Player Matchup

Cerberus
Cerberus
Gold III
Age0fAquaria
Cerberus
Gold III
Level 157
God Stats
3W - 2L
1,653 SR
Queue Stats
102W - 98L
1,533 MMR
Solo
Anubis
Anubis
Gold II
Don-Won-Begon
Anubis
Gold II
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
159W - 158L
1,637 MMR
Party 2
Sobek
Sobek
Platinum V
Tyrant Iz Dead
Sobek
Platinum V
Level 146
God Stats
3W - 1L
1,700 SR
Queue Stats
71W - 56L
1,559 MMR
Solo
Chernobog
Chernobog
Gold III
leJet-
Chernobog
Gold III
Level 140
God Stats
2W - 0L
1,784 SR
Queue Stats
64W - 60L
1,487 MMR
Party 2
Mercury
Mercury
Gold IV
osva008
Mercury
Gold IV
Level 108
God Stats
10W - 8L
1,537 SR
Queue Stats
94W - 101L
1,530 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,675 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,583 SR
1,549 MMR
Bastet
Bastet
Gold I
Bucksavage360
Bastet
Gold I
Level 120
God Stats
127W - 124L
1,572 SR
Queue Stats
433W - 437L
1,561 MMR
Solo
Sylvanus
Sylvanus
Gold V
JSnip3s
Sylvanus
Gold V
Level 103
God Stats
0W - 6L
1,517 SR
Queue Stats
89W - 109L
1,507 MMR
Solo
Hades
Hades
Gold I
ProfessorX42501
Hades
Gold I
Level 109
God Stats
33W - 27L
1,680 SR
Queue Stats
85W - 66L
1,719 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Reiken666
Heimdallr
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,548 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Tryspxn_kaizen
Ao Kuang
Silver I
Level 107
God Stats
0W - 4L
1,648 SR
Queue Stats
49W - 46L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Age0fAquaria
Cerberus
13
3 / 0 / 2
7,634
636
4,044
6,320
3,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 6
7,334
611
7,972
5,192
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 8
6,879
573
5,380
10,828
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
leJet-
Chernobog
12
6 / 0 / 1
7,439
620
5,156
6,154
2,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
osva008
Mercury
12
4 / 1 / 4
7,041
587
5,352
9,073
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatJanusAthenaScyllaSet

VS

Bans
Cu ChulainnTsukuyomiChironGilgameshNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,074
340
550
756
139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
JSnip3s
Sylvanus
9
1 / 4 / 2
6,161
513
3,934
11,613
4,327
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 6 / 0
6,122
510
4,518
9,898
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Reiken666
Heimdallr
9
1 / 4 / 2
5,636
470
4,919
8,939
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
10
1 / 5 / 0
5,931
494
3,090
8,184
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
4
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Age0fAquaria
Cerberus
3
0
2
4
L
0
0
0
0
W
4
0
6
7
L
Sylvanus
JSnip3s
Sylvanus
1
4
2
0.5
L
1
6
0
0.17
L
Heimdallr
Reiken666
Heimdallr
1
4
2
0.5
L
Ao Kuang
1
5
0
0.2
W
2
3
8
2
W
Chernobog
leJet-
Chernobog
6
0
1
6.5
W
Mercury
osva008
Mercury
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
17,011
37,567
Taken
39,390
20,124
Mitigated
12,894
12,854
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Age0fAquaria
Cerberus
4,044
338
0
3,942
6,320
3,631
1,003
2,181
4,139
38,817
0
L
550
22
0
140
756
139
0
89
667
0
3,349
W
7,972
535
0
2,963
5,192
2,404
788
1,945
3,247
50,115
0
L
Sylvanus
JSnip3s
Sylvanus
3,934
974
815
2,136
11,613
4,327
0
5,386
6,227
19,046
0
L
4,518
179
0
2,718
9,898
3,874
330
3,842
6,056
31,437
0
L
Heimdallr
Reiken666
Heimdallr
4,919
1,776
0
1,087
8,939
2,434
87
4,894
4,045
0
26,966
L
Ao Kuang
3,090
785
0
1,633
8,184
2,120
0
3,185
4,999
25,186
0
W
5,380
340
0
3,237
10,828
8,297
0
2,657
8,171
23,766
0
W
Chernobog
leJet-
Chernobog
5,156
2,896
0
2,179
6,154
2,679
976
2,213
3,941
0
38,928
W
Mercury
osva008
Mercury
5,352
2,792
0
533
9,073
3,113
39
2,546
6,527
0
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
27,924
405
Minions Killed
216
0
Camps Cleared
0
1,280,667
Distance Traveled
845,973
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,634
636
117
10
0
232,557
4
L
Bastet
4,074
340
8
1
0
48,315
0
W
Anubis
7,334
611
104
9
0
201,658
1
L
Sylvanus
6,161
513
36
3
0
194,195
0
L
Hades
6,122
510
77
6
0
175,292
1
L
Heimdallr
5,636
470
51
4
0
243,286
4
L
Ao Kuang
5,931
494
44
4
0
184,885
1
W
Sobek
6,879
573
34
3
0
258,017
1
W
Chernobog
7,439
620
72
6
0
262,198
2
W
Mercury
7,041
587
78
7
0
326,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role