Player Matchup

Ra
Ra
GoldenYacht79
Ra
Level 62
God Stats
0W - 1L
1,679 SR
Queue Stats
50W - 102L
1,259 Elo+
Party 1
Hachiman
Hachiman
Mr Narwhal41303
Hachiman
Level 86
God Stats
1W - 7L
1,301 SR
Queue Stats
122W - 181L
1,261 Elo+
Party 1
Yemoja
Yemoja
RooCherryPie
Yemoja
Level 20
God Stats
1W - 5L
1,479 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 1
Artio
Artio
buckeyes3749
Artio
Level 69
God Stats
0W - 2L
1,685 SR
Queue Stats
79W - 118L
1,290 Elo+
Party 1
Bakasura
Bakasura
thewiz248
Bakasura
Level 87
God Stats
6W - 6L
1,479 SR
Queue Stats
120W - 172L
1,301 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,277 Elo+

VS

Team Averages
Level 68
1,514 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Couldntbejames
Gilgamesh
Level 48
God Stats
4W - 3L
1,570 SR
Queue Stats
9W - 10L
1,401 Elo+
Party 3
Chiron
Chiron
GrayDeath1778
Chiron
Level 67
God Stats
4W - 0L
1,455 SR
Queue Stats
275W - 325L
1,433 Elo+
Party 3
Thanatos
Thanatos
IBC Blade
Thanatos
Level 77
God Stats
39W - 42L
1,672 SR
Queue Stats
316W - 277L
1,496 Elo+
Party 2
Sol
Sol
ISKIRTT
Sol
Level 118
God Stats
38W - 40L
1,597 SR
Queue Stats
401W - 346L
1,508 Elo+
Party 2
Yemoja
Yemoja
Oreo_girl10
Yemoja
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
75W - 80L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,986
399
1,481
3,605
1,192
Hachiman
8
3 / 2 / 2
5,256
526
6,292
6,003
1,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
8
0 / 2 / 1
4,554
455
1,383
4,477
1,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
2 / 2 / 2
5,001
500
2,562
8,454
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
thewiz248
Bakasura
9
1 / 2 / 1
5,522
552
2,248
5,148
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Couldntbejames
Gilgamesh
10
1 / 1 / 1
6,207
621
2,245
5,962
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 1 / 2
5,079
508
4,023
4,091
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
IBC Blade
Thanatos
10
4 / 1 / 2
5,791
579
2,768
7,527
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
11
5 / 1 / 4
6,476
648
6,759
6,340
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
7
1 / 3 / 2
4,997
500
2,740
6,777
1,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Couldntbejames
Gilgamesh
1
1
1
1.5
L
0
5
0
0
W
2
1
2
3
W
Thanatos
IBC Blade
Thanatos
4
1
2
5
W
Sol
5
1
4
7
L
Hachiman
3
2
2
2
W
Yemoja
1
3
2
0.67
L
Yemoja
0
2
1
0.25
L
2
2
2
1.5
L
Bakasura
thewiz248
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
18,535
27,687
Taken
30,697
10,307
Mitigated
10,252
7,532
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Couldntbejames
Gilgamesh
2,245
538
0
1,801
5,962
2,357
81
1,383
4,579
0
27,185
L
1,481
147
0
138
3,605
1,192
0
2,587
1,018
6,370
0
W
4,023
1,615
876
1,972
4,091
1,251
441
486
3,605
0
20,800
W
Thanatos
IBC Blade
Thanatos
2,768
331
0
6,575
7,527
2,316
0
150
7,315
0
27,654
W
Sol
6,759
2,656
0
3,607
6,340
2,394
935
1,302
4,754
32,783
1,906
L
Hachiman
6,292
3,111
0
2,677
6,003
1,546
0
1,779
4,224
0
22,523
W
Yemoja
2,740
856
511
1,170
6,777
1,934
343
1,759
5,018
7,568
0
L
Yemoja
1,383
488
34
750
4,477
1,774
29
0
4,477
15,530
0
L
2,562
261
84
2,276
8,454
3,905
0
3,417
5,037
11,756
0
L
Bakasura
thewiz248
Bakasura
2,248
2,051
0
1,573
5,148
1,890
0
1,335
3,813
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
28,550
136
Minions Killed
238
0
Camps Cleared
0
815,024
Distance Traveled
885,574
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,207
621
48
5
0
193,635
2
L
Ra
3,986
399
9
1
0
103,285
0
W
Chiron
5,079
508
45
5
0
159,950
3
W
Thanatos
5,791
579
60
6
0
207,388
2
W
Sol
6,476
648
75
8
0
161,223
2
L
Hachiman
5,256
526
32
3
0
155,324
2
W
Yemoja
4,997
500
10
1
0
163,378
0
L
Yemoja
4,554
455
31
3
0
167,648
0
L
Artio
5,001
500
17
2
0
183,309
3
L
Bakasura
5,522
552
47
5
0
205,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role