Player Matchup

Odin
Odin
Diamond II
ClutchTheJoke--
Odin
Diamond II
Level 96
God Stats
2W - 0L
1,743 SR
Queue Stats
54W - 48L
2,439 MMR
Party 2
Sol
Sol
Masters
King Motzies
Sol
Masters
Level 160
God Stats
11W - 5L
1,731 SR
Queue Stats
194W - 144L
2,695 MMR
Solo
Cerberus
Cerberus
Platinum III
iGodlyi
Cerberus
Platinum III
Level 87
God Stats
1W - 0L
1,649 SR
Queue Stats
49W - 41L
1,802 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,708 SR
2,312 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,730 SR
1,985 MMR
Zeus
Zeus
Platinum I
Ghost-Sniper0817
Zeus
Platinum I
Level 107
God Stats
2W - 2L
1,795 SR
Queue Stats
62W - 40L
1,937 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
ITZChapotime7
Guan Yu
Diamond III
Level 121
God Stats
0W - 1L
1,577 SR
Queue Stats
137W - 101L
2,116 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
TuPapiShuek
Cthulhu
Platinum II
Level 97
God Stats
26W - 10L
1,818 SR
Queue Stats
90W - 70L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
13,039
593
12,188
18,676
22,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 2 / 3
14,922
678
26,644
18,887
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
iGodlyi
Cerberus
19
1 / 2 / 9
15,028
683
9,297
19,743
24,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
PersephoneTiamatAthenaGilgameshThoth

VS

Bans
VulcanAnhurDanzaburouMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
12,176
553
16,645
11,960
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
18
4 / 4 / 1
13,415
610
13,111
21,043
22,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TuPapiShuek
Cthulhu
17
1 / 3 / 3
14,167
644
13,338
23,489
29,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
5
5
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
4
5
0.63
L
Guan Yu
4
4
1
1.13
W
8
2
3
4.75
L
Cthulhu
TuPapiShuek
Cthulhu
1
3
3
0.83
W
Cerberus
iGodlyi
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
43,094
57,306
Taken
56,492
54,097
Mitigated
56,403
10,298
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
2,244
0
125
18,676
22,339
0
6,719
11,957
0
48,230
L
16,645
396
0
3,290
11,960
4,740
0
6,200
5,760
66,146
0
L
Guan Yu
13,111
1,529
1,114
2,799
21,043
22,421
0
14,407
6,636
0
46,285
W
26,644
5,702
0
7,600
18,887
6,920
3,613
11,899
6,988
111,307
0
L
Cthulhu
TuPapiShuek
Cthulhu
13,338
1,076
506
1,204
23,489
29,242
194
15,334
8,155
51,784
0
W
Cerberus
iGodlyi
Cerberus
9,297
233
0
2,573
19,743
24,838
232
11,365
8,378
47,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
39,758
299
Minions Killed
246
0
Camps Cleared
0
1,292,499
Distance Traveled
1,227,462
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,039
593
73
3
0
426,461
4
L
Zeus
12,176
553
109
5
0
375,546
3
L
Guan Yu
13,415
610
57
3
0
442,019
1
W
Sol
14,922
678
153
7
0
413,966
0
L
Cthulhu
14,167
644
80
4
0
409,897
5
W
Cerberus
15,028
683
73
3
0
452,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role