Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alvalery
Baron Samedi
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 8L
1,698 Elo+
Solo
Poseidon
Poseidon
NothingRandom
Poseidon
Level 126
God Stats
2W - 0L
2,163 SR
Queue Stats
29W - 29L
1,559 Elo+
Solo
Nox
Nox
SaltySpaceAce
Nox
Level 154
God Stats
1W - 3L
1,407 SR
Queue Stats
123W - 131L
1,543 Elo+
Solo
Hel
Hel
UghGetOuttaHere
Hel
Level 88
God Stats
1W - 0L
1,813 SR
Queue Stats
99W - 115L
1,485 Elo+
Solo
Team Averages
Level 122
1,677 SR
1,557 Elo+

VS

Team Averages
Level 133
1,671 SR
1,605 Elo+
Chaac
Chaac
Beastiebacon
Chaac
Level 121
God Stats
6W - 5L
1,478 SR
Queue Stats
199W - 176L
1,599 Elo+
Party 1
Ymir
Ymir
Damnedmarksman
Ymir
Level 153
God Stats
2W - 2L
1,813 SR
Queue Stats
202W - 196L
1,581 Elo+
Solo
Kukulkan
Kukulkan
HeavenisfaIIing
Kukulkan
Level 156
God Stats
3W - 3L
1,603 SR
Queue Stats
619W - 561L
1,588 Elo+
Solo
Vulcan
Vulcan
OoohOoohDeeez
Vulcan
Level 127
God Stats
7W - 3L
1,589 SR
Queue Stats
57W - 42L
1,659 Elo+
Party 1
Artemis
Artemis
Whittings
Artemis
Level 106
God Stats
6W - 1L
1,873 SR
Queue Stats
262W - 236L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 0 / 11
10,439
1,044
14,435
9,650
5,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Alvalery
Baron Samedi
17
3 / 0 / 15
10,781
1,078
10,539
11,629
10,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
NothingRandom
Poseidon
16
1 / 1 / 14
9,500
950
10,129
12,260
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 13
9,725
973
6,616
6,739
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 10
10,004
1,000
8,446
9,440
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

276

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,813
881
12,281
16,854
18,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,192
819
6,197
14,808
20,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
13
0 / 0 / 1
8,242
824
5,516
895
405
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 1
9,045
905
12,734
12,067
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Whittings
Artemis
15
0 / 5 / 0
8,561
856
8,338
9,542
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
3
20
Kills
1
1
Deaths
20
63
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
11
12.5
W
Baron Samedi
Alvalery
Baron Samedi
3
0
15
10.5
L
1
5
0
0.2
L
0
3
0
0
L
Kukulkan
0
0
1
0.5
W
Poseidon
NothingRandom
Poseidon
1
1
14
8
L
0
7
1
0.07
W
3
0
13
9.5
W
6
0
10
11
L
Artemis
Whittings
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
45,066
49,718
Taken
54,166
28,226
Mitigated
49,459
31,013
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,435
631
6,012
4,876
9,650
5,736
0
5,386
4,174
21,779
0
W
Baron Samedi
Alvalery
Baron Samedi
10,539
524
3,355
3,067
11,629
10,170
0
4,277
7,074
24,220
0
L
12,281
1,676
0
3,512
16,854
18,760
0
15,916
938
0
21,110
L
6,197
1,417
0
470
14,808
20,788
0
13,068
1,740
13,327
0
L
Kukulkan
5,516
229
0
0
895
405
0
684
211
18,247
0
W
Poseidon
NothingRandom
Poseidon
10,129
1,957
0
1,502
12,260
4,338
0
7,174
4,966
42,048
0
L
12,734
3,097
0
724
12,067
5,265
0
11,195
872
55,220
0
W
6,616
139
0
154
6,739
2,492
0
3,367
3,252
26,821
0
W
8,446
341
7,556
4,491
9,440
5,490
0
4,243
5,047
18,657
0
L
Artemis
Whittings
Artemis
8,338
3,183
0
608
9,542
4,241
0
9,302
240
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
42,853
214
Minions Killed
211
5
Camps Cleared
8
1,026,383
Distance Traveled
886,911
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,439
1,044
20
2
3
221,644
0
W
Baron Samedi
10,781
1,078
27
3
1
209,689
1
L
Chaac
8,813
881
25
3
1
198,359
0
L
Ymir
8,192
819
11
1
1
176,536
0
L
Kukulkan
8,242
824
37
4
3
140,046
4
W
Poseidon
9,500
950
90
9
0
185,902
0
L
Vulcan
9,045
905
93
9
2
196,551
3
W
Nox
9,725
973
56
6
1
202,562
1
W
Hel
10,004
1,000
21
2
0
206,586
0
L
Artemis
8,561
856
45
5
1
175,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role