Player Matchup

He Bo
He Bo
B4L_DODOBUTTER
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 321L
1,507 Elo+
Solo
Da Ji
Da Ji
BUTTER__40
Da Ji
Level 25
God Stats
60W - 53L
1,466 SR
Queue Stats
91W - 80L
1,465 Elo+
Solo
Fenrir
Fenrir
Omni Orbital
Fenrir
Level 17
God Stats
56W - 59L
1,456 SR
Queue Stats
119W - 118L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
REVAN0212
Sylvanus
Level 29
God Stats
18W - 20L
1,337 SR
Queue Stats
84W - 89L
1,435 Elo+
Party 1
Yemoja
Yemoja
rotten_lemon2000
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,653 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,496 Elo+

VS

Team Averages
Level 18
1,474 SR
1,456 Elo+
Hachiman
Hachiman
EgoChixo
Hachiman
Level 5
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Thor
Thor
Reapaownzu
Thor
Level 8
God Stats
2W - 0L
1,218 SR
Queue Stats
41W - 61L
1,207 Elo+
Solo
Xing Tian
Xing Tian
Wookzone
Xing Tian
Level 19
God Stats
2W - 0L
1,723 SR
Queue Stats
121W - 59L
1,689 Elo+
Solo
Merlin
Merlin
pauchemical
Merlin
Level 29
God Stats
124W - 133L
1,457 SR
Queue Stats
415W - 491L
1,457 Elo+
Solo
Cerberus
Cerberus
xXSCOTTSMANXx
Cerberus
Level 29
God Stats
3W - 1L
1,720 SR
Queue Stats
137W - 92L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
12,011
1,001
16,360
17,428
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
6 / 12 / 4
11,991
999
17,527
21,155
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
2 / 6 / 4
10,504
875
8,481
15,849
6,625
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
REVAN0212
Sylvanus
17
2 / 2 / 3
10,872
906
9,092
13,203
9,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 7 / 6
11,841
987
7,777
23,203
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

95

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EgoChixo
Hachiman
18
4 / 3 / 17
11,916
993
6,682
8,932
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 6 / 13
10,857
905
5,616
10,670
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Wookzone
Xing Tian
20
11 / 2 / 19
14,173
1,181
27,948
17,218
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
2 / 3 / 16
11,164
930
14,436
8,852
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xXSCOTTSMANXx
Cerberus
20
14 / 1 / 15
14,327
1,194
27,362
21,047
25,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
15
Kills
33
33
Deaths
15
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Da Ji
6
12
4
0.67
W
Hachiman
EgoChixo
Hachiman
4
3
17
4.17
L
Fenrir
2
6
4
0.67
L
Sylvanus
REVAN0212
Sylvanus
2
2
3
1.75
W
2
6
13
1.42
W
Xing Tian
Wookzone
Xing Tian
11
2
19
10.25
W
Merlin
2
3
16
3.33
L
1
7
6
0.57
W
Cerberus
xXSCOTTSMANXx
Cerberus
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,237
Damage
82,044
90,838
Taken
66,719
39,844
Mitigated
62,531
14,040
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,360
2,681
0
2,191
17,428
5,458
0
13,827
3,298
41,344
0
L
Da Ji
17,527
7,206
0
0
21,155
6,064
0
16,274
4,378
0
33,226
W
Hachiman
EgoChixo
Hachiman
6,682
4,354
0
0
8,932
7,147
0
3,337
5,565
0
17,897
L
Fenrir
8,481
2,723
0
619
15,849
6,625
0
12,340
3,359
0
18,173
L
Sylvanus
REVAN0212
Sylvanus
9,092
1,989
3,693
4,060
13,203
9,244
0
8,249
4,482
24,333
0
W
5,616
1,604
0
0
10,670
6,162
0
7,065
3,476
1,262
14,792
W
Xing Tian
Wookzone
Xing Tian
27,948
3,033
0
1,508
17,218
19,045
0
11,214
5,718
40,409
0
W
Merlin
14,436
203
0
0
8,852
4,286
0
1,781
6,987
41,502
0
L
7,777
2,152
2,836
641
23,203
12,453
0
16,950
5,325
21,728
0
W
Cerberus
xXSCOTTSMANXx
Cerberus
27,362
2,540
0
8,476
21,047
25,891
0
9,053
11,744
44,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
62,437
171
Minions Killed
199
5
Camps Cleared
4
1,051,529
Distance Traveled
1,004,225
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,011
1,001
63
5
3
192,263
0
L
Da Ji
11,991
999
26
2
2
212,900
1
W
Hachiman
11,916
993
26
2
0
186,787
1
L
Fenrir
10,504
875
21
2
0
236,308
0
L
Sylvanus
10,872
906
20
2
0
205,466
0
W
Thor
10,857
905
23
2
0
160,400
0
W
Xing Tian
14,173
1,181
25
2
3
222,207
0
W
Merlin
11,164
930
60
5
1
203,626
0
L
Yemoja
11,841
987
41
3
0
204,592
2
W
Cerberus
14,327
1,194
65
5
0
231,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role