - 148L
1,254 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
matifast43
Gilgamesh
Silver I
Level 109
God Stats
0W - 2L
1,526 SR
Queue Stats
32W - 36L
1,330 MMR
Solo
Nemesis
Nemesis
Gold I
Ózai
Nemesis
Gold I
Level 145
God Stats
3W - 2L
1,625 SR
Queue Stats
25W - 24L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 0 / 1
4,798
685
412
3,741
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
 
Bacchus
7
0 / 2 / 0
4,070
581
401
3,765
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
4 / 1 / 0
5,484
783
3,922
3,698
1,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NokyaN
Danzaburou
7
0 / 1 / 0
4,340
620
1,001
3,516
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
Trankander
Kukulkan
8
0 / 0 / 0
4,535
648
123
664
200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloGebAthenaTiamatTsukuyomi

VS

Bans
PersephoneKhepriAnhurYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haxsorus
Sobek
8
1 / 0 / 1
4,231
604
1,000
2,639
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 0 / 1
4,828
690
284
1,542
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
brnrd
Sol
1
0 / 0 / 0
2,931
419
0
0
0
Gilgamesh
matifast43
Gilgamesh
7
0 / 4 / 1
3,883
555
1,814
6,524
2,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Ózai
Nemesis
9
3 / 0 / 0
5,170
739
2,984
4,008
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
W
Bacchus
 
Bacchus
0
2
0
0
L
Sobek
Haxsorus
Sobek
1
0
1
1.5
L
0
0
1
0.5
W
4
1
0
4
W
Danzaburou
NokyaN
Danzaburou
0
1
0
0
W
Kukulkan
Trankander
Kukulkan
0
0
0
0
L
Sol
brnrd
Sol
0
0
0
0
L
Gilgamesh
matifast43
Gilgamesh
0
4
1
0.13
L
Nemesis
Ózai
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
6,082
15,384
Taken
14,713
5,454
Mitigated
5,438
3,831
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
412
0
0
410
3,741
990
0
0
3,741
0
23,966
W
Bacchus
 
Bacchus
401
68
0
604
3,765
1,521
0
411
3,354
14,335
0
L
Sobek
Haxsorus
Sobek
1,000
40
0
1,696
2,639
1,448
0
94
2,545
10,488
0
L
284
185
0
665
1,542
516
0
123
1,419
26,636
0
W
3,922
1,226
0
941
3,698
1,942
0
0
3,698
3,057
26,342
W
Danzaburou
NokyaN
Danzaburou
1,001
597
0
1,676
3,516
801
0
687
2,829
0
19,975
W
Kukulkan
Trankander
Kukulkan
123
0
0
200
664
200
0
186
478
26,460
0
L
Sol
brnrd
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
matifast43
Gilgamesh
1,814
524
0
2,211
6,524
2,394
0
564
5,960
0
15,389
L
Nemesis
Ózai
Nemesis
2,984
1,521
0
518
4,008
1,080
0
307
3,701
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
21,043
248
Minions Killed
181
0
Camps Cleared
0
752,624
Distance Traveled
597,827
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,798
685
63
9
0
174,017
1
W
Bacchus
4,070
581
31
4
0
171,760
1
L
Sobek
4,231
604
22
3
0
151,296
4
L
Vulcan
4,828
690
66
9
0
150,625
1
W
Set
5,484
783
53
8
0
136,165
2
W
Danzaburou
4,340
620
44
6
0
128,426
0
W
Kukulkan
4,535
648
57
8
0
142,256
2
L
Sol
2,931
419
0
0
0
0
0
L
Gilgamesh
3,883
555
27
4
0
141,733
4
L
Nemesis
5,170
739
66
9
0
154,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role