Player Matchup

Nemesis
Nemesis
CaptTinyPickle
Nemesis
Level 156
God Stats
2W - 2L
1,616 SR
Queue Stats
261W - 261L
1,627 Elo+
Party 3
Nu Wa
Nu Wa
SnootyDeath
Nu Wa
Level 125
God Stats
31W - 30L
1,536 SR
Queue Stats
462W - 505L
1,466 Elo+
Party 2
Chiron
Chiron
Tak3ABow
Chiron
Level 138
God Stats
1W - 4L
1,104 SR
Queue Stats
201W - 224L
1,514 Elo+
Party 2
King Arthur
King Arthur
WainChax
King Arthur
Level 155
God Stats
1W - 4L
1,298 SR
Queue Stats
220W - 215L
1,611 Elo+
Party 3
Athena
Athena
slyceURhand
Athena
Level 148
God Stats
1W - 4L
1,685 SR
Queue Stats
260W - 265L
1,606 Elo+
Party 3
Team Averages
Level 144
1,448 SR
1,565 Elo+

VS

Team Averages
Level 94
1,745 SR
1,610 Elo+
Scylla
Scylla
Friskymicrobe77
Scylla
Level 128
God Stats
19W - 4L
1,796 SR
Queue Stats
264W - 205L
1,611 Elo+
Party 1
Loki
Loki
KelpyGod
Loki
Level 89
God Stats
18W - 16L
1,612 SR
Queue Stats
439W - 366L
1,611 Elo+
Party 1
Izanami
Izanami
MARP1
Izanami
Level 127
God Stats
24W - 19L
1,642 SR
Queue Stats
290W - 267L
1,641 Elo+
Solo
Neith
Neith
Mithastraeus
Neith
Level 64
God Stats
5W - 3L
1,878 SR
Queue Stats
246W - 209L
1,601 Elo+
Party 4
Artio
Artio
ZestyDiII
Artio
Level 62
God Stats
2W - 1L
1,798 SR
Queue Stats
112W - 93L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,304
525
2,738
8,356
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,414
451
3,945
5,610
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Tak3ABow
Chiron
11
0 / 4 / 0
6,036
503
3,784
8,096
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
WainChax
King Arthur
12
1 / 2 / 1
6,241
520
4,283
9,449
4,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
9
0 / 3 / 1
5,860
488
5,150
8,631
3,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
7,723
644
8,308
4,964
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
4 / 2 / 4
6,991
583
5,538
8,892
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MARP1
Izanami
12
3 / 1 / 2
7,808
651
5,113
5,611
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 0 / 0
7,645
637
7,107
5,730
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ZestyDiII
Artio
11
0 / 0 / 7
6,533
544
1,598
8,545
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
5
0
6
8
W
Loki
4
2
4
3
W
Izanami
MARP1
Izanami
3
1
2
4
W
5
0
0
5
L
0
4
0
0
L
Chiron
Tak3ABow
Chiron
0
4
0
0
L
King Arthur
WainChax
King Arthur
1
2
1
0.75
W
Artio
ZestyDiII
Artio
0
0
7
3.5
L
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
27,664
40,142
Taken
33,742
15,081
Mitigated
14,764
7,304
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,738
1,191
0
1,690
8,356
3,417
0
1,246
7,050
0
36,188
W
8,308
1,328
0
1,000
4,964
1,533
0
2,575
2,253
47,171
0
W
Loki
5,538
2,288
0
468
8,892
2,935
0
1,495
7,321
0
39,942
W
Izanami
MARP1
Izanami
5,113
3,133
0
2,571
5,611
2,353
938
1,429
4,158
0
50,100
W
7,107
3,239
0
1,517
5,730
1,929
524
835
4,873
0
53,822
L
3,945
658
0
1,000
5,610
1,681
0
3,131
2,341
29,306
0
L
Chiron
Tak3ABow
Chiron
3,784
857
212
1,880
8,096
2,385
0
274
7,822
0
45,538
L
King Arthur
WainChax
King Arthur
4,283
72
0
1,548
9,449
4,106
0
2,490
6,873
0
37,293
W
Artio
ZestyDiII
Artio
1,598
427
302
3,791
8,545
6,014
0
2,441
6,042
22,691
0
L
Athena
5,150
1,467
0
974
8,631
3,492
0
2,411
6,150
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
36,700
310
Minions Killed
452
0
Camps Cleared
0
1,164,866
Distance Traveled
1,189,219
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,304
525
64
5
0
259,905
3
W
Scylla
7,723
644
97
8
0
249,473
4
W
Loki
6,991
583
76
6
0
255,604
5
W
Izanami
7,808
651
126
11
0
198,962
4
W
Neith
7,645
637
121
10
0
223,528
5
L
Nu Wa
5,414
451
56
5
0
200,694
5
L
Chiron
6,036
503
96
8
0
214,340
4
L
King Arthur
6,241
520
71
6
0
248,401
5
W
Artio
6,533
544
32
3
0
261,652
4
L
Athena
5,860
488
23
2
0
241,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role