Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaNerdy_BaeDaddy
Danzaburou
Level 144
God Stats
6W - 4L
1,177 SR
Queue Stats
273W - 308L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
FromThe80s
Cernunnos
Level 116
God Stats
3W - 5L
1,449 SR
Queue Stats
260W - 239L
1,517 Elo+
Solo
Hel
Hel
notprxnce
Hel
Level 106
God Stats
2W - 1L
1,758 SR
Queue Stats
143W - 164L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
profanatumba
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,482 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,463 Elo+

VS

Team Averages
Level 110
1,491 SR
1,449 Elo+
Hel
Hel
Lampaka
Hel
Level 139
God Stats
8W - 11L
1,356 SR
Queue Stats
762W - 806L
1,462 Elo+
Solo
Olorun
Olorun
Nexo2008633
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RoyalFlame
Kuzenbo
Level 145
God Stats
5W - 4L
1,747 SR
Queue Stats
499W - 527L
1,440 Elo+
Solo
Hachiman
Hachiman
TheUltimateDuck
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,372 Elo+
Solo
Tiamat
Tiamat
o0Tosunpasa0o
Tiamat
Level 160
God Stats
4W - 3L
1,351 SR
Queue Stats
224W - 243L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 6 / 10
11,656
686
9,339
13,473
6,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DaNerdy_BaeDaddy
Danzaburou
20
9 / 5 / 19
14,393
847
36,667
27,819
14,663
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
FromThe80s
Cernunnos
18
4 / 9 / 13
11,120
654
21,145
19,078
9,059
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 18
13,582
799
19,843
20,848
21,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
profanatumba
Gilgamesh
20
5 / 2 / 18
12,508
736
20,046
17,668
18,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
8 / 5 / 11
12,098
712
11,542
23,402
20,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
2 / 8 / 10
10,296
606
6,133
21,544
13,901
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
RoyalFlame
Kuzenbo
19
4 / 6 / 15
11,645
685
14,221
31,143
54,382
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
20
8 / 5 / 14
12,089
711
24,181
21,626
11,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 6 / 15
11,608
683
19,142
22,861
18,480
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
30
Kills
26
26
Deaths
30
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
6
10
1.67
W
Danzaburou
DaNerdy_BaeDaddy
Danzaburou
9
5
19
3.7
W
Cernunnos
FromThe80s
Cernunnos
4
9
13
1.17
L
Hel
8
5
11
2.7
L
Olorun
2
8
10
0.88
L
Kuzenbo
RoyalFlame
Kuzenbo
4
6
15
1.92
L
Hachiman
8
5
14
3
W
7
4
18
4
L
4
6
15
1.92
W
Gilgamesh
profanatumba
Gilgamesh
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,040
Damage
75,219
98,886
Taken
120,576
69,985
Mitigated
119,075
49,277
Healing
59,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,339
3,890
1,094
2,671
13,473
6,513
26
6,502
6,971
0
15,760
W
Danzaburou
DaNerdy_BaeDaddy
Danzaburou
36,667
12,291
327
6,970
27,819
14,663
3,127
14,654
13,165
0
72,444
W
Cernunnos
FromThe80s
Cernunnos
21,145
8,633
2,115
3,090
19,078
9,059
996
10,029
9,049
0
44,730
L
Hel
11,542
688
27,058
12,433
23,402
20,370
342
6,366
17,036
23,400
0
L
Olorun
6,133
3,933
2,366
3,533
21,544
13,901
660
3,318
18,226
14,089
0
L
Kuzenbo
RoyalFlame
Kuzenbo
14,221
2,978
365
3,250
31,143
54,382
590
4,121
27,022
23,495
0
L
Hachiman
24,181
15,456
787
3,978
21,626
11,942
2,154
3,455
18,171
0
43,929
W
19,843
986
16,451
12,716
20,848
21,155
609
10,780
10,068
33,964
0
L
19,142
1,027
2,238
3,624
22,861
18,480
463
2,583
20,278
43,120
0
W
Gilgamesh
profanatumba
Gilgamesh
20,046
2,920
1,815
2,028
17,668
18,595
327
9,073
8,595
0
31,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,259
Gold Earned
57,736
162
Minions Killed
150
0
Camps Cleared
0
1,506,360
Distance Traveled
1,399,280
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,656
686
10
1
0
304,466
4
W
Danzaburou
14,393
847
70
4
0
288,114
0
W
Cernunnos
11,120
654
27
2
0
256,732
0
L
Hel
12,098
712
28
2
0
321,744
0
L
Olorun
10,296
606
17
1
0
238,170
0
L
Kuzenbo
11,645
685
19
1
0
294,146
1
L
Hachiman
12,089
711
36
2
0
261,112
0
W
Hel
13,582
799
27
2
0
302,054
0
L
Tiamat
11,608
683
50
3
0
284,108
1
W
Gilgamesh
12,508
736
28
2
0
354,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role