Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Antonyfury
Thanatos
Level 64
God Stats
11W - 11L
1,554 SR
Queue Stats
187W - 160L
1,540 Elo+
Solo
Ymir
Ymir
CantLinkAcc
Ymir
Level 66
God Stats
3W - 2L
1,555 SR
Queue Stats
221W - 209L
1,541 Elo+
Solo
Bacchus
Bacchus
RichTickler15
Bacchus
Level 123
God Stats
24W - 15L
1,654 SR
Queue Stats
674W - 629L
1,567 Elo+
Solo
Neith
Neith
kyubi21
Neith
Level 127
God Stats
1W - 1L
1,424 SR
Queue Stats
149W - 137L
1,603 Elo+
Party 2
Team Averages
Level 97
1,538 SR
1,550 Elo+

VS

Team Averages
Level 92
1,407 SR
1,544 Elo+
Bellona
Bellona
ExcretorySludge
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,650 Elo+
Solo
Jing Wei
Jing Wei
ThePanda_27
Jing Wei
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
546W - 492L
1,544 Elo+
Solo
Persephone
Persephone
angelmojica1233
Persephone
Level 100
God Stats
29W - 34L
1,548 SR
Queue Stats
450W - 405L
1,482 Elo+
Party 1
Bastet
Bastet
the_unknown805
Bastet
Level 105
God Stats
4W - 9L
1,101 SR
Queue Stats
710W - 658L
1,510 Elo+
Party 1
Terra
Terra
thisisamericka
Terra
Level 103
God Stats
9W - 20L
1,385 SR
Queue Stats
640W - 591L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 6
8,512
501
8,497
9,258
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Antonyfury
Thanatos
16
11 / 3 / 4
10,057
592
12,660
13,812
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 1 / 8
10,954
644
11,786
15,301
11,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
14
2 / 2 / 13
9,038
532
7,253
13,649
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
kyubi21
Neith
17
4 / 1 / 2
10,238
602
7,997
10,281
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,610
448
7,630
14,991
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ThePanda_27
Jing Wei
13
2 / 5 / 0
8,237
485
6,577
12,503
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
angelmojica1233
Persephone
14
3 / 5 / 2
8,579
505
10,948
10,301
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 5 / 3
8,806
518
9,294
11,626
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 4 / 6
7,259
427
7,041
15,986
10,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
24
Kills
12
12
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
5
6
0.8
W
Thanatos
Antonyfury
Thanatos
11
3
4
4.33
W
6
1
8
10
L
2
6
2
0.5
W
Bacchus
2
2
13
4.25
L
Jing Wei
ThePanda_27
Jing Wei
2
5
0
0.4
L
Persephone
angelmojica1233
Persephone
3
5
2
0.8
W
Neith
kyubi21
Neith
4
1
2
5
L
4
5
3
1.1
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
41,490
62,301
Taken
65,407
36,634
Mitigated
30,939
27,419
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,497
430
0
1,046
9,258
3,378
93
2,918
6,340
56,386
0
W
Thanatos
Antonyfury
Thanatos
12,660
3,975
0
11,601
13,812
5,615
372
3,761
10,051
0
56,630
W
11,786
2,023
0
5,010
15,301
11,029
0
3,048
12,253
72,545
0
L
7,630
1,122
0
3,456
14,991
8,984
0
9,070
5,594
0
33,720
W
Bacchus
7,253
1,239
231
4,665
13,649
12,733
0
7,307
6,342
19,233
0
L
Jing Wei
ThePanda_27
Jing Wei
6,577
5,212
0
2,539
12,503
3,328
922
1,583
10,920
0
51,248
L
Persephone
angelmojica1233
Persephone
10,948
385
0
1,602
10,301
3,800
618
5,843
4,413
64,856
0
W
Neith
kyubi21
Neith
7,997
2,161
0
4,866
10,281
3,879
3,074
955
9,326
0
79,151
L
9,294
3,725
0
750
11,626
3,860
0
2,821
8,688
0
50,536
L
7,041
498
1,283
4,103
15,986
10,967
0
7,683
8,253
24,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
40,491
523
Minions Killed
407
0
Camps Cleared
0
1,590,521
Distance Traveled
1,488,798
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,512
501
99
6
0
293,268
5
W
Thanatos
10,057
592
81
5
0
347,466
2
W
Ymir
10,954
644
158
9
0
304,063
0
L
Bellona
7,610
448
75
4
0
288,203
0
W
Bacchus
9,038
532
31
2
0
344,244
0
L
Jing Wei
8,237
485
106
6
0
279,889
6
L
Persephone
8,579
505
113
7
0
288,035
1
W
Neith
10,238
602
154
9
0
301,480
4
L
Bastet
8,806
518
81
5
0
328,937
7
L
Terra
7,259
427
32
2
0
303,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role