Player Matchup

Olorun
Olorun
GrumpoStinkus
Olorun
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
190W - 63L
1,928 Elo+
Party 1
Guan Yu
Guan Yu
Muukao
Guan Yu
Level 4
God Stats
3W - 0L
1,939 SR
Queue Stats
8W - 1L
1,983 Elo+
Party 1
Ymir
Ymir
benjiAYAYA
Ymir
Level 29
God Stats
147W - 30L
1,849 SR
Queue Stats
194W - 57L
1,765 Elo+
Party 1
Apollo
Apollo
iamanemoi
Apollo
Level 67
God Stats
3W - 0L
1,773 SR
Queue Stats
300W - 170L
1,754 Elo+
Party 1
Da Ji
Da Ji
ÌÕMPÆØË
Da Ji
Level 81
God Stats
80W - 16L
1,867 SR
Queue Stats
271W - 128L
1,767 Elo+
Party 1
Team Averages
Level 40
1,785 SR
1,839 Elo+

VS

Team Averages
Level 37
1,675 SR
1,651 Elo+
Aphrodite
Aphrodite
Bawdiez
Aphrodite
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 13L
1,680 Elo+
Party 2
Merlin
Merlin
Spikespore
Merlin
Level 24
God Stats
10W - 8L
1,689 SR
Queue Stats
210W - 184L
1,571 Elo+
Solo
Cerberus
Cerberus
Stewyrocks
Cerberus
Level 25
God Stats
30W - 19L
1,655 SR
Queue Stats
138W - 123L
1,591 Elo+
Solo
Fenrir
Fenrir
elijajy
Fenrir
Level 7
God Stats
2W - 2L
1,892 SR
Queue Stats
5W - 8L
1,859 Elo+
Solo
Chang'e
Chang'e
hotperm
Chang'e
Level 123
God Stats
3W - 9L
1,638 SR
Queue Stats
132W - 115L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 27
12,669
1,152
28,087
11,400
5,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Muukao
Guan Yu
18
2 / 5 / 27
10,968
997
13,765
17,159
18,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 4 / 26
13,318
1,211
16,132
22,711
24,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
iamanemoi
Apollo
19
12 / 2 / 20
12,594
1,145
21,755
10,920
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
18 / 4 / 19
14,037
1,276
30,340
12,307
4,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bawdiez
Aphrodite
17
2 / 13 / 10
10,751
977
9,270
22,470
12,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Spikespore
Merlin
16
1 / 9 / 8
10,438
949
13,914
17,962
6,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Stewyrocks
Cerberus
17
4 / 8 / 10
12,146
1,104
12,969
39,131
43,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
elijajy
Fenrir
16
1 / 13 / 9
9,995
909
2,728
20,885
9,103
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
hotperm
Chang'e
17
7 / 5 / 7
12,211
1,110
27,684
19,450
6,927
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
59
48
Kills
15
15
Deaths
48
119
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bawdiez
Aphrodite
2
13
10
0.54
W
7
0
27
20.5
W
Guan Yu
Muukao
Guan Yu
2
5
27
3.1
L
Merlin
Spikespore
Merlin
1
9
8
0.56
L
Cerberus
Stewyrocks
Cerberus
4
8
10
1.13
W
9
4
26
5.5
L
Fenrir
elijajy
Fenrir
1
13
9
0.42
L
Chang'e
hotperm
Chang'e
7
5
7
2.1
W
Apollo
iamanemoi
Apollo
12
2
20
11
W
18
4
19
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,079
Damage
66,565
74,497
Taken
119,898
57,366
Mitigated
78,247
18,740
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bawdiez
Aphrodite
9,270
2,015
2,547
3,236
22,470
12,610
0
9,498
12,972
21,579
0
W
28,087
17,145
1,677
5,624
11,400
5,028
0
9,684
1,716
66,456
0
W
Guan Yu
Muukao
Guan Yu
13,765
2,679
4,806
3,312
17,159
18,537
0
14,401
2,758
0
17,331
L
Merlin
Spikespore
Merlin
13,914
1,298
0
1,356
17,962
6,085
0
4,679
13,283
50,021
0
L
Cerberus
Stewyrocks
Cerberus
12,969
2,169
0
8,094
39,131
43,522
0
14,221
24,910
34,511
0
W
16,132
3,315
0
1,106
22,711
24,985
0
19,526
3,185
29,042
0
L
Fenrir
elijajy
Fenrir
2,728
1,309
0
91
20,885
9,103
0
5,324
15,561
0
9,122
L
Chang'e
hotperm
Chang'e
27,684
2,898
4,234
5,494
19,450
6,927
0
10,497
8,953
46,695
0
W
Apollo
iamanemoi
Apollo
21,755
13,832
0
1,267
10,920
4,050
0
10,111
809
0
39,552
W
30,340
13,318
0
948
12,307
4,766
0
10,115
2,192
0
44,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
55,541
194
Minions Killed
201
7
Camps Cleared
8
1,000,358
Distance Traveled
863,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,751
977
14
1
2
140,178
0
W
Olorun
12,669
1,152
83
8
0
212,720
0
W
Guan Yu
10,968
997
1
0
0
209,525
0
L
Merlin
10,438
949
89
8
0
177,923
0
L
Cerberus
12,146
1,104
56
5
1
176,572
1
W
Ymir
13,318
1,211
27
2
1
174,848
0
L
Fenrir
9,995
909
8
1
3
181,202
2
L
Chang'e
12,211
1,110
34
3
2
187,341
0
W
Apollo
12,594
1,145
51
5
1
191,326
0
W
Da Ji
14,037
1,276
32
3
5
211,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role