Player Matchup

Fafnir
Fafnir
CocoLoco1421
Fafnir
Level 27
God Stats
10W - 11L
1,360 SR
Queue Stats
64W - 68L
1,470 Elo+
Solo
Merlin
Merlin
Dinoguy2021
Merlin
Level 16
God Stats
3W - 2L
1,556 SR
Queue Stats
7W - 7L
1,466 Elo+
Solo
Hun Batz
Hun Batz
FrosteeSnaps
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
Level 27
God Stats
37W - 42L
1,486 SR
Queue Stats
506W - 482L
1,532 Elo+
Solo
Hachiman
Hachiman
cowman123445
Hachiman
Level 23
God Stats
3W - 10L
1,360 SR
Queue Stats
34W - 53L
1,393 Elo+
Solo
Team Averages
Level 23
1,453 SR
1,472 Elo+

VS

Team Averages
Level 20
1,525 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
CheesyNavajo
Cu Chulainn
Level 12
God Stats
1W - 1L
1,783 SR
Queue Stats
11W - 15L
1,641 Elo+
Solo
Bellona
Bellona
IbukyBallad
Bellona
Level 27
God Stats
2W - 0L
1,301 SR
Queue Stats
35W - 32L
1,556 Elo+
Solo
Nemesis
Nemesis
Pasqinty
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,368 Elo+
Solo
Kukulkan
Kukulkan
awesomer2000
Kukulkan
Level 27
God Stats
64W - 41L
1,505 SR
Queue Stats
183W - 190L
1,353 Elo+
Solo
Jing Wei
Jing Wei
crossdaboss08
Jing Wei
Level 25
God Stats
26W - 28L
1,537 SR
Queue Stats
42W - 46L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 1 / 5
8,242
458
4,271
12,548
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
7
0 / 5 / 0
5,971
332
304
3,358
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
FrosteeSnaps
Hun Batz
16
6 / 5 / 2
9,796
544
7,918
15,266
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
14
5 / 4 / 3
8,770
487
12,229
10,951
3,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
cowman123445
Hachiman
11
0 / 7 / 2
6,908
384
5,153
11,214
2,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CheesyNavajo
Cu Chulainn
15
4 / 1 / 4
9,875
549
5,778
14,311
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
IbukyBallad
Bellona
15
7 / 2 / 6
11,570
643
10,509
13,634
11,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Pasqinty
Nemesis
15
4 / 3 / 8
9,933
552
7,937
11,903
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
awesomer2000
Kukulkan
13
3 / 5 / 7
9,264
515
7,561
9,682
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
crossdaboss08
Jing Wei
17
4 / 1 / 4
10,920
607
5,302
7,513
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
22
22
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CheesyNavajo
Cu Chulainn
4
1
4
6
L
Fafnir
1
1
5
3.5
L
Merlin
0
5
0
0
L
Hun Batz
FrosteeSnaps
Hun Batz
6
5
2
1.4
W
Bellona
IbukyBallad
Bellona
7
2
6
5
L
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
5
4
3
1.63
W
Nemesis
Pasqinty
Nemesis
4
3
8
2.67
W
Kukulkan
awesomer2000
Kukulkan
3
5
7
1.3
L
Hachiman
cowman123445
Hachiman
0
7
2
0.14
W
Jing Wei
crossdaboss08
Jing Wei
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
37,087
53,337
Taken
57,043
22,422
Mitigated
27,974
12,544
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CheesyNavajo
Cu Chulainn
5,778
1,798
0
6,526
14,311
5,831
2,307
3,702
10,341
0
55,698
L
Fafnir
4,271
831
0
3,851
12,548
8,833
44
3,192
9,356
16,739
0
L
Merlin
304
97
0
0
3,358
767
0
0
3,358
9,850
0
L
Hun Batz
FrosteeSnaps
Hun Batz
7,918
2,698
0
4,624
15,266
6,078
0
1,600
13,666
0
61,552
W
Bellona
IbukyBallad
Bellona
10,509
2,832
0
1,456
13,634
11,329
366
2,466
11,020
0
44,603
L
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
12,229
535
0
1,919
10,951
3,899
360
1,861
9,090
47,580
0
W
Nemesis
Pasqinty
Nemesis
7,937
3,766
0
4,953
11,903
4,897
0
3,391
8,309
0
53,181
W
Kukulkan
awesomer2000
Kukulkan
7,561
351
0
1,928
9,682
3,326
444
4,867
4,401
44,011
0
L
Hachiman
cowman123445
Hachiman
5,153
3,744
0
2,150
11,214
2,845
0
908
10,306
0
34,145
W
Jing Wei
crossdaboss08
Jing Wei
5,302
3,211
0
4,201
7,513
2,591
2,981
1,317
6,168
0
71,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
51,562
287
Minions Killed
453
0
Camps Cleared
0
1,523,176
Distance Traveled
1,704,554
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,875
549
98
5
0
327,460
1
L
Fafnir
8,242
458
23
1
0
392,467
3
L
Merlin
5,971
332
18
1
0
121,646
0
L
Hun Batz
9,796
544
101
6
0
356,191
3
W
Bellona
11,570
643
70
4
0
372,036
7
L
Morgan Le Fay
8,770
487
84
5
0
357,398
2
W
Nemesis
9,933
552
99
6
0
348,995
2
W
Kukulkan
9,264
515
73
4
0
315,233
5
L
Hachiman
6,908
384
61
3
0
295,474
2
W
Jing Wei
10,920
607
113
6
0
340,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role