Player Matchup

Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
BuffaloDabber
Cthulhu
Platinum IV
Level 151
God Stats
8W - 5L
1,743 SR
Queue Stats
94W - 41L
1,932 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
Garzahhh
Hou Yi
Platinum IV
Level 128
God Stats
17W - 8L
1,911 SR
Queue Stats
84W - 35L
1,932 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,718 SR
1,788 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,583 SR
1,500 MMR
Ymir
Ymir
Bronze III
TBUS
Ymir
Bronze III
Level 38
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Neith
Neith
Bronze III
jMello13
Neith
Bronze III
Level 30
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sol
Sol
Bronze III
mrchilidog
Sol
Bronze III
Level 45
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 2 / 13
10,244
854
15,085
7,020
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
5 / 1 / 10
9,985
832
11,233
15,985
14,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Garzahhh
Hou Yi
14
8 / 1 / 7
10,600
883
8,195
6,873
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaKhepriGilgameshTiamat

VS

Bans
GaneshaNoxAnubisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TBUS
Ymir
10
0 / 5 / 2
7,825
652
6,084
16,528
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jMello13
Neith
11
2 / 7 / 1
7,520
627
4,235
13,177
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 2
7,684
640
7,768
10,397
3,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
13
5.25
W
Cthulhu
5
1
10
10
W
Hou Yi
Garzahhh
Hou Yi
8
1
7
11.5
L
Ymir
TBUS
Ymir
0
5
2
0.2
L
Neith
jMello13
Neith
2
7
1
0.36
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
18,087
29,878
Taken
40,102
19,565
Mitigated
18,960
4,580
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,085
824
0
1,858
7,020
2,485
878
3,245
3,773
36,108
0
W
Cthulhu
11,233
764
487
2,235
15,985
14,514
48
6,957
9,028
27,228
0
W
Hou Yi
Garzahhh
Hou Yi
8,195
3,334
0
0
6,873
2,566
1,307
3,650
3,223
0
29,712
L
Ymir
TBUS
Ymir
6,084
1,019
373
1,656
16,528
10,216
75
9,885
6,643
22,199
0
L
Neith
jMello13
Neith
4,235
1,868
183
2,540
13,177
4,850
386
9,713
3,464
0
16,361
L
7,768
1,261
528
2,661
10,397
3,894
57
6,720
3,677
21,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
23,029
131
Minions Killed
84
0
Camps Cleared
0
694,078
Distance Traveled
613,409
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,244
854
47
4
0
235,655
1
W
Cthulhu
9,985
832
23
2
0
237,322
1
W
Hou Yi
10,600
883
61
5
0
221,101
0
L
Ymir
7,825
652
23
2
0
209,170
0
L
Neith
7,520
627
30
3
0
195,628
1
L
Sol
7,684
640
31
3
0
208,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role