Player Matchup

Arachne
Arachne
Gold V
AMRlIT
Arachne
Gold V
Level 86
God Stats
11W - 11L
1,640 SR
Queue Stats
510W - 502L
1,278 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ClownXBlack19
Baron Samedi
Bronze III
Level 67
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
ClownXReiter22X
Chaac
Bronze III
Level 116
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 41L
1,275 MMR
Party 1
Ymir
Ymir
Silver I
Iputtie
Ymir
Silver I
Level 125
God Stats
9W - 3L
1,572 SR
Queue Stats
96W - 97L
1,267 MMR
Solo
Neith
Neith
Gold V
R0CK HARD CANDY
Neith
Gold V
Level 65
God Stats
10W - 6L
1,519 SR
Queue Stats
39W - 41L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,570 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,419 SR
1,176 MMR
Da Ji
Da Ji
Bronze II
Euranthion
Da Ji
Bronze II
Level 98
God Stats
2W - 1L
1,597 SR
Queue Stats
211W - 236L
281 MMR
Solo
Poseidon
Poseidon
Gold V
Hbksx22
Poseidon
Gold V
Level 108
God Stats
2W - 5L
1,476 SR
Queue Stats
185W - 191L
1,200 MMR
Party 2
Yemoja
Yemoja
Silver V
O_OSpaghettios
Yemoja
Silver V
Level 57
God Stats
0W - 1L
1,235 SR
Queue Stats
6W - 10L
1,281 MMR
Party 3
Achilles
Achilles
Bronze III
SmackingSolo
Achilles
Bronze III
Level 36
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Platinum V
Zenithkai15
Heimdallr
Platinum V
Level 124
God Stats
8W - 6L
1,575 SR
Queue Stats
98W - 94L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AMRlIT
Arachne
20
7 / 1 / 6
11,830
592
10,371
11,067
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ClownXBlack19
Baron Samedi
17
3 / 4 / 5
10,856
543
6,959
11,779
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 2 / 4
11,610
581
19,339
20,806
25,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Iputtie
Ymir
14
0 / 1 / 5
9,184
459
9,268
16,204
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 3
9,962
498
8,325
11,660
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeraTiamatPersephoneSetZeus

VS

Bans
AthenaGilgameshCerberusCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 10 / 1
8,286
414
3,813
17,644
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Hbksx22
Poseidon
18
1 / 3 / 3
10,576
529
8,294
11,846
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 2
9,590
480
5,542
13,452
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
SmackingSolo
Achilles
16
3 / 7 / 0
9,626
481
12,735
21,684
24,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Zenithkai15
Heimdallr
16
2 / 0 / 0
9,574
479
8,612
10,988
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
22
Kills
9
9
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AMRlIT
Arachne
7
1
6
10
W
Baron Samedi
ClownXBlack19
Baron Samedi
3
4
5
1.38
W
10
2
4
6
L
Da Ji
1
10
1
0.15
L
Poseidon
Hbksx22
Poseidon
1
3
3
0.83
W
Ymir
Iputtie
Ymir
0
1
5
2.5
L
2
2
2
1.5
W
2
1
3
3.5
L
Achilles
SmackingSolo
Achilles
3
7
0
0.43
L
Heimdallr
Zenithkai15
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,262
Damage
38,996
71,516
Taken
75,614
53,605
Mitigated
52,667
28,546
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AMRlIT
Arachne
10,371
7,587
0
5,619
11,067
5,447
56
2,325
8,652
0
96,164
W
Baron Samedi
ClownXBlack19
Baron Samedi
6,959
719
669
1,409
11,779
5,254
1,189
2,662
9,062
73,868
0
W
19,339
3,830
0
10,249
20,806
25,986
96
3,396
16,640
0
71,075
L
Da Ji
3,813
723
0
0
17,644
7,046
185
1,612
15,882
0
46,473
L
Poseidon
Hbksx22
Poseidon
8,294
837
0
3,175
11,846
4,969
0
2,579
9,087
82,992
0
W
Ymir
Iputtie
Ymir
9,268
978
0
4,248
16,204
12,861
68
4,084
12,035
53,437
0
L
5,542
1,386
859
2,428
13,452
11,875
46
4,063
9,275
24,199
0
W
8,325
5,117
0
6,352
11,660
4,057
432
1,556
10,104
0
69,003
L
Achilles
SmackingSolo
Achilles
12,735
3,967
0
5,464
21,684
24,521
73
3,629
17,278
0
52,382
L
Heimdallr
Zenithkai15
Heimdallr
8,612
4,307
0
4,589
10,988
4,256
1,106
4,344
6,614
0
75,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,442
Gold Earned
47,652
589
Minions Killed
510
0
Camps Cleared
0
2,029,049
Distance Traveled
1,862,518
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,830
592
154
8
0
445,879
9
W
Baron Samedi
10,856
543
124
6
0
364,228
1
W
Chaac
11,610
581
114
6
0
400,737
0
L
Da Ji
8,286
414
82
4
0
344,747
4
L
Poseidon
10,576
529
169
8
0
405,223
2
W
Ymir
9,184
459
80
4
0
399,423
5
L
Yemoja
9,590
480
26
1
0
374,102
0
W
Neith
9,962
498
117
6
0
418,782
7
L
Achilles
9,626
481
86
4
0
365,334
4
L
Heimdallr
9,574
479
147
7
0
373,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role