Player Matchup

Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
RusshoGaming
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,491 Elo+
Party 4
Persephone
Persephone
beanie2002
Persephone
Level 5
God Stats
0W - 3L
1,181 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Tiamat
Tiamat
blodboard477
Tiamat
Level 54
God Stats
1W - 1L
1,299 SR
Queue Stats
156W - 157L
1,340 Elo+
Party 4
Kali
Kali
xHoodie_Ninja
Kali
Level 26
God Stats
4W - 5L
1,525 SR
Queue Stats
80W - 74L
1,367 Elo+
Party 3
Team Averages
Level 19
1,401 SR
1,385 Elo+

VS

Team Averages
Level 30
1,572 SR
1,475 Elo+
Anubis
Anubis
Chris_FromNYC
Anubis
Level 29
God Stats
20W - 15L
1,751 SR
Queue Stats
173W - 176L
1,531 Elo+
Party 2
Artemis
Artemis
Giyselle
Artemis
Level 3
God Stats
5W - 5L
1,467 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 1
Khepri
Khepri
Ishmaelll-
Khepri
Level 46
God Stats
5W - 3L
1,610 SR
Queue Stats
342W - 319L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
Nixcree
Ao Kuang
Level 13
God Stats
4W - 1L
1,610 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 2
Odin
Odin
Volunteer Scout
Odin
Level 60
God Stats
13W - 21L
1,421 SR
Queue Stats
267W - 269L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 11 / 4
9,760
887
12,727
20,369
6,288
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
2 / 5 / 5
11,414
1,038
12,196
16,084
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
beanie2002
Persephone
15
0 / 9 / 5
9,675
880
4,019
14,640
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
16
1 / 5 / 4
9,819
893
11,043
14,117
7,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 13 / 4
10,749
977
10,367
26,424
16,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 22
13,906
1,264
30,338
7,929
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Giyselle
Artemis
18
3 / 6 / 16
10,943
995
11,310
10,463
4,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Ishmaelll-
Khepri
19
3 / 1 / 33
12,080
1,098
10,709
14,190
23,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Nixcree
Ao Kuang
19
15 / 1 / 20
13,750
1,250
19,301
11,358
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 0 / 26
11,998
1,091
11,719
9,059
9,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
160
8
Kills
43
43
Deaths
8
22
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
11
4
0.36
W
16
0
22
27
W
Artemis
Giyselle
Artemis
3
6
16
1.83
W
Khepri
Ishmaelll-
Khepri
3
1
33
19.5
W
Ao Kuang
Nixcree
Ao Kuang
15
1
20
25
L
Yemoja
2
5
5
0.9
W
6
0
26
19
L
Persephone
beanie2002
Persephone
0
9
5
0.28
L
Tiamat
1
5
4
0.6
L
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,352
Damage
83,377
91,634
Taken
52,999
48,924
Mitigated
47,251
10,714
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,727
3,938
0
544
20,369
6,288
0
15,794
4,216
0
18,731
W
30,338
1,070
1,334
4,545
7,929
4,965
0
3,165
4,764
57,959
0
W
Artemis
Giyselle
Artemis
11,310
7,666
0
503
10,463
4,170
0
6,252
4,211
0
24,382
W
Khepri
Ishmaelll-
Khepri
10,709
2,172
242
498
14,190
23,283
0
8,108
6,082
20,537
0
W
Ao Kuang
Nixcree
Ao Kuang
19,301
8,406
0
4,024
11,358
5,119
0
5,315
6,043
25,475
0
L
Yemoja
12,196
1,707
1,214
1,495
16,084
13,410
0
9,935
5,901
38,175
0
W
11,719
3,003
0
0
9,059
9,714
0
4,418
4,641
18
25,825
L
Persephone
beanie2002
Persephone
4,019
1,010
0
1,128
14,640
4,752
0
8,291
6,132
13,470
0
L
Tiamat
11,043
1,858
0
1,851
14,117
7,802
0
9,510
4,361
25,614
0
L
10,367
4,438
244
4,238
26,424
16,672
0
15,461
10,656
0
20,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,417
Gold Earned
62,677
121
Minions Killed
179
3
Camps Cleared
6
929,115
Distance Traveled
1,041,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,760
887
16
1
1
207,724
0
W
Anubis
13,906
1,264
83
8
3
220,534
0
W
Artemis
10,943
995
31
3
0
151,843
0
W
Khepri
12,080
1,098
11
1
0
229,006
0
W
Ao Kuang
13,750
1,250
16
1
0
213,088
0
L
Yemoja
11,414
1,038
32
3
0
206,772
0
W
Odin
11,998
1,091
38
3
3
227,055
0
L
Persephone
9,675
880
9
1
1
144,646
0
L
Tiamat
9,819
893
50
5
0
194,818
0
L
Kali
10,749
977
14
1
1
175,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role