Player Matchup

Hou Yi
Hou Yi
Darius393
Hou Yi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Janus
Janus
Luigisotcan
Janus
Level 15
God Stats
3W - 3L
1,425 SR
Queue Stats
34W - 31L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Orion121176
Gilgamesh
Level 25
God Stats
16W - 11L
1,665 SR
Queue Stats
21W - 24L
1,376 Elo+
Party 1
Yemoja
Yemoja
VigiFyre
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Solo
Fenrir
Fenrir
sergiosm1704
Fenrir
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 38L
1,541 Elo+
Party 1
Team Averages
Level 18
1,518 SR
1,430 Elo+

VS

Team Averages
Level 12
1,468 SR
1,494 Elo+
Hera
Hera
ArtMasterOld
Hera
Level 27
God Stats
1W - 5L
1,069 SR
Queue Stats
39W - 49L
1,375 Elo+
Solo
Ymir
Ymir
Keisami
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,606 Elo+
Solo
Set
Set
LGanteKLK
Set
Level 8
God Stats
2W - 4L
1,447 SR
Queue Stats
131W - 118L
1,664 Elo+
Solo
Danzaburou
Danzaburou
NeXT3N
Danzaburou
Level 10
God Stats
5W - 3L
1,823 SR
Queue Stats
31W - 22L
1,498 Elo+
Solo
Agni
Agni
iiCry
Agni
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darius393
Hou Yi
17
8 / 5 / 2
11,327
472
17,472
19,694
8,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 7 / 3
9,996
417
7,848
12,448
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Orion121176
Gilgamesh
18
11 / 5 / 4
12,786
533
20,635
21,552
11,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
VigiFyre
Yemoja
15
2 / 3 / 10
10,255
427
6,309
14,114
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
3 / 6 / 12
11,291
470
12,124
20,613
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 8
11,217
467
12,823
20,417
6,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Ymir
Keisami
Ymir
16
2 / 8 / 2
12,406
517
6,867
24,403
14,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 6
15,319
638
21,696
20,781
15,224
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
NeXT3N
Danzaburou
20
7 / 3 / 2
14,910
621
11,573
17,640
7,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
iiCry
Agni
16
3 / 6 / 6
11,394
475
11,672
10,702
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
29
Kills
26
26
Deaths
29
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
11
8
0.45
L
Hou Yi
Darius393
Hou Yi
8
5
2
1.8
W
Ymir
Keisami
Ymir
2
8
2
0.38
W
13
1
6
16
L
5
7
3
0.93
W
Danzaburou
NeXT3N
Danzaburou
7
3
2
2.67
L
Gilgamesh
Orion121176
Gilgamesh
11
5
4
2.6
L
Yemoja
VigiFyre
Yemoja
2
3
10
2.33
W
Agni
iiCry
Agni
3
6
6
1
L
Fenrir
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,388
Damage
64,631
88,421
Taken
93,943
48,078
Mitigated
47,727
21,868
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
4,673
0
3,017
20,417
6,734
459
1,985
18,362
53,189
0
L
Hou Yi
Darius393
Hou Yi
17,472
10,772
0
7,948
19,694
8,307
846
7,521
12,013
0
83,378
W
Ymir
Keisami
Ymir
6,867
811
0
4,253
24,403
14,616
0
3,666
20,734
41,394
0
W
21,696
10,944
0
6,430
20,781
15,224
1,472
3,468
16,939
0
123,765
L
7,848
680
0
2,335
12,448
3,651
426
1,837
10,611
54,791
0
W
Danzaburou
NeXT3N
Danzaburou
11,573
6,477
0
10,601
17,640
7,780
10,339
2,746
14,836
0
123,991
L
Gilgamesh
Orion121176
Gilgamesh
20,635
8,440
0
2,592
21,552
11,657
974
9,620
11,932
0
74,850
L
Yemoja
VigiFyre
Yemoja
6,309
1,981
2,874
4,106
14,114
15,400
264
4,448
9,643
24,221
0
W
Agni
iiCry
Agni
11,672
585
169
1,355
10,702
3,373
752
1,692
8,915
40,042
0
L
Fenrir
12,124
3,659
0
2,013
20,613
9,063
0
7,936
12,597
0
76,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
65,246
488
Minions Killed
577
0
Camps Cleared
0
1,947,762
Distance Traveled
1,975,892
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,217
467
80
3
0
274,363
2
L
Hou Yi
11,327
472
132
6
0
378,749
0
W
Ymir
12,406
517
80
3
0
319,990
2
W
Set
15,319
638
169
7
0
504,448
0
L
Janus
9,996
417
99
4
0
275,868
0
W
Danzaburou
14,910
621
199
8
0
406,477
3
L
Gilgamesh
12,786
533
111
5
0
446,694
1
L
Yemoja
10,255
427
33
1
0
460,846
0
W
Agni
11,394
475
49
2
0
470,614
3
L
Fenrir
11,291
470
113
5
0
385,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role