Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CamelBanter
Cabrakan
Level 154
God Stats
9W - 9L
1,198 SR
Queue Stats
812W - 785L
1,583 Elo+
Solo
Horus
Horus
I8-NOOR
Horus
Level 156
God Stats
163W - 131L
1,599 SR
Queue Stats
812W - 805L
1,476 Elo+
Solo
Nu Wa
Nu Wa
eR_FeDeRaKa
Nu Wa
Level 146
God Stats
64W - 47L
1,543 SR
Queue Stats
103W - 102L
1,455 Elo+
Solo
Hachiman
Hachiman
ingWolFs
Hachiman
Level 85
God Stats
3W - 1L
1,870 SR
Queue Stats
96W - 96L
1,544 Elo+
Solo
Team Averages
Level 136
1,542 SR
1,512 Elo+

VS

Team Averages
Level 126
1,641 SR
1,489 Elo+
Baron Samedi
Baron Samedi
GefBox
Baron Samedi
Level 129
God Stats
10W - 7L
1,772 SR
Queue Stats
94W - 76L
1,539 Elo+
Solo
The Morrigan
The Morrigan
RainWrynn
The Morrigan
Level 128
God Stats
115W - 116L
1,552 SR
Queue Stats
271W - 256L
1,548 Elo+
Solo
Nemesis
Nemesis
bfc187
Nemesis
Level 143
God Stats
90W - 83L
1,601 SR
Queue Stats
652W - 669L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
sharan_k17
Zhong Kui
Level 123
God Stats
26W - 16L
1,779 SR
Queue Stats
550W - 517L
1,519 Elo+
Solo
Heimdallr
Heimdallr
themen227
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 1 / 1
4,737
474
1,847
6,436
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
CamelBanter
Cabrakan
10
2 / 2 / 1
5,883
588
2,468
6,265
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
I8-NOOR
Horus
9
0 / 1 / 8
5,828
583
3,548
7,319
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 0
5,711
571
3,508
5,681
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ingWolFs
Hachiman
10
6 / 1 / 1
6,180
618
5,842
6,547
2,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GefBox
Baron Samedi
9
2 / 2 / 1
5,432
543
2,339
7,019
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
RainWrynn
The Morrigan
10
3 / 2 / 2
6,014
601
4,820
5,004
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
bfc187
Nemesis
9
0 / 2 / 3
5,276
528
4,894
7,826
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
sharan_k17
Zhong Kui
11
1 / 1 / 0
5,875
588
4,957
4,973
3,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
themen227
Heimdallr
5
0 / 3 / 1
4,168
417
2,139
3,945
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
7
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Cabrakan
CamelBanter
Cabrakan
2
2
1
1.25
L
Baron Samedi
GefBox
Baron Samedi
2
2
1
1.25
W
Horus
I8-NOOR
Horus
0
1
8
4
L
The Morrigan
RainWrynn
The Morrigan
3
2
2
2
L
Nemesis
bfc187
Nemesis
0
2
3
0.75
W
2
2
0
1
W
Hachiman
ingWolFs
Hachiman
6
1
1
6.5
L
Zhong Kui
sharan_k17
Zhong Kui
1
1
0
1
L
Heimdallr
themen227
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
19,149
32,248
Taken
28,767
13,298
Mitigated
10,874
13,609
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,847
423
0
2,102
6,436
2,188
94
4,837
1,573
0
14,399
W
Cabrakan
CamelBanter
Cabrakan
2,468
430
0
1,324
6,265
3,514
0
1,442
4,781
27,957
5,479
L
Baron Samedi
GefBox
Baron Samedi
2,339
534
147
2,003
7,019
2,856
46
1,292
5,639
17,976
0
W
Horus
I8-NOOR
Horus
3,548
2,355
1,802
4,097
7,319
3,387
138
853
6,440
0
11,245
L
The Morrigan
RainWrynn
The Morrigan
4,820
871
0
1,206
5,004
1,561
352
1,711
3,133
32,167
0
L
Nemesis
bfc187
Nemesis
4,894
2,522
0
1,049
7,826
2,112
0
1,276
6,502
0
30,569
W
3,508
463
0
2,327
5,681
1,674
790
3,657
1,775
34,179
0
W
Hachiman
ingWolFs
Hachiman
5,842
3,576
0
1,957
6,547
2,535
462
1,346
5,175
0
27,227
L
Zhong Kui
sharan_k17
Zhong Kui
4,957
1,167
0
2,482
4,973
3,543
904
823
4,098
32,698
0
L
Heimdallr
themen227
Heimdallr
2,139
993
0
668
3,945
802
0
415
3,478
0
9,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
26,765
228
Minions Killed
250
0
Camps Cleared
0
920,547
Distance Traveled
819,451
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,737
474
33
3
0
183,374
3
W
Cabrakan
5,883
588
63
6
0
185,047
3
L
Baron Samedi
5,432
543
27
3
0
168,552
2
W
Horus
5,828
583
20
2
0
198,811
1
L
The Morrigan
6,014
601
80
8
0
179,104
0
L
Nemesis
5,276
528
64
6
0
200,371
3
W
Nu Wa
5,711
571
63
6
0
189,711
1
W
Hachiman
6,180
618
49
5
0
163,604
2
L
Zhong Kui
5,875
588
66
7
0
153,432
2
L
Heimdallr
4,168
417
13
1
0
117,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role