Player Matchup

Olorun
Olorun
Commiekillaa
Olorun
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
41W - 75L
1,361 Elo+
Party 1
Ymir
Ymir
DKILLZ97
Ymir
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 105L
1,385 Elo+
Party 1
Odin
Odin
KillerReborn77
Odin
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 61L
1,452 Elo+
Party 1
Medusa
Medusa
The l3ay
Medusa
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 1
Nemesis
Nemesis
Z4R0_PERCENT
Nemesis
Level 29
God Stats
15W - 16L
1,404 SR
Queue Stats
50W - 82L
1,347 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,409 Elo+

VS

Team Averages
Level 13
1,500 SR
1,263 Elo+
Hades
Hades
GabrielGHs781
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,195 Elo+
Party 2
Nox
Nox
OMS-GABRIELPOWER
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 44L
1,232 Elo+
Party 2
Discordia
Discordia
Uzumauto
Discordia
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,099 Elo+
Solo
Cupid
Cupid
WZL_LuizFernando
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Ravana
Ravana
chapuli_1807
Ravana
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
182W - 223L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
6 / 2 / 10
8,390
559
8,866
9,324
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
2 / 0 / 8
8,155
544
4,635
6,567
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
23 / 0 / 10
10,105
674
14,360
6,446
4,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
The l3ay
Medusa
13
2 / 0 / 7
7,104
474
2,025
3,342
986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Z4R0_PERCENT
Nemesis
14
7 / 0 / 8
8,783
586
5,863
8,913
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 1
4,869
325
1,902
9,417
2,909
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
1 / 7 / 1
5,649
377
3,762
8,100
2,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Uzumauto
Discordia
9
1 / 7 / 0
6,161
411
5,533
6,983
2,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 11 / 1
5,277
352
2,580
9,955
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
11
0 / 5 / 0
6,325
422
4,268
8,612
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
40
Kills
2
2
Deaths
40
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
10
5.5
W
Ymir
2
0
8
6
L
0
10
1
0.05
W
23
0
10
28
L
1
7
1
0.21
W
Medusa
The l3ay
Medusa
2
0
7
5.5
L
Discordia
Uzumauto
Discordia
1
7
0
0.14
L
0
11
1
0.05
W
Nemesis
Z4R0_PERCENT
Nemesis
7
0
8
11
L
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
18,045
34,592
Taken
43,067
17,193
Mitigated
14,798
10,708
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,866
4,332
0
3,844
9,324
3,629
3,654
6,499
2,825
43,687
0
W
Ymir
4,635
949
0
1,869
6,567
4,479
943
328
6,239
28,317
0
L
1,902
702
222
410
9,417
2,909
0
3,152
6,265
6,932
0
W
14,360
4,358
0
629
6,446
4,921
650
1,698
4,748
0
52,199
L
3,762
117
0
0
8,100
2,647
0
1,068
7,032
16,400
0
W
Medusa
The l3ay
Medusa
2,025
1,187
0
0
3,342
986
1,835
388
2,954
0
21,893
L
Discordia
Uzumauto
Discordia
5,533
1,160
0
0
6,983
2,049
0
2,117
4,866
19,377
0
L
2,580
1,628
139
680
9,955
3,649
76
3,465
6,490
0
12,916
W
Nemesis
Z4R0_PERCENT
Nemesis
5,863
3,020
0
4,366
8,913
3,178
0
2,284
6,629
0
51,850
L
Ravana
4,268
617
0
1,076
8,612
3,544
244
3,699
4,913
0
28,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
28,281
367
Minions Killed
133
0
Camps Cleared
0
1,397,063
Distance Traveled
1,183,896
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,390
559
65
4
0
220,212
3
W
Ymir
8,155
544
56
4
0
238,538
0
L
Hades
4,869
325
8
1
0
190,728
1
W
Odin
10,105
674
95
6
0
356,188
2
L
Nox
5,649
377
29
2
0
232,888
0
W
Medusa
7,104
474
48
3
0
233,852
0
L
Discordia
6,161
411
29
2
0
228,829
0
L
Cupid
5,277
352
18
1
0
259,364
4
W
Nemesis
8,783
586
103
7
0
348,273
4
L
Ravana
6,325
422
49
3
0
272,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role