Player Matchup

Thoth
Thoth
ChiefChildz
Thoth
Level 49
God Stats
2W - 0L
1,755 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Bacchus
Bacchus
ElHijoDeWarchi
Bacchus
Level 158
God Stats
23W - 34L
1,429 SR
Queue Stats
191W - 281L
1,424 Elo+
Solo
Apollo
Apollo
InfiniteAJ
Apollo
Level 111
God Stats
10W - 7L
1,676 SR
Queue Stats
118W - 84L
1,420 Elo+
Party 2
Team Averages
Level 106
1,620 SR
1,424 Elo+

VS

Team Averages
Level 79
1,531 SR
1,402 Elo+
Anhur
Anhur
Darka15
Anhur
Level 104
God Stats
3W - 3L
1,713 SR
Queue Stats
116W - 150L
1,477 Elo+
Solo
Cerberus
Cerberus
RealHurdle69
Cerberus
Level 45
God Stats
5W - 7L
1,500 SR
Queue Stats
106W - 177L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
XxcmoneyxX
Cthulhu
Level 87
God Stats
23W - 32L
1,379 SR
Queue Stats
172W - 284L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 2
15,397
642
16,734
18,496
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
13,056
544
6,111
20,416
29,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
InfiniteAJ
Apollo
20
2 / 5 / 3
15,218
634
18,895
16,748
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darka15
Anhur
4
0 / 1 / 0
10,907
454
0
1,262
127
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
RealHurdle69
Cerberus
20
9 / 3 / 8
15,913
663
15,286
27,584
28,363
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
XxcmoneyxX
Cthulhu
20
8 / 1 / 8
15,882
662
28,137
28,802
32,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
17
17
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
8
2
0.5
L
Anhur
Darka15
Anhur
0
1
0
0
W
0
4
2
0.25
W
Apollo
InfiniteAJ
Apollo
2
5
3
0.7
L
Cerberus
RealHurdle69
Cerberus
9
3
8
4.33
L
Cthulhu
XxcmoneyxX
Cthulhu
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
43,423
55,660
Taken
57,648
40,683
Mitigated
60,750
8,587
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,734
473
0
2,397
18,496
5,507
1,037
16,311
2,185
78,189
0
L
Anhur
Darka15
Anhur
0
0
0
54
1,262
127
0
0
1,262
0
1,406
W
6,111
858
511
2,251
20,416
29,069
264
14,737
5,679
29,892
0
W
Apollo
InfiniteAJ
Apollo
18,895
16,193
0
3,428
16,748
6,107
1,847
12,375
4,373
0
78,672
L
Cerberus
RealHurdle69
Cerberus
15,286
1,347
0
3,919
27,584
28,363
1,283
9,823
17,761
53,437
0
L
Cthulhu
XxcmoneyxX
Cthulhu
28,137
1,239
3,795
7,967
28,802
32,260
1,456
13,022
15,780
90,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
42,702
249
Minions Killed
238
0
Camps Cleared
0
1,102,889
Distance Traveled
928,770
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,397
642
118
5
0
371,719
0
L
Anhur
10,907
454
4
0
0
18,709
0
W
Bacchus
13,056
544
22
1
0
336,839
1
W
Apollo
15,218
634
109
5
0
394,331
0
L
Cerberus
15,913
663
95
4
0
457,000
5
L
Cthulhu
15,882
662
139
6
0
453,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role