Player Matchup

Cerberus
Cerberus
CptSpaulding25
Cerberus
Level 45
God Stats
5W - 5L
1,750 SR
Queue Stats
70W - 95L
1,387 Elo+
Solo
Nemesis
Nemesis
Devo
Nemesis
Level 84
God Stats
28W - 20L
1,561 SR
Queue Stats
697W - 737L
1,380 Elo+
Party 1
Bellona
Bellona
JetTheCat
Bellona
Level 82
God Stats
28W - 19L
1,500 SR
Queue Stats
558W - 524L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PoilPocheCul
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 140L
1,510 Elo+
Party 3
Neith
Neith
parcours-ardant0
Neith
Level 89
God Stats
4W - 12L
1,229 SR
Queue Stats
260W - 284L
1,467 Elo+
Party 3
Team Averages
Level 73
1,508 SR
1,443 Elo+

VS

Team Averages
Level 80
1,506 SR
1,451 Elo+
Achilles
Achilles
EcLiPsE3018
Achilles
Level 73
God Stats
21W - 17L
1,548 SR
Queue Stats
191W - 156L
1,501 Elo+
Solo
Scylla
Scylla
RexHardy
Scylla
Level 107
God Stats
13W - 17L
1,503 SR
Queue Stats
430W - 445L
1,421 Elo+
Solo
Bacchus
Bacchus
bluetilapia
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,466 Elo+
Party 2
Izanami
Izanami
omanitztristen
Izanami
Level 107
God Stats
6W - 3L
1,481 SR
Queue Stats
113W - 131L
1,436 Elo+
Party 2
Loki
Loki
whatsupBigboy
Loki
Level 70
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 68L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 4 / 5
8,556
475
5,373
16,347
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Devo
Nemesis
13
1 / 6 / 3
8,090
449
3,355
14,131
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JetTheCat
Bellona
16
6 / 4 / 3
10,192
566
13,497
21,317
15,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
PoilPocheCul
Morgan Le Fay
16
4 / 5 / 0
9,795
544
8,080
11,554
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 2
7,282
405
4,969
8,988
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EcLiPsE3018
Achilles
17
2 / 4 / 4
10,401
578
11,014
14,908
10,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
RexHardy
Scylla
17
2 / 3 / 4
10,588
588
5,494
7,006
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
bluetilapia
Bacchus
15
2 / 4 / 11
10,108
562
4,374
15,628
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 1 / 5
12,099
672
18,181
11,802
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 3 / 2
10,714
595
8,544
11,038
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
24
24
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
5
1.13
L
Nemesis
Devo
Nemesis
1
6
3
0.42
W
Achilles
EcLiPsE3018
Achilles
2
4
4
1
L
Bellona
JetTheCat
Bellona
6
4
3
1.88
L
Morgan Le Fay
PoilPocheCul
Morgan Le Fay
4
5
0
0.8
W
Scylla
RexHardy
Scylla
2
3
4
1.33
W
Bacchus
bluetilapia
Bacchus
2
4
11
1.88
W
11
1
5
13.5
L
1
5
2
0.4
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
47,607
72,337
Taken
60,382
42,043
Mitigated
33,542
17,965
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,373
423
732
5,224
16,347
14,189
0
2,401
13,924
33,634
0
L
Nemesis
Devo
Nemesis
3,355
1,009
0
661
14,131
5,300
58
583
13,548
0
47,807
W
Achilles
EcLiPsE3018
Achilles
11,014
3,682
0
4,689
14,908
10,748
1,369
1,765
13,043
0
66,061
L
Bellona
JetTheCat
Bellona
13,497
4,252
0
7,000
21,317
15,429
476
2,455
18,810
0
58,442
L
Morgan Le Fay
PoilPocheCul
Morgan Le Fay
8,080
538
0
2,257
11,554
4,640
121
3,395
7,981
58,295
0
W
Scylla
RexHardy
Scylla
5,494
351
0
1,008
7,006
2,373
585
3,542
3,121
68,179
0
W
Bacchus
bluetilapia
Bacchus
4,374
352
0
2,959
15,628
11,780
183
3,922
11,595
22,858
0
W
18,181
13,512
0
5,375
11,802
4,349
4,552
2,657
9,103
0
93,368
L
4,969
2,331
92
1,999
8,988
2,485
0
782
8,206
0
31,747
W
8,544
2,858
0
4,855
11,038
4,292
2,616
882
10,067
0
72,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
53,910
443
Minions Killed
569
0
Camps Cleared
0
1,580,827
Distance Traveled
1,671,278
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,556
475
75
4
0
372,451
4
L
Nemesis
8,090
449
95
5
0
338,401
2
W
Achilles
10,401
578
129
7
0
358,363
4
L
Bellona
10,192
566
103
6
0
306,957
7
L
Morgan Le Fay
9,795
544
115
6
0
305,253
5
W
Scylla
10,588
588
140
8
0
331,966
2
W
Bacchus
10,108
562
24
1
0
290,934
6
W
Izanami
12,099
672
158
9
0
340,229
2
L
Neith
7,282
405
55
3
0
257,765
2
W
Loki
10,714
595
118
7
0
349,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role