Player Matchup

Cupid
Cupid
Bad Omenss
Cupid
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,741 Elo+
Party 1
Fenrir
Fenrir
Griffon5455
Fenrir
Level 32
God Stats
17W - 19L
1,402 SR
Queue Stats
68W - 91L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Logan The Cool
Jormungandr
Level 103
God Stats
2W - 1L
1,850 SR
Queue Stats
81W - 56L
1,692 Elo+
Party 1
Ra
Ra
TheirMisery
Ra
Level 106
God Stats
1W - 1L
1,764 SR
Queue Stats
52W - 36L
1,602 Elo+
Party 1
Neith
Neith
Tsuwano
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 17L
1,720 Elo+
Party 1
Team Averages
Level 69
1,603 SR
1,646 Elo+

VS

Team Averages
Level 76
1,455 SR
1,510 Elo+
Horus
Horus
Bucket-Brawler-
Horus
Level 28
God Stats
1W - 3L
1,297 SR
Queue Stats
97W - 114L
1,451 Elo+
Party 2
Medusa
Medusa
ElzoniteGaming
Medusa
Level 126
God Stats
54W - 43L
1,622 SR
Queue Stats
735W - 693L
1,588 Elo+
Party 3
Thoth
Thoth
KidSlymm
Thoth
Level 139
God Stats
8W - 7L
1,433 SR
Queue Stats
631W - 651L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
Rat-_-Bandit
Baron Samedi
Level 42
God Stats
10W - 10L
1,593 SR
Queue Stats
205W - 214L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VibeLeigonTTV
Ah Muzen Cab
Level 47
God Stats
3W - 5L
1,331 SR
Queue Stats
320W - 302L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 3 / 1
5,946
496
2,320
5,374
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
8
1 / 4 / 1
5,373
448
2,413
8,112
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Logan The Cool
Jormungandr
8
0 / 4 / 2
5,419
452
3,531
10,829
4,841
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 1
6,594
550
3,258
5,739
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tsuwano
Neith
11
0 / 2 / 0
6,291
524
5,900
7,879
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,547
462
431
6,995
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
6 / 1 / 2
6,981
582
7,446
4,633
1,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
KidSlymm
Thoth
12
5 / 1 / 1
7,200
600
7,620
5,796
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Rat-_-Bandit
Baron Samedi
8
0 / 3 / 4
6,062
505
3,011
8,582
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
VibeLeigonTTV
Ah Muzen Cab
13
3 / 0 / 0
7,422
619
6,589
5,340
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
14
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
3
1
0.83
W
0
1
1
0.5
W
6
1
2
7
L
Fenrir
1
4
1
0.38
W
Thoth
KidSlymm
Thoth
5
1
1
5.5
L
Jormungandr
Logan The Cool
Jormungandr
0
4
2
0.25
W
Baron Samedi
Rat-_-Bandit
Baron Samedi
0
3
4
0.67
L
2
2
1
1.25
L
Neith
Tsuwano
Neith
0
2
0
0
W
Ah Muzen Cab
VibeLeigonTTV
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
25,097
37,933
Taken
31,346
13,315
Mitigated
11,596
12,433
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,320
926
577
1,202
5,374
1,250
0
1,097
4,277
0
25,020
W
431
244
1,339
1,370
6,995
2,530
0
772
6,223
0
9,867
W
7,446
3,072
0
515
4,633
1,411
1
1,289
3,344
0
43,436
L
Fenrir
2,413
530
0
1,785
8,112
2,875
0
2,058
6,054
0
17,336
W
Thoth
KidSlymm
Thoth
7,620
517
0
1,701
5,796
1,870
0
2,382
3,414
46,783
0
L
Jormungandr
Logan The Cool
Jormungandr
3,531
996
0
2,735
10,829
4,841
240
3,363
7,466
15,296
0
W
Baron Samedi
Rat-_-Bandit
Baron Samedi
3,011
417
354
790
8,582
3,916
509
2,346
6,236
15,249
0
L
3,258
383
331
1,417
5,739
1,728
594
4,005
1,734
38,181
0
L
Neith
Tsuwano
Neith
5,900
3,864
0
4,386
7,879
2,621
171
108
7,771
0
45,531
W
Ah Muzen Cab
VibeLeigonTTV
Ah Muzen Cab
6,589
925
0
2,726
5,340
1,869
756
0
5,340
0
50,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
33,212
307
Minions Killed
337
0
Camps Cleared
0
1,069,392
Distance Traveled
1,083,189
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,946
496
53
4
0
218,786
0
W
Horus
5,547
462
23
2
0
231,949
1
W
Medusa
6,981
582
72
6
0
209,304
2
L
Fenrir
5,373
448
48
4
0
233,689
0
W
Thoth
7,200
600
86
7
0
217,157
1
L
Jormungandr
5,419
452
24
2
0
206,673
1
W
Baron Samedi
6,062
505
42
4
0
196,657
2
L
Ra
6,594
550
87
7
0
226,528
0
L
Neith
6,291
524
95
8
0
183,716
5
W
Ah Muzen Cab
7,422
619
114
10
0
228,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role