Player Matchup

Hel
Hel
Crimson-_-Beast
Hel
Level 29
God Stats
10W - 8L
1,509 SR
Queue Stats
349W - 329L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
MancillaBW
Gilgamesh
Level 47
God Stats
28W - 11L
1,570 SR
Queue Stats
280W - 315L
1,369 Elo+
Party 3
Bakasura
Bakasura
Tall Sardine
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,272 Elo+
Party 1
Ymir
Ymir
drumerboy0123
Ymir
Level 44
God Stats
8W - 13L
1,387 SR
Queue Stats
81W - 84L
1,268 Elo+
Party 1
Hades
Hades
rpt killjoy
Hades
Level 36
God Stats
51W - 41L
1,423 SR
Queue Stats
72W - 60L
1,338 Elo+
Party 1
Team Averages
Level 37
1,478 SR
1,342 Elo+

VS

Team Averages
Level 58
1,503 SR
1,446 Elo+
Gilgamesh
Gilgamesh
Chip-_-Chops
Gilgamesh
Level 27
God Stats
7W - 6L
1,545 SR
Queue Stats
47W - 49L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Etris_21
Danzaburou
Level 43
God Stats
47W - 34L
1,563 SR
Queue Stats
97W - 90L
1,432 Elo+
Party 2
Pele
Pele
KelanTR
Pele
Level 36
God Stats
12W - 12L
1,462 SR
Queue Stats
609W - 513L
1,509 Elo+
Solo
Raijin
Raijin
Spicy_Gregroll
Raijin
Level 83
God Stats
25W - 23L
1,498 SR
Queue Stats
177W - 166L
1,404 Elo+
Party 2
Yemoja
Yemoja
lilcouch22
Yemoja
Level 99
God Stats
1W - 2L
1,445 SR
Queue Stats
231W - 205L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,279
520
11,084
13,097
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MancillaBW
Gilgamesh
10
2 / 2 / 1
7,044
503
5,754
9,619
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Tall Sardine
Bakasura
8
0 / 6 / 1
5,697
407
3,021
8,848
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 3
6,266
448
1,440
11,025
5,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 3 / 0
6,047
432
6,819
9,059
5,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chip-_-Chops
Gilgamesh
13
4 / 0 / 4
7,881
563
4,361
8,025
4,943
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Etris_21
Danzaburou
12
3 / 2 / 6
8,175
584
11,177
8,793
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
KelanTR
Pele
12
8 / 0 / 5
7,771
555
9,284
10,116
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 3 / 7
6,972
498
7,615
7,641
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
lilcouch22
Yemoja
12
2 / 1 / 10
7,991
571
5,709
9,274
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chip-_-Chops
Gilgamesh
4
0
4
6
L
2
5
2
0.6
W
Danzaburou
Etris_21
Danzaburou
3
2
6
3
W
Pele
KelanTR
Pele
8
0
5
10.5
L
Gilgamesh
MancillaBW
Gilgamesh
2
2
1
1.25
W
3
3
7
2.17
L
Bakasura
Tall Sardine
Bakasura
0
6
1
0.08
L
0
4
3
0.38
W
Yemoja
lilcouch22
Yemoja
2
1
10
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
38,146
51,648
Taken
43,849
21,258
Mitigated
18,834
18,883
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chip-_-Chops
Gilgamesh
4,361
1,072
0
1,910
8,025
4,943
769
2,967
5,058
0
39,101
L
11,084
233
1,726
5,804
13,097
4,456
0
4,734
7,927
51,470
0
W
Danzaburou
Etris_21
Danzaburou
11,177
4,477
135
3,117
8,793
2,738
616
5,126
3,667
0
44,164
W
Pele
KelanTR
Pele
9,284
2,748
0
2,628
10,116
3,174
398
4,069
5,992
0
43,822
L
Gilgamesh
MancillaBW
Gilgamesh
5,754
1,307
0
2,358
9,619
3,212
0
2,735
6,734
0
25,835
W
7,615
1,648
0
1,079
7,641
2,339
429
3,072
4,569
30,448
0
L
Bakasura
Tall Sardine
Bakasura
3,021
2,276
0
1,370
8,848
3,430
0
1,383
7,395
0
19,030
L
1,440
242
0
3,050
11,025
5,090
0
2,275
8,591
30,489
0
W
Yemoja
lilcouch22
Yemoja
5,709
1,634
1,394
1,647
9,274
5,640
59
4,109
5,165
25,419
0
L
6,819
290
212
4,363
9,059
5,070
0
1,199
7,677
27,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
38,790
301
Minions Killed
336
0
Camps Cleared
0
1,328,863
Distance Traveled
1,318,105
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,881
563
77
6
0
257,103
2
L
Hel
7,279
520
91
7
0
273,724
2
W
Danzaburou
8,175
584
87
6
0
251,713
2
W
Pele
7,771
555
78
6
0
310,096
4
L
Gilgamesh
7,044
503
50
4
0
312,579
0
W
Raijin
6,972
498
47
3
0
245,908
3
L
Bakasura
5,697
407
48
3
0
275,579
0
L
Ymir
6,266
448
56
4
0
245,598
2
W
Yemoja
7,991
571
47
3
0
253,285
4
L
Hades
6,047
432
56
4
0
221,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role