Player Matchup

Thor
Thor
Bieeeeeeeee
Thor
Level 99
God Stats
9W - 17L
1,474 SR
Queue Stats
59W - 53L
1,429 Elo+
Party 1
Anubis
Anubis
Octowhip
Anubis
Level 84
God Stats
1W - 0L
1,652 SR
Queue Stats
35W - 30L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
Tickle Bunny 12
Gilgamesh
Level 86
God Stats
2W - 1L
1,506 SR
Queue Stats
37W - 33L
1,457 Elo+
Party 3
Cupid
Cupid
jardtrolol4
Cupid
Level 41
God Stats
8W - 4L
1,359 SR
Queue Stats
199W - 177L
1,442 Elo+
Party 3
Ganesha
Ganesha
maxmcd02
Ganesha
Level 24
God Stats
1W - 1L
1,962 SR
Queue Stats
5W - 2L
1,503 Elo+
Party 1
Team Averages
Level 67
1,591 SR
1,475 Elo+

VS

Team Averages
Level 77
1,573 SR
1,518 Elo+
The Morrigan
The Morrigan
CherrieHere
The Morrigan
Level 104
God Stats
13W - 15L
1,545 SR
Queue Stats
90W - 82L
1,525 Elo+
Party 2
Achilles
Achilles
Schleemy
Achilles
Level 119
God Stats
2W - 2L
1,518 SR
Queue Stats
89W - 71L
1,558 Elo+
Party 2
Merlin
Merlin
SkullSquishe
Merlin
Level 99
God Stats
1W - 1L
1,803 SR
Queue Stats
76W - 55L
1,582 Elo+
Party 2
Mulan
Mulan
kittzyxo
Mulan
Level 29
God Stats
2W - 2L
1,625 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
princesspunch23
Heimdallr
Level 35
God Stats
1W - 3L
1,374 SR
Queue Stats
70W - 74L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 12
15,065
628
20,896
21,292
9,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Octowhip
Anubis
20
15 / 5 / 4
14,242
593
17,561
22,385
10,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tickle Bunny 12
Gilgamesh
20
12 / 3 / 5
15,108
630
20,114
21,669
14,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 5 / 9
13,240
552
16,418
18,668
7,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
maxmcd02
Ganesha
16
0 / 2 / 13
10,507
438
7,020
17,651
14,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CherrieHere
The Morrigan
18
6 / 8 / 8
12,420
518
20,389
12,058
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Schleemy
Achilles
19
8 / 9 / 7
13,206
550
18,898
26,038
11,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
16
2 / 12 / 9
10,333
431
15,822
24,424
9,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
kittzyxo
Mulan
17
0 / 8 / 3
10,277
428
3,373
15,873
8,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
princesspunch23
Heimdallr
16
2 / 11 / 10
10,591
441
9,685
19,759
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
48
Kills
18
18
Deaths
48
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
3
12
6.67
L
The Morrigan
CherrieHere
The Morrigan
6
8
8
1.25
W
Anubis
Octowhip
Anubis
15
5
4
3.4
L
Achilles
Schleemy
Achilles
8
9
7
1.28
L
Merlin
2
12
9
0.54
W
Gilgamesh
Tickle Bunny 12
Gilgamesh
12
3
5
4.83
W
7
5
9
2.3
L
Mulan
kittzyxo
Mulan
0
8
3
0.19
W
Ganesha
maxmcd02
Ganesha
0
2
13
3.25
L
Heimdallr
princesspunch23
Heimdallr
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,009
Damage
68,167
101,665
Taken
98,152
55,643
Mitigated
41,336
37,796
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,896
6,821
0
7,666
21,292
9,394
0
5,384
15,354
0
119,810
L
The Morrigan
CherrieHere
The Morrigan
20,389
1,754
279
454
12,058
3,928
698
5,383
6,675
51,070
4,967
W
Anubis
Octowhip
Anubis
17,561
968
0
12,182
22,385
10,320
1,817
10,079
11,742
117,863
0
L
Achilles
Schleemy
Achilles
18,898
9,622
0
3,929
26,038
11,330
0
5,496
20,462
0
65,166
L
Merlin
15,822
328
216
3,531
24,424
9,843
0
5,665
18,592
42,615
0
W
Gilgamesh
Tickle Bunny 12
Gilgamesh
20,114
7,802
315
4,239
21,669
14,013
0
4,595
16,946
0
93,305
W
16,418
10,706
161
8,601
18,668
7,016
4,275
5,217
12,867
0
97,144
L
Mulan
kittzyxo
Mulan
3,373
1,053
0
2,483
15,873
8,389
0
2,413
13,460
0
59,031
W
Ganesha
maxmcd02
Ganesha
7,020
245
592
4,040
17,651
14,900
369
6,081
11,261
36,167
0
L
Heimdallr
princesspunch23
Heimdallr
9,685
2,263
0
2,922
19,759
7,846
110
5,624
14,135
0
45,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,162
Gold Earned
56,827
619
Minions Killed
447
0
Camps Cleared
0
2,405,676
Distance Traveled
1,947,356
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,065
628
163
7
0
498,213
6
L
The Morrigan
12,420
518
91
4
0
399,875
5
W
Anubis
14,242
593
175
7
0
405,967
3
L
Achilles
13,206
550
96
4
0
433,883
4
L
Merlin
10,333
431
62
3
0
369,613
5
W
Gilgamesh
15,108
630
143
6
0
516,109
5
W
Cupid
13,240
552
132
6
0
463,414
6
L
Mulan
10,277
428
128
5
0
357,725
4
W
Ganesha
10,507
438
6
0
0
521,973
3
L
Heimdallr
10,591
441
70
3
0
386,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role