Player Matchup

Nike
Nike
Faye VaIentinee
Nike
Level 66
God Stats
1W - 0L
1,804 SR
Queue Stats
60W - 83L
1,454 Elo+
Party 1
Cerberus
Cerberus
FixableRope7780
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
LordMarkquad69
Baron Samedi
Level 148
God Stats
13W - 5L
1,503 SR
Queue Stats
210W - 199L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Spike SpiegeII
Danzaburou
Level 14
God Stats
82W - 62L
1,527 SR
Queue Stats
649W - 608L
1,537 Elo+
Party 1
Nemesis
Nemesis
YDD MELO
Nemesis
Level 21
God Stats
5W - 0L
1,720 SR
Queue Stats
235W - 195L
1,476 Elo+
Party 1
Team Averages
Level 73
1,611 SR
1,470 Elo+

VS

Team Averages
Level 79
1,492 SR
1,525 Elo+
Arachne
Arachne
ARYUUniv3rse
Arachne
Level 72
God Stats
25W - 13L
1,613 SR
Queue Stats
99W - 73L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
AtkSupport
Nu Wa
Level 12
God Stats
4W - 2L
1,903 SR
Queue Stats
24W - 13L
1,588 Elo+
Party 2
Baba Yaga
Baba Yaga
Hex Oni
Baba Yaga
Level 46
God Stats
15W - 16L
1,481 SR
Queue Stats
194W - 175L
1,526 Elo+
Party 3
Fafnir
Fafnir
Horus1300
Fafnir
Level 146
God Stats
1W - 2L
1,284 SR
Queue Stats
271W - 318L
1,404 Elo+
Solo
Ullr
Ullr
sheldon421
Ullr
Level 118
God Stats
0W - 1L
1,178 SR
Queue Stats
106W - 73L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,453
371
1,239
4,214
1,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
10
2 / 2 / 1
6,631
553
2,561
7,894
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LordMarkquad69
Baron Samedi
13
4 / 1 / 2
7,195
600
8,831
6,697
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Spike SpiegeII
Danzaburou
8
1 / 3 / 1
5,694
475
1,950
5,688
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
YDD MELO
Nemesis
10
1 / 3 / 2
6,255
521
2,030
7,626
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARYUUniv3rse
Arachne
11
4 / 1 / 2
6,641
553
4,311
6,573
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
12
4 / 1 / 4
7,347
612
5,299
5,144
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Hex Oni
Baba Yaga
12
3 / 1 / 3
6,821
568
5,406
5,997
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Horus1300
Fafnir
9
1 / 5 / 3
5,822
485
1,960
9,552
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 0 / 0
2,546
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
12
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
ARYUUniv3rse
Arachne
4
1
2
5
L
Nu Wa
4
1
4
6
W
0
3
0
0
W
Cerberus
2
2
1
1.25
L
Baba Yaga
Hex Oni
Baba Yaga
3
1
3
4.5
L
Fafnir
Horus1300
Fafnir
1
5
3
0.5
W
Baron Samedi
LordMarkquad69
Baron Samedi
4
1
2
5
W
Danzaburou
Spike SpiegeII
Danzaburou
1
3
1
0.5
W
Nemesis
YDD MELO
Nemesis
1
3
2
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
16,976
32,119
Taken
27,266
11,539
Mitigated
14,403
7,890
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ARYUUniv3rse
Arachne
4,311
3,500
0
1,472
6,573
2,453
405
2,307
4,148
0
31,414
L
Nu Wa
5,299
1,730
0
1,647
5,144
1,900
2,426
1,687
3,428
38,542
0
W
1,239
198
0
786
4,214
1,108
0
1,952
2,262
0
9,147
W
Cerberus
2,561
76
0
2,065
7,894
3,419
717
2,277
5,591
27,993
0
L
Baba Yaga
Hex Oni
Baba Yaga
5,406
185
0
1,295
5,997
2,277
0
2,633
3,185
35,554
0
L
Fafnir
Horus1300
Fafnir
1,960
673
405
1,693
9,552
7,773
365
4,274
5,113
12,451
0
W
Baron Samedi
LordMarkquad69
Baron Samedi
8,831
896
146
2,165
6,697
2,787
52
3,998
2,532
46,163
0
W
Danzaburou
Spike SpiegeII
Danzaburou
1,950
817
0
2,001
5,688
1,590
1,144
1,690
3,958
0
24,621
W
Nemesis
YDD MELO
Nemesis
2,030
672
0
727
7,626
2,635
0
2,441
5,111
0
29,570
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
29,177
289
Minions Killed
225
0
Camps Cleared
0
1,100,867
Distance Traveled
832,356
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,641
553
70
6
0
242,745
3
L
Nu Wa
7,347
612
62
5
0
191,321
3
W
Nike
4,453
371
21
2
0
210,902
0
W
Cerberus
6,631
553
67
6
0
206,328
0
L
Baba Yaga
6,821
568
75
6
0
217,449
2
L
Fafnir
5,822
485
18
2
0
180,841
1
W
Baron Samedi
7,195
600
86
7
0
225,617
3
W
Danzaburou
5,694
475
54
5
0
196,750
0
W
Nemesis
6,255
521
61
5
0
261,270
1
L
Ullr
2,546
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role