Player Matchup

Fenrir
Fenrir
Pterolycus-SG
Fenrir
Level 6
God Stats
1W - 8L
1,185 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
Veil_GamerDragon
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,323 Elo+
Party 1
Thoth
Thoth
YOURGIRLON_ME
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 1
Pele
Pele
ahmilyuh
Pele
Level 27
God Stats
29W - 36L
1,531 SR
Queue Stats
34W - 39L
1,525 Elo+
Solo
Susano
Susano
pooopybritches
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 1
Team Averages
Level 12
1,443 SR
1,310 Elo+

VS

Team Averages
Level 14
1,356 SR
1,338 Elo+
Heimdallr
Heimdallr
BarefootMonk148
Heimdallr
Level 14
God Stats
12W - 17L
1,357 SR
Queue Stats
46W - 59L
1,453 Elo+
Solo
Neith
Neith
BreadMolestr
Neith
Level 4
God Stats
1W - 1L
1,193 SR
Queue Stats
1W - 1L
1,124 Elo+
Solo
Ra
Ra
Killer3026
Ra
Level 29
God Stats
24W - 20L
1,457 SR
Queue Stats
161W - 133L
1,438 Elo+
Solo
Geb
Geb
aikram001
Geb
Level 11
God Stats
9W - 10L
1,172 SR
Queue Stats
20W - 26L
1,304 Elo+
Solo
Da Ji
Da Ji
shamir_delgado_g
Da Ji
Level 13
God Stats
13W - 3L
1,599 SR
Queue Stats
25W - 26L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 14 / 5
10,338
1,149
12,213
26,823
14,033
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 7 / 8
9,559
1,062
13,330
10,399
3,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 5
8,248
916
4,642
14,305
3,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
0 / 2 / 3
7,871
875
1,768
3,523
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 15 / 6
10,845
1,205
9,954
22,495
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarefootMonk148
Heimdallr
17
6 / 3 / 26
10,594
1,177
14,485
10,159
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 4 / 18
10,685
1,187
9,343
7,242
2,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 23
10,120
1,124
10,141
8,003
2,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 36
11,289
1,254
7,449
10,451
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
27 / 1 / 18
15,262
1,696
29,499
9,102
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
168
13
Kills
47
47
Deaths
13
27
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BarefootMonk148
Heimdallr
6
3
26
6.33
W
8
4
18
4.25
W
5
3
23
5.5
L
5
14
5
0.54
L
3
7
8
1
L
0
9
5
0.28
L
Pele
0
2
3
0.75
W
1
2
36
9.5
L
5
15
6
0.53
W
27
1
18
36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
70,917
77,545
Taken
44,957
31,162
Mitigated
24,111
1,766
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BarefootMonk148
Heimdallr
14,485
8,187
0
1,181
10,159
4,366
0
3,853
6,306
0
17,557
W
9,343
5,103
0
1,169
7,242
2,665
0
3,325
3,917
0
24,066
W
10,141
1,030
1,414
1,455
8,003
2,780
0
2,686
5,317
32,880
0
L
12,213
3,543
0
900
26,823
14,033
0
6,744
20,079
0
21,451
L
13,330
1,206
0
0
10,399
3,507
0
2,460
7,939
26,137
0
L
4,642
545
0
51
14,305
3,920
0
3,353
10,952
13,669
0
L
Pele
1,768
262
354
461
3,523
1,372
0
714
2,809
0
7,854
W
7,449
582
0
1,200
10,451
9,877
0
4,059
6,392
16,476
0
L
9,954
2,309
0
0
22,495
8,330
0
4,319
18,176
0
31,099
W
29,499
8,807
0
1,306
9,102
4,423
0
4,049
5,053
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
57,950
118
Minions Killed
157
2
Camps Cleared
1
769,200
Distance Traveled
815,308
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,594
1,177
10
1
0
165,141
0
W
Neith
10,685
1,187
47
5
0
120,003
1
W
Ra
10,120
1,124
64
7
1
174,235
0
L
Fenrir
10,338
1,149
28
3
0
187,306
1
L
Kukulkan
9,559
1,062
34
4
0
154,565
2
L
Thoth
8,248
916
10
1
0
160,875
4
L
Pele
7,871
875
16
2
0
77,882
2
W
Geb
11,289
1,254
8
1
0
193,957
0
L
Susano
10,845
1,205
30
3
2
188,572
0
W
Da Ji
15,262
1,696
28
3
0
161,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role