Player Matchup

Danzaburou
Danzaburou
Galvatron1011
Danzaburou
Level 23
God Stats
5W - 1L
1,938 SR
Queue Stats
39W - 27L
1,605 Elo+
Party 2
Horus
Horus
HoneyToast29
Horus
Level 26
God Stats
11W - 7L
1,704 SR
Queue Stats
62W - 56L
1,545 Elo+
Party 2
Chaac
Chaac
KingClosThaKid
Chaac
Level 13
God Stats
26W - 15L
1,469 SR
Queue Stats
41W - 44L
1,535 Elo+
Solo
Zeus
Zeus
MosHatedOne
Zeus
Level 12
God Stats
7W - 8L
1,924 SR
Queue Stats
10W - 8L
1,844 Elo+
Solo
Nu Wa
Nu Wa
R2F0
Nu Wa
Level 28
God Stats
11W - 17L
1,689 SR
Queue Stats
135W - 141L
1,525 Elo+
Solo
Team Averages
Level 20
1,745 SR
1,611 Elo+

VS

Team Averages
Level 27
1,768 SR
1,700 Elo+
Agni
Agni
AUGUST2419
Agni
Level 12
God Stats
41W - 4L
1,928 SR
Queue Stats
45W - 6L
1,818 Elo+
Party 1
Tyr
Tyr
Another Sekiro
Tyr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,442 Elo+
Solo
Cupid
Cupid
MillyWRLD999
Cupid
Level 21
God Stats
45W - 11L
1,815 SR
Queue Stats
257W - 100L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
hexruiz
Nu Wa
Level 27
God Stats
58W - 21L
1,789 SR
Queue Stats
200W - 84L
1,723 Elo+
Party 1
Odin
Odin
jumpman954
Odin
Level 57
God Stats
137W - 48L
1,811 SR
Queue Stats
162W - 57L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galvatron1011
Danzaburou
17
3 / 7 / 4
11,450
954
16,714
22,588
8,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 6
10,856
905
2,802
17,416
22,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 4 / 5
11,160
930
8,575
19,077
24,779
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 11 / 6
11,373
948
22,968
21,477
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
R2F0
Nu Wa
17
0 / 9 / 9
10,411
868
10,438
16,770
5,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
11,192
933
6,748
9,393
3,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 1 / 12
12,592
1,049
18,494
16,667
16,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
18 / 1 / 11
15,779
1,315
23,232
12,917
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
hexruiz
Nu Wa
20
4 / 4 / 26
12,998
1,083
29,586
13,407
4,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
2 / 3 / 19
11,468
956
12,678
17,588
15,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
10
Kills
35
35
Deaths
10
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
9
1
12
15
L
Danzaburou
Galvatron1011
Danzaburou
3
7
4
0.71
L
1
4
6
1
L
3
4
5
1.38
W
18
1
11
23.5
L
3
11
6
0.55
L
Nu Wa
R2F0
Nu Wa
0
9
9
0.5
W
Nu Wa
hexruiz
Nu Wa
4
4
26
4.25
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,497
Damage
90,738
97,328
Taken
69,972
69,016
Mitigated
46,185
10,855
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,748
438
406
1,300
9,393
3,617
0
4,751
4,642
35,185
0
W
18,494
3,763
0
3,563
16,667
16,502
0
7,018
9,649
0
30,590
L
Danzaburou
Galvatron1011
Danzaburou
16,714
6,137
0
1,372
22,588
8,404
0
9,057
13,531
0
44,044
L
2,802
1,162
562
1,862
17,416
22,330
0
7,395
10,021
0
16,090
L
8,575
512
573
4,781
19,077
24,779
0
4,529
14,548
0
32,027
W
23,232
17,335
1,739
6,414
12,917
5,457
0
6,034
6,883
0
55,230
L
22,968
1,594
231
1,474
21,477
8,090
0
6,990
14,487
58,869
0
L
Nu Wa
R2F0
Nu Wa
10,438
1,771
0
0
16,770
5,413
0
8,363
8,407
24,027
0
W
Nu Wa
hexruiz
Nu Wa
29,586
10,048
306
840
13,407
4,965
0
8,117
5,290
61,169
0
W
12,678
4,138
0
167
17,588
15,644
0
7,486
8,057
0
21,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,250
Gold Earned
64,029
228
Minions Killed
264
3
Camps Cleared
15
961,661
Distance Traveled
1,141,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,192
933
88
7
1
234,142
0
W
Tyr
12,592
1,049
31
3
1
246,957
2
L
Danzaburou
11,450
954
64
5
1
213,514
0
L
Horus
10,856
905
14
1
0
156,102
0
L
Chaac
11,160
930
58
5
0
202,192
0
W
Cupid
15,779
1,315
56
5
12
240,825
0
L
Zeus
11,373
948
65
5
1
193,354
1
L
Nu Wa
10,411
868
27
2
1
196,499
0
W
Nu Wa
12,998
1,083
79
7
1
193,461
0
W
Odin
11,468
956
10
1
0
226,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role