Player Matchup

Fenrir
Fenrir
Chuyhernandez89
Fenrir
Level 67
God Stats
110W - 112L
1,536 SR
Queue Stats
160W - 168L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
HvC Field
Baba Yaga
Level 47
God Stats
2W - 5L
1,399 SR
Queue Stats
98W - 92L
1,453 Elo+
Solo
Kukulkan
Kukulkan
SkyDaddy253
Kukulkan
Level 72
God Stats
3W - 5L
1,582 SR
Queue Stats
76W - 67L
1,563 Elo+
Party 1
Tyr
Tyr
WeirdMonkeydog
Tyr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 449L
1,447 Elo+
Solo
Yemoja
Yemoja
ZoMbiEniNjaRicE
Yemoja
Level 35
God Stats
19W - 6L
1,760 SR
Queue Stats
65W - 57L
1,589 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,512 Elo+

VS

Team Averages
Level 73
1,554 SR
1,518 Elo+
Sol
Sol
Baybus
Sol
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 56L
1,402 Elo+
Party 2
Cerberus
Cerberus
Keeep
Cerberus
Level 107
God Stats
2W - 8L
1,407 SR
Queue Stats
152W - 132L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
Level 34
God Stats
142W - 93L
1,667 SR
Queue Stats
198W - 153L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
Shushü
Gilgamesh
Level 123
God Stats
8W - 7L
1,321 SR
Queue Stats
249W - 206L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
torcoy
Morgan Le Fay
Level 62
God Stats
5W - 2L
1,874 SR
Queue Stats
35W - 27L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 15 / 10
14,981
936
16,944
35,611
15,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
HvC Field
Baba Yaga
20
8 / 0 / 14
16,314
1,020
26,216
9,175
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SkyDaddy253
Kukulkan
20
10 / 3 / 11
17,253
1,078
37,564
22,165
10,085
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
0 / 9 / 12
13,190
824
3,930
25,469
22,871
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 6 / 16
14,702
919
7,425
20,824
16,729
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Baybus
Sol
20
2 / 4 / 16
14,356
897
12,833
17,575
5,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Keeep
Cerberus
20
3 / 2 / 24
14,627
914
15,610
24,783
33,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
20
10 / 2 / 15
16,258
1,016
31,515
15,878
6,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Shushü
Gilgamesh
20
13 / 9 / 13
16,971
1,061
29,672
24,744
20,962
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
torcoy
Morgan Le Fay
20
5 / 8 / 15
14,840
928
17,652
18,310
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
116
24
Kills
33
33
Deaths
25
63
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sol
Baybus
Sol
2
4
16
2.5
L
4
15
10
0.6
L
Baba Yaga
HvC Field
Baba Yaga
8
0
14
15
W
Cerberus
Keeep
Cerberus
3
2
24
7.5
W
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
10
2
15
8.75
W
Gilgamesh
Shushü
Gilgamesh
13
9
13
2.17
L
Kukulkan
SkyDaddy253
Kukulkan
10
3
11
5.17
L
0
9
12
0.67
L
2
6
16
1.67
W
Morgan Le Fay
torcoy
Morgan Le Fay
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,079
Damage
107,282
113,244
Taken
101,290
70,046
Mitigated
73,521
14,512
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Baybus
Sol
12,833
2,256
0
2,526
17,575
5,989
0
11,384
6,191
43,354
0
L
16,944
6,773
493
3,125
35,611
15,352
0
16,848
18,763
0
39,722
L
Baba Yaga
HvC Field
Baba Yaga
26,216
529
0
2,427
9,175
5,009
0
2,413
6,762
48,554
0
W
Cerberus
Keeep
Cerberus
15,610
1,505
39
3,556
24,783
33,541
0
17,655
7,128
25,961
0
W
Ah Muzen Cab
Krokodeeel
Ah Muzen Cab
31,515
8,333
0
4,069
15,878
6,105
0
11,181
4,697
0
78,131
W
Gilgamesh
Shushü
Gilgamesh
29,672
9,778
0
1,443
24,744
20,962
0
14,528
10,216
1,857
56,653
L
Kukulkan
SkyDaddy253
Kukulkan
37,564
2,334
0
1,031
22,165
10,085
0
8,259
13,906
97,589
0
L
3,930
974
697
1,921
25,469
22,871
0
12,625
12,844
0
17,447
L
7,425
1,080
3,931
887
20,824
16,729
0
7,640
13,184
34,308
0
W
Morgan Le Fay
torcoy
Morgan Le Fay
17,652
3,003
1,704
2,024
18,310
6,924
0
16,457
1,853
34,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,440
Gold Earned
77,052
375
Minions Killed
307
13
Camps Cleared
9
1,481,429
Distance Traveled
1,589,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,356
897
70
4
0
280,821
0
L
Fenrir
14,981
936
54
3
9
283,789
1
L
Baba Yaga
16,314
1,020
70
4
0
312,380
0
W
Cerberus
14,627
914
30
2
2
304,602
0
W
Ah Muzen Cab
16,258
1,016
122
8
4
394,457
0
W
Gilgamesh
16,971
1,061
48
3
2
312,393
1
L
Kukulkan
17,253
1,078
153
10
3
324,915
1
L
Tyr
13,190
824
40
3
0
295,403
0
L
Yemoja
14,702
919
58
4
1
264,942
0
W
Morgan Le Fay
14,840
928
37
2
1
297,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role