Player Matchup

Artemis
Artemis
Glenat
Artemis
Level 125
God Stats
14W - 24L
1,416 SR
Queue Stats
263W - 289L
1,435 Elo+
Party 2
Mercury
Mercury
Legnam
Mercury
Level 114
God Stats
14W - 17L
1,393 SR
Queue Stats
83W - 98L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
MoriTAH
Sun Wukong
Level 107
God Stats
11W - 9L
1,556 SR
Queue Stats
65W - 97L
1,320 Elo+
Party 2
Athena
Athena
kenoses
Athena
Level 129
God Stats
13W - 8L
1,708 SR
Queue Stats
252W - 274L
1,462 Elo+
Party 2
Chang'e
Chang'e
z52Romano
Chang'e
Level 113
God Stats
7W - 15L
1,198 SR
Queue Stats
148W - 149L
1,433 Elo+
Solo
Team Averages
Level 118
1,454 SR
1,396 Elo+

VS

Team Averages
Level 98
1,669 SR
1,467 Elo+
Poseidon
Poseidon
KingAhmet
Poseidon
Level 87
God Stats
3W - 2L
1,563 SR
Queue Stats
20W - 12L
1,519 Elo+
Party 1
Ares
Ares
Toxagen
Ares
Level 99
God Stats
6W - 2L
1,558 SR
Queue Stats
280W - 313L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
Twenty1pilots
Amaterasu
Level 129
God Stats
6W - 5L
1,878 SR
Queue Stats
148W - 157L
1,451 Elo+
Solo
Izanami
Izanami
siliviline
Izanami
Level 107
God Stats
40W - 36L
1,534 SR
Queue Stats
286W - 313L
1,412 Elo+
Party 3
Nemesis
Nemesis
taserbation
Nemesis
Level 66
God Stats
6W - 0L
1,813 SR
Queue Stats
26W - 14L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glenat
Artemis
6
0 / 0 / 1
3,537
505
1,804
1,777
274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Legnam
Mercury
5
0 / 0 / 0
3,491
499
862
3,449
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MoriTAH
Sun Wukong
5
0 / 0 / 0
3,141
449
382
1,865
557
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
kenoses
Athena
6
1 / 0 / 1
4,231
604
1,887
4,411
1,452
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Chang'e
z52Romano
Chang'e
8
2 / 1 / 0
4,323
618
3,000
4,436
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KingAhmet
Poseidon
7
0 / 2 / 0
3,979
568
1,519
3,643
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
Toxagen
Ares
7
0 / 0 / 0
4,206
601
444
3,222
1,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Twenty1pilots
Amaterasu
8
0 / 0 / 1
4,453
636
2,413
3,040
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
siliviline
Izanami
6
0 / 1 / 0
3,860
551
2,044
2,294
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
taserbation
Nemesis
7
1 / 0 / 0
4,225
604
1,428
3,247
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Glenat
Artemis
0
0
1
0.5
W
Poseidon
KingAhmet
Poseidon
0
2
0
0
L
Mercury
Legnam
Mercury
0
0
0
0
L
Sun Wukong
MoriTAH
Sun Wukong
0
0
0
0
W
Ares
Toxagen
Ares
0
0
0
0
W
Amaterasu
Twenty1pilots
Amaterasu
0
0
1
0.5
L
Athena
kenoses
Athena
1
0
1
1.5
W
Izanami
siliviline
Izanami
0
1
0
0
W
Nemesis
taserbation
Nemesis
1
0
0
1
L
Chang'e
z52Romano
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,935
Damage
7,848
15,938
Taken
15,446
4,222
Mitigated
5,087
6,209
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Glenat
Artemis
1,804
416
0
852
1,777
274
0
83
1,694
0
14,924
W
Poseidon
KingAhmet
Poseidon
1,519
466
0
1,151
3,643
1,060
50
2,467
1,176
18,860
0
L
Mercury
Legnam
Mercury
862
309
0
1,056
3,449
705
0
245
3,132
0
11,427
L
Sun Wukong
MoriTAH
Sun Wukong
382
0
0
250
1,865
557
0
0
1,865
0
4,027
W
Ares
Toxagen
Ares
444
25
0
0
3,222
1,096
0
622
2,600
9,117
0
W
Amaterasu
Twenty1pilots
Amaterasu
2,413
1,119
0
1,320
3,040
1,315
0
947
2,093
0
18,089
L
Athena
kenoses
Athena
1,887
520
0
1,326
4,411
1,452
0
320
4,089
9,218
0
W
Izanami
siliviline
Izanami
2,044
1,465
0
431
2,294
578
0
594
1,700
0
19,480
W
Nemesis
taserbation
Nemesis
1,428
513
0
1,135
3,247
1,038
0
257
2,990
0
18,170
L
Chang'e
z52Romano
Chang'e
3,000
145
188
2,537
4,436
1,234
247
1,129
3,195
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,723
Gold Earned
20,723
119
Minions Killed
180
0
Camps Cleared
0
525,561
Distance Traveled
621,851
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,537
505
23
3
0
98,869
1
W
Poseidon
3,979
568
34
5
0
114,704
0
L
Mercury
3,491
499
29
4
0
102,493
0
L
Sun Wukong
3,141
449
9
1
0
64,449
0
W
Ares
4,206
601
21
3
0
126,675
1
W
Amaterasu
4,453
636
42
6
0
122,709
1
L
Athena
4,231
604
18
3
0
121,620
0
W
Izanami
3,860
551
39
6
0
122,680
4
W
Nemesis
4,225
604
44
6
0
135,083
0
L
Chang'e
4,323
618
40
6
0
138,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role