Player Matchup

Artio
Artio
Caat_11
Artio
Level 116
God Stats
6W - 4L
1,540 SR
Queue Stats
154W - 154L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
IshkurMex
Kukulkan
Level 133
God Stats
3W - 4L
1,462 SR
Queue Stats
33W - 31L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
PanFrances
Danzaburou
Level 14
God Stats
3W - 1L
1,396 SR
Queue Stats
186W - 171L
1,410 Elo+
Party 3
Olorun
Olorun
ThalesPirate
Olorun
Level 48
God Stats
2W - 2L
1,520 SR
Queue Stats
45W - 60L
1,412 Elo+
Solo
Loki
Loki
dwhitejr03
Loki
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 27L
1,720 Elo+
Party 1
Team Averages
Level 66
1,483 SR
1,502 Elo+

VS

Team Averages
Level 38
1,387 SR
1,377 Elo+
Freya
Freya
Alewlife
Freya
Level 64
God Stats
11W - 9L
1,499 SR
Queue Stats
22W - 31L
1,387 Elo+
Party 2
Neith
Neith
JenJenz_
Neith
Level 44
God Stats
0W - 2L
1,318 SR
Queue Stats
13W - 17L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Los_Demorte
Cthulhu
Level 28
God Stats
3W - 4L
1,560 SR
Queue Stats
28W - 43L
1,403 Elo+
Party 4
Gilgamesh
Gilgamesh
PtDs SIMPLE
Gilgamesh
Level 13
God Stats
7W - 10L
1,354 SR
Queue Stats
19W - 28L
1,371 Elo+
Party 2
Fenrir
Fenrir
xBatxGirlx98
Fenrir
Level 40
God Stats
23W - 58L
1,205 SR
Queue Stats
255W - 482L
1,236 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caat_11
Artio
20
7 / 3 / 28
14,206
1,184
14,446
22,892
29,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
IshkurMex
Kukulkan
20
15 / 4 / 23
14,559
1,213
35,044
16,745
7,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
PanFrances
Danzaburou
20
8 / 5 / 30
13,662
1,139
27,654
19,843
8,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
20
7 / 5 / 28
13,359
1,113
19,800
18,838
9,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 20
12,858
1,072
6,639
11,977
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alewlife
Freya
19
6 / 11 / 8
13,064
1,089
28,493
29,895
13,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
JenJenz_
Neith
19
5 / 5 / 8
13,452
1,121
17,746
14,460
6,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Los_Demorte
Cthulhu
19
1 / 11 / 15
12,202
1,017
14,024
27,162
27,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PtDs SIMPLE
Gilgamesh
19
4 / 8 / 11
12,788
1,066
17,386
24,212
24,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
18
5 / 9 / 5
12,377
1,031
8,635
19,233
9,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
68
44
Kills
21
21
Deaths
44
129
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
Alewlife
Freya
6
11
8
0.91
W
Artio
Caat_11
Artio
7
3
28
7
W
Kukulkan
IshkurMex
Kukulkan
15
4
23
6.63
L
Neith
JenJenz_
Neith
5
5
8
1.8
L
Cthulhu
Los_Demorte
Cthulhu
1
11
15
0.77
W
Danzaburou
PanFrances
Danzaburou
8
5
30
4.6
L
Gilgamesh
PtDs SIMPLE
Gilgamesh
4
8
11
1.19
W
Olorun
7
5
28
4.2
W
7
4
20
4.25
L
Fenrir
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,583
Damage
86,284
90,295
Taken
114,962
60,739
Mitigated
81,786
24,754
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Alewlife
Freya
28,493
9,592
414
8,124
29,895
13,131
0
17,663
12,232
41,125
0
W
Artio
Caat_11
Artio
14,446
769
2,733
7,772
22,892
29,285
0
11,272
11,620
29,144
0
W
Kukulkan
IshkurMex
Kukulkan
35,044
1,912
733
2,150
16,745
7,814
0
8,108
8,637
58,719
0
L
Neith
JenJenz_
Neith
17,746
6,728
0
1,412
14,460
6,713
0
8,584
5,876
0
50,315
L
Cthulhu
Los_Demorte
Cthulhu
14,024
1,079
801
326
27,162
27,791
0
14,987
12,175
37,148
0
W
Danzaburou
PanFrances
Danzaburou
27,654
17,558
135
4,200
19,843
8,859
0
9,604
10,239
0
40,837
L
Gilgamesh
PtDs SIMPLE
Gilgamesh
17,386
5,862
510
1,021
24,212
24,364
0
15,078
9,134
0
33,121
W
Olorun
19,800
10,719
1,086
5,834
18,838
9,225
0
9,464
9,374
35,054
0
W
6,639
1,889
0
111
11,977
5,556
0
4,069
7,908
0
19,399
L
Fenrir
8,635
1,601
0
1,283
19,233
9,787
0
12,978
6,255
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,644
Gold Earned
63,883
195
Minions Killed
174
5
Camps Cleared
9
996,227
Distance Traveled
1,084,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,064
1,089
32
3
2
214,499
0
W
Artio
14,206
1,184
30
3
0
218,846
2
W
Kukulkan
14,559
1,213
59
5
1
200,506
0
L
Neith
13,452
1,121
59
5
3
197,523
1
L
Cthulhu
12,202
1,017
42
4
0
212,529
0
W
Danzaburou
13,662
1,139
38
3
1
155,819
0
L
Gilgamesh
12,788
1,066
19
2
2
245,969
0
W
Olorun
13,359
1,113
43
4
0
185,819
0
W
Loki
12,858
1,072
25
2
3
235,237
0
L
Fenrir
12,377
1,031
22
2
2
213,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role