Player Matchup

Skadi
Skadi
Dra_fiufiu
Skadi
Level 37
God Stats
32W - 21L
1,568 SR
Queue Stats
97W - 55L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
LuisTheBestRJ
Gilgamesh
Level 26
God Stats
4W - 5L
1,278 SR
Queue Stats
57W - 111L
1,164 Elo+
Party 2
Arachne
Arachne
Otaku_askeladd
Arachne
Level 28
God Stats
48W - 68L
1,259 SR
Queue Stats
74W - 132L
1,151 Elo+
Party 2
Geb
Geb
P_Ambrose
Geb
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 189L
1,165 Elo+
Party 2
Janus
Janus
PomboTerrorista
Janus
Level 56
God Stats
1W - 2L
1,312 SR
Queue Stats
34W - 104L
1,127 Elo+
Party 2
Team Averages
Level 39
1,384 SR
1,256 Elo+

VS

Team Averages
Level 52
1,430 SR
1,369 Elo+
Thoth
Thoth
L0urd3s-1b4n3z
Thoth
Level 108
God Stats
0W - 6L
1,041 SR
Queue Stats
38W - 54L
1,351 Elo+
Party 1
Erlang Shen
Erlang Shen
Matasuegras3000
Erlang Shen
Level 20
God Stats
11W - 11L
1,618 SR
Queue Stats
31W - 47L
1,339 Elo+
Party 1
Izanami
Izanami
Tofk4
Izanami
Level 16
God Stats
5W - 8L
1,389 SR
Queue Stats
23W - 35L
1,309 Elo+
Party 1
Mercury
Mercury
VCol_19
Mercury
Level 68
God Stats
2W - 9L
1,270 SR
Queue Stats
37W - 56L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
VouDesafiarVc
Cthulhu
Level 46
God Stats
6W - 6L
1,833 SR
Queue Stats
94W - 87L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
3 / 4 / 6
13,187
527
9,400
14,688
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
LuisTheBestRJ
Gilgamesh
20
14 / 1 / 3
15,167
607
19,179
14,419
14,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 7 / 7
14,224
569
16,102
21,622
9,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 9
11,196
448
5,638
14,720
13,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 8 / 3
11,342
454
8,651
14,371
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,393
496
11,970
10,221
3,619
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Matasuegras3000
Erlang Shen
17
2 / 6 / 2
10,650
426
7,381
17,033
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Tofk4
Izanami
18
4 / 4 / 6
11,966
479
16,313
15,892
6,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
VCol_19
Mercury
18
4 / 8 / 6
11,512
460
8,220
18,861
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
18
4 / 9 / 6
10,727
429
10,215
18,296
15,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
29
Kills
20
21
Deaths
30
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
4
6
1.5
L
6
3
3
2.5
W
Gilgamesh
LuisTheBestRJ
Gilgamesh
14
1
3
15.5
L
Erlang Shen
Matasuegras3000
Erlang Shen
2
6
2
0.5
W
7
7
7
1.5
W
3
1
9
7.5
W
2
8
3
0.44
L
Izanami
Tofk4
Izanami
4
4
6
1.75
L
Mercury
VCol_19
Mercury
4
8
6
0.88
L
Cthulhu
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,970
Damage
54,099
79,820
Taken
80,303
48,328
Mitigated
48,013
15,686
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,400
4,911
0
4,565
14,688
5,396
5,072
3,986
10,702
0
107,719
L
11,970
228
0
908
10,221
3,619
0
2,153
7,876
86,152
0
W
Gilgamesh
LuisTheBestRJ
Gilgamesh
19,179
4,801
0
3,399
14,419
14,249
2,309
1,761
12,118
0
75,645
L
Erlang Shen
Matasuegras3000
Erlang Shen
7,381
2,663
0
3,969
17,033
14,922
508
2,980
13,984
0
48,980
W
16,102
13,349
0
2,548
21,622
9,849
1,423
4,492
17,070
0
120,910
W
5,638
365
0
2,813
14,720
13,750
767
4,998
9,572
24,586
0
W
8,651
890
0
2,361
14,371
5,084
379
6,948
7,363
59,525
0
L
Izanami
Tofk4
Izanami
16,313
11,418
0
4,353
15,892
6,501
860
1,656
14,210
0
81,450
L
Mercury
VCol_19
Mercury
8,220
4,294
0
802
18,861
7,241
0
2,007
16,736
0
97,125
L
Cthulhu
10,215
698
2,167
2,686
18,296
15,730
260
4,998
13,208
32,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,116
Gold Earned
57,248
629
Minions Killed
596
0
Camps Cleared
0
2,371,020
Distance Traveled
2,268,818
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,187
527
208
8
0
471,717
7
L
Thoth
12,393
496
165
7
0
444,682
8
W
Gilgamesh
15,167
607
136
5
0
450,329
2
L
Erlang Shen
10,650
426
93
4
0
439,903
3
W
Arachne
14,224
569
164
7
0
506,339
0
W
Geb
11,196
448
12
0
0
531,324
0
W
Janus
11,342
454
109
4
0
411,311
2
L
Izanami
11,966
479
148
6
0
439,552
7
L
Mercury
11,512
460
136
5
0
518,131
5
L
Cthulhu
10,727
429
54
2
0
426,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role