Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
DigBickAsian
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,704 Elo+
Party 3
Mercury
Mercury
R34per10
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,373 Elo+
Party 4
Poseidon
Poseidon
SilkyJackel
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 3
Anubis
Anubis
jinglejangle123
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,514 Elo+
Party 3
Team Averages
Level 34
1,500 SR
1,508 Elo+

VS

Team Averages
Level 45
1,537 SR
1,528 Elo+
Da Ji
Da Ji
ChunkNadeZ
Da Ji
Level 25
God Stats
5W - 2L
1,601 SR
Queue Stats
146W - 103L
1,683 Elo+
Party 1
Ullr
Ullr
JWreckit
Ullr
Level 28
God Stats
21W - 21L
1,546 SR
Queue Stats
115W - 137L
1,480 Elo+
Party 2
Ymir
Ymir
JokeJayjoker
Ymir
Level 8
God Stats
33W - 34L
1,449 SR
Queue Stats
48W - 63L
1,382 Elo+
Party 2
Bastet
Bastet
NewDiggins
Bastet
Level 18
God Stats
23W - 14L
1,525 SR
Queue Stats
415W - 327L
1,652 Elo+
Party 1
Agni
Agni
thevick001
Agni
Level 146
God Stats
12W - 13L
1,563 SR
Queue Stats
276W - 290L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 9 / 12
11,086
1,008
10,175
24,899
15,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
DigBickAsian
Achilles
17
5 / 5 / 10
11,529
1,048
11,484
20,048
21,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
R34per10
Mercury
17
2 / 13 / 11
10,724
975
10,615
19,040
7,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
SilkyJackel
Poseidon
17
3 / 8 / 10
10,846
986
8,788
13,666
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 10
11,398
1,036
16,123
14,499
7,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
20 / 7 / 13
14,300
1,300
23,694
14,805
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
18
1 / 1 / 26
10,755
978
7,818
10,976
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 19
10,502
955
6,431
17,642
10,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
NewDiggins
Bastet
19
8 / 5 / 29
12,594
1,145
20,443
12,535
5,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 0 / 20
13,747
1,250
28,192
9,032
3,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
151
17
Kills
44
44
Deaths
17
53
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
9
12
1
W
Da Ji
20
7
13
3.79
L
Achilles
DigBickAsian
Achilles
5
5
10
2
W
Ullr
1
1
26
14
W
3
4
19
3.13
W
Bastet
NewDiggins
Bastet
8
5
29
4.5
L
Mercury
R34per10
Mercury
2
13
11
0.58
L
Poseidon
SilkyJackel
Poseidon
3
8
10
1
L
4
9
10
1
W
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
86,578
92,152
Taken
64,990
56,299
Mitigated
30,182
8,784
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,175
4,904
0
3,915
24,899
15,471
0
9,766
15,133
0
20,585
W
Da Ji
23,694
6,833
0
404
14,805
5,434
0
6,411
8,394
0
35,081
L
Achilles
DigBickAsian
Achilles
11,484
4,031
0
1,642
20,048
21,722
0
10,457
9,591
0
24,914
W
Ullr
7,818
3,674
0
628
10,976
4,641
0
2,655
8,321
0
27,475
W
6,431
1,540
0
220
17,642
10,683
0
9,717
7,925
11,835
0
W
Bastet
NewDiggins
Bastet
20,443
4,633
0
0
12,535
5,779
0
3,574
8,961
0
24,796
L
Mercury
R34per10
Mercury
10,615
4,183
0
239
19,040
7,246
0
6,981
12,059
0
17,701
L
Poseidon
SilkyJackel
Poseidon
8,788
1,784
0
0
13,666
4,556
0
3,863
9,803
34,460
0
L
16,123
525
1,046
1,942
14,499
7,304
0
3,556
10,943
36,584
0
W
28,192
2,194
0
948
9,032
3,645
0
2,554
6,478
73,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
61,898
168
Minions Killed
194
6
Camps Cleared
5
995,614
Distance Traveled
982,444
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,086
1,008
18
2
0
218,922
2
W
Da Ji
14,300
1,300
21
2
1
188,115
0
L
Achilles
11,529
1,048
27
2
3
189,848
0
W
Ullr
10,755
978
36
3
0
217,990
0
W
Ymir
10,502
955
14
1
0
151,500
2
W
Bastet
12,594
1,145
5
0
0
204,193
0
L
Mercury
10,724
975
12
1
0
248,935
1
L
Poseidon
10,846
986
61
6
2
163,905
1
L
Anubis
11,398
1,036
50
5
1
174,004
1
W
Agni
13,747
1,250
118
11
4
220,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role