Player Matchup

Cthulhu
Cthulhu
Ak59_By_IzI-SaM_
Cthulhu
Level 107
God Stats
12W - 12L
1,497 SR
Queue Stats
750W - 864L
1,404 Elo+
Solo
Heimdallr
Heimdallr
HeaVy_YAMAHA
Heimdallr
Level 108
God Stats
3W - 7L
1,307 SR
Queue Stats
83W - 93L
1,443 Elo+
Solo
Janus
Janus
Redghosthunter77
Janus
Level 148
God Stats
5W - 7L
1,534 SR
Queue Stats
393W - 329L
1,519 Elo+
Solo
Team Averages
Level 121
1,446 SR
1,455 Elo+

VS

Team Averages
Level 36
1,511 SR
1,465 Elo+
Cthulhu
Cthulhu
Op_ROCKET_Op
Cthulhu
Level 10
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Samuelexher
Cernunnos
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 65L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StartSmokingg
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 236L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
11,039
736
7,563
11,978
13,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
HeaVy_YAMAHA
Heimdallr
14
5 / 5 / 11
10,546
703
15,711
12,908
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 0 / 10
11,748
783
18,998
11,418
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Op_ROCKET_Op
Cthulhu
11
0 / 11 / 3
8,317
554
4,460
20,308
18,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Samuelexher
Cernunnos
13
2 / 6 / 2
8,977
598
10,543
13,004
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
StartSmokingg
Morgan Le Fay
11
2 / 6 / 1
8,881
592
6,593
15,803
5,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
4
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
Heimdallr
HeaVy_YAMAHA
Heimdallr
5
5
11
2.1
L
Cthulhu
Op_ROCKET_Op
Cthulhu
0
11
3
0.14
W
11
0
10
16
L
Cernunnos
Samuelexher
Cernunnos
2
6
2
0.5
L
Morgan Le Fay
StartSmokingg
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
21,596
36,304
Taken
49,115
23,897
Mitigated
29,242
6,163
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,563
594
804
1,177
11,978
13,950
318
3,447
8,531
27,666
0
W
Heimdallr
HeaVy_YAMAHA
Heimdallr
15,711
8,988
0
740
12,908
5,603
1,491
4,260
8,192
0
46,620
L
Cthulhu
Op_ROCKET_Op
Cthulhu
4,460
180
147
762
20,308
18,361
240
8,942
11,044
17,236
0
W
18,998
731
122
3,320
11,418
4,344
204
3,346
8,072
46,153
0
L
Cernunnos
Samuelexher
Cernunnos
10,543
5,194
0
708
13,004
5,013
0
8,046
4,562
0
33,550
L
Morgan Le Fay
StartSmokingg
Morgan Le Fay
6,593
1,182
0
151
15,803
5,868
114
8,557
6,948
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
26,175
165
Minions Killed
130
0
Camps Cleared
0
854,304
Distance Traveled
635,498
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,039
736
42
3
0
297,344
2
W
Heimdallr
10,546
703
51
3
0
256,609
2
L
Cthulhu
8,317
554
28
2
0
234,492
0
W
Janus
11,748
783
72
5
0
300,351
0
L
Cernunnos
8,977
598
53
4
0
206,374
1
L
Morgan Le Fay
8,881
592
49
3
0
194,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role