Player Matchup

Neith
Neith
DannyOct
Neith
Level 100
God Stats
36W - 49L
1,496 SR
Queue Stats
276W - 315L
1,511 Elo+
Party 2
Hercules
Hercules
Individuo09
Hercules
Level 125
God Stats
8W - 7L
1,063 SR
Queue Stats
369W - 371L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MukaBr
Cu Chulainn
Level 105
God Stats
4W - 2L
1,520 SR
Queue Stats
276W - 271L
1,478 Elo+
Solo
Discordia
Discordia
ShermieAngel
Discordia
Level 111
God Stats
16W - 18L
1,536 SR
Queue Stats
641W - 707L
1,448 Elo+
Party 2
Horus
Horus
balde-duravel
Horus
Level 28
God Stats
7W - 4L
1,821 SR
Queue Stats
142W - 115L
1,569 Elo+
Party 2
Team Averages
Level 94
1,487 SR
1,510 Elo+

VS

Team Averages
Level 95
1,563 SR
1,486 Elo+
Ra
Ra
Gralha Gorda
Ra
Level 69
God Stats
1W - 2L
1,401 SR
Queue Stats
35W - 24L
1,321 Elo+
Party 1
Osiris
Osiris
Lil Nathaan
Osiris
Level 127
God Stats
4W - 3L
1,614 SR
Queue Stats
95W - 65L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
NazRagdoll
Baron Samedi
Level 144
God Stats
9W - 11L
1,535 SR
Queue Stats
78W - 74L
1,512 Elo+
Party 1
Ares
Ares
Sallazar IV
Ares
Level 120
God Stats
3W - 1L
1,766 SR
Queue Stats
51W - 58L
1,442 Elo+
Party 1
Neith
Neith
Xurupis
Neith
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DannyOct
Neith
19
6 / 1 / 4
11,879
625
13,141
9,785
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Individuo09
Hercules
19
11 / 2 / 6
11,382
599
12,256
18,961
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MukaBr
Cu Chulainn
17
7 / 6 / 5
10,695
563
15,691
18,018
11,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
ShermieAngel
Discordia
15
2 / 2 / 8
9,736
512
10,538
8,320
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 12
9,055
477
7,371
15,657
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,806
463
6,766
9,575
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
16
5 / 4 / 5
9,998
526
11,750
18,972
13,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NazRagdoll
Baron Samedi
16
5 / 9 / 6
10,048
529
11,121
15,505
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 5
7,996
421
5,402
18,515
20,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Xurupis
Neith
14
1 / 5 / 1
7,630
402
3,748
8,771
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
29
Kills
13
13
Deaths
29
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
DannyOct
Neith
6
1
4
8
L
2
6
5
0.75
W
Hercules
Individuo09
Hercules
11
2
6
7
L
Osiris
5
4
5
1.88
W
Cu Chulainn
MukaBr
Cu Chulainn
7
6
5
1.58
L
Baron Samedi
NazRagdoll
Baron Samedi
5
9
6
0.89
L
0
5
5
0.5
W
Discordia
ShermieAngel
Discordia
2
2
8
3
L
Neith
Xurupis
Neith
1
5
1
0.3
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,997
Damage
38,787
70,741
Taken
71,338
44,488
Mitigated
49,728
25,507
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DannyOct
Neith
13,141
7,939
0
5,818
9,785
4,115
825
1,841
7,944
0
103,941
L
6,766
428
284
965
9,575
4,214
94
2,866
6,362
50,749
0
W
Hercules
Individuo09
Hercules
12,256
5,475
0
10,451
18,961
10,710
61
4,679
14,282
218
74,353
L
Osiris
11,750
4,351
0
2,370
18,972
13,931
0
3,847
14,875
0
72,214
W
Cu Chulainn
MukaBr
Cu Chulainn
15,691
4,447
0
2,991
18,018
11,866
460
7,225
10,793
0
68,649
L
Baron Samedi
NazRagdoll
Baron Samedi
11,121
1,308
684
3,018
15,505
7,467
760
1,382
14,027
43,466
0
L
5,402
172
812
3,233
18,515
20,877
0
1,560
16,816
21,812
0
W
Discordia
ShermieAngel
Discordia
10,538
668
0
1,543
8,320
3,301
349
4,171
4,149
60,954
0
L
Neith
Xurupis
Neith
3,748
1,275
0
2,686
8,771
3,239
0
223
8,502
0
32,354
W
7,371
3,074
596
4,108
15,657
14,496
82
5,373
10,284
0
18,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,747
Gold Earned
44,478
565
Minions Killed
382
0
Camps Cleared
0
1,812,485
Distance Traveled
1,651,234
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,879
625
176
9
0
352,082
5
L
Ra
8,806
463
97
5
0
352,274
9
W
Hercules
11,382
599
127
7
0
382,370
2
L
Osiris
9,998
526
110
6
0
399,546
8
W
Cu Chulainn
10,695
563
127
7
0
337,221
2
L
Baron Samedi
10,048
529
74
4
0
289,854
6
L
Ares
7,996
421
15
1
0
320,514
4
W
Discordia
9,736
512
121
6
0
372,570
1
L
Neith
7,630
402
86
5
0
289,046
0
W
Horus
9,055
477
14
1
0
368,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role