Player Matchup

Neith
Neith
GianluTH
Neith
Level 23
God Stats
2W - 4L
1,328 SR
Queue Stats
182W - 158L
1,476 Elo+
Party 3
Tsukuyomi
Tsukuyomi
M4thsBr
Tsukuyomi
Level 81
God Stats
2W - 5L
1,535 SR
Queue Stats
798W - 819L
1,521 Elo+
Party 2
Anubis
Anubis
Xx_Laporta_xX
Anubis
Level 106
God Stats
1W - 2L
1,709 SR
Queue Stats
118W - 121L
1,485 Elo+
Party 3
Ymir
Ymir
sygasy
Ymir
Level 8
God Stats
2W - 2L
1,736 SR
Queue Stats
11W - 16L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
yMonge
Amaterasu
Level 124
God Stats
99W - 57L
1,654 SR
Queue Stats
651W - 637L
1,558 Elo+
Party 2
Team Averages
Level 68
1,592 SR
1,505 Elo+

VS

Team Averages
Level 85
1,539 SR
1,537 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Duston27
Scylla
Level 29
God Stats
3W - 0L
1,818 SR
Queue Stats
111W - 40L
1,721 Elo+
Party 1
King Arthur
King Arthur
gollo65
King Arthur
Level 49
God Stats
10W - 8L
1,375 SR
Queue Stats
164W - 160L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GianluTH
Neith
1
0 / 1 / 0
4,218
301
489
576
50
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
M4thsBr
Tsukuyomi
12
3 / 4 / 1
6,938
496
6,721
10,512
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 0
6,121
437
5,919
6,596
3,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
sygasy
Ymir
10
0 / 3 / 2
5,907
422
1,500
5,985
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
yMonge
Amaterasu
14
4 / 1 / 1
8,513
608
9,941
14,075
11,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 0 / 2
9,365
669
7,392
7,156
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
12
4 / 2 / 4
8,243
589
6,238
7,686
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
 
Mercury
14
0 / 2 / 2
7,776
555
4,871
9,161
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Duston27
Scylla
14
2 / 2 / 5
8,059
576
2,168
7,270
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gollo65
King Arthur
13
0 / 3 / 2
7,799
557
4,252
11,600
5,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
13
13
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
2
8
W
Ymir
 
Ymir
4
2
4
3
W
Mercury
 
Mercury
0
2
2
0.5
W
Scylla
Duston27
Scylla
2
2
5
2.25
L
Neith
GianluTH
Neith
0
1
0
0
L
Tsukuyomi
M4thsBr
Tsukuyomi
3
4
1
0.88
L
2
4
0
0.5
W
King Arthur
gollo65
King Arthur
0
3
2
0.33
L
Ymir
sygasy
Ymir
0
3
2
0.33
L
Amaterasu
yMonge
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
24,921
37,744
Taken
42,873
21,458
Mitigated
19,305
13,374
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,392
5,638
0
3,722
7,156
2,425
4,177
951
6,205
0
70,903
W
Ymir
 
Ymir
6,238
2,678
0
2,057
7,686
6,052
329
2,690
4,996
28,840
0
W
Mercury
 
Mercury
4,871
2,889
0
625
9,161
3,529
0
1,637
7,524
0
59,688
W
Scylla
Duston27
Scylla
2,168
177
0
1,326
7,270
1,921
1,039
3,332
3,938
40,276
0
L
Neith
GianluTH
Neith
489
415
0
10
576
50
0
116
460
0
1,212
L
Tsukuyomi
M4thsBr
Tsukuyomi
6,721
802
0
3,490
10,512
3,231
77
2,478
7,990
0
35,942
L
5,919
504
0
2,016
6,596
3,108
0
3,681
2,825
28,203
0
W
King Arthur
gollo65
King Arthur
4,252
479
0
3,646
11,600
5,378
264
1,971
9,629
0
43,452
L
Ymir
sygasy
Ymir
1,500
360
0
384
5,985
3,863
0
770
5,215
16,718
0
L
Amaterasu
yMonge
Amaterasu
9,941
3,002
0
7,474
14,075
11,206
0
1,227
12,836
14,364
43,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
41,242
281
Minions Killed
449
0
Camps Cleared
0
1,060,587
Distance Traveled
1,332,524
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,365
669
125
9
0
244,445
0
W
Ymir
8,243
589
41
3
0
242,195
1
W
Mercury
7,776
555
106
8
0
306,642
1
W
Scylla
8,059
576
83
6
0
258,503
1
L
Neith
4,218
301
1
0
0
139,301
0
L
Tsukuyomi
6,938
496
68
5
0
263,034
0
L
Anubis
6,121
437
63
5
0
163,130
1
W
King Arthur
7,799
557
94
7
0
280,739
5
L
Ymir
5,907
422
28
2
0
239,302
0
L
Amaterasu
8,513
608
121
9
0
255,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role