Player Matchup

Fenrir
Fenrir
Adam0512
Fenrir
Level 55
God Stats
0W - 3L
1,514 SR
Queue Stats
36W - 51L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
G6_GAMER4LIFE
Gilgamesh
Level 28
God Stats
4W - 2L
1,492 SR
Queue Stats
4W - 4L
1,672 Elo+
Party 1
Ra
Ra
Mike cubsfan
Ra
Level 31
God Stats
0W - 1L
1,553 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Team Averages
Level 38
1,520 SR
1,553 Elo+

VS

Team Averages
Level 61
1,597 SR
1,610 Elo+
Mulan
Mulan
Bryanterra456
Mulan
Level 96
God Stats
1W - 0L
1,464 SR
Queue Stats
16W - 12L
1,629 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BuddyandFriends
Morgan Le Fay
Level 60
God Stats
8W - 1L
1,611 SR
Queue Stats
20W - 14L
1,637 Elo+
Party 2
Chiron
Chiron
Mikeanoli
Chiron
Level 28
God Stats
13W - 5L
1,716 SR
Queue Stats
48W - 30L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adam0512
Fenrir
17
8 / 14 / 5
13,528
712
17,688
23,820
14,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
G6_GAMER4LIFE
Gilgamesh
18
5 / 5 / 10
15,210
801
15,019
24,789
13,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 9 / 5
12,647
666
8,386
20,106
6,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 19
14,525
764
13,200
18,842
16,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
BuddyandFriends
Morgan Le Fay
18
4 / 7 / 16
13,281
699
21,958
17,781
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Mikeanoli
Chiron
19
17 / 8 / 8
16,063
845
24,158
20,494
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
17
Kills
28
28
Deaths
18
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adam0512
Fenrir
8
14
5
0.75
W
7
3
19
5.5
W
Morgan Le Fay
BuddyandFriends
Morgan Le Fay
4
7
16
1.71
L
Gilgamesh
G6_GAMER4LIFE
Gilgamesh
5
5
10
2
L
4
9
5
0.72
W
Chiron
Mikeanoli
Chiron
17
8
8
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
59,316
68,715
Taken
57,117
35,210
Mitigated
32,401
11,110
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adam0512
Fenrir
17,688
2,261
0
1,292
23,820
14,685
618
7,084
16,736
0
44,337
W
13,200
2,639
0
4,426
18,842
16,920
861
3,292
15,550
24
44,435
W
Morgan Le Fay
BuddyandFriends
Morgan Le Fay
21,958
688
0
4,767
17,781
7,695
146
3,059
14,722
67,791
0
L
Gilgamesh
G6_GAMER4LIFE
Gilgamesh
15,019
3,691
0
1,930
24,789
13,899
673
6,736
18,053
0
44,098
L
8,386
510
2,553
5,335
20,106
6,626
334
8,162
11,944
45,526
0
W
Chiron
Mikeanoli
Chiron
24,158
12,915
1,758
7,228
20,494
7,786
2,923
2,035
18,459
0
66,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
43,869
166
Minions Killed
206
0
Camps Cleared
0
911,463
Distance Traveled
991,325
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,528
712
48
3
0
285,969
0
W
Mulan
14,525
764
55
3
0
366,396
1
W
Morgan Le Fay
13,281
699
67
4
0
332,249
2
L
Gilgamesh
15,210
801
54
3
0
346,996
3
L
Ra
12,647
666
64
3
0
278,498
0
W
Chiron
16,063
845
84
4
0
292,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role