Player Matchup

Da Ji
Da Ji
ArcWind17
Da Ji
Level 26
God Stats
4W - 3L
1,884 SR
Queue Stats
100W - 130L
1,463 Elo+
Party 2
Sol
Sol
ChefDeFunk
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,484 Elo+
Solo
Ymir
Ymir
Grimskully2000
Ymir
Level 16
God Stats
3W - 9L
1,482 SR
Queue Stats
103W - 138L
1,422 Elo+
Party 2
Neith
Neith
PekoNeko
Neith
Level 13
God Stats
0W - 4L
1,208 SR
Queue Stats
3W - 14L
1,186 Elo+
Solo
Hades
Hades
UndeadFaully
Hades
Level 36
God Stats
8W - 6L
1,534 SR
Queue Stats
122W - 146L
1,528 Elo+
Party 2
Team Averages
Level 23
1,521 SR
1,416 Elo+

VS

Team Averages
Level 33
1,588 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChoaticEmotion
Osiris
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
8W - 6L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
FinnThaH
Nu Wa
Level 16
God Stats
20W - 17L
1,528 SR
Queue Stats
25W - 22L
1,403 Elo+
Party 1
Bacchus
Bacchus
UNDEADCHRONOS
Bacchus
Level 87
God Stats
3W - 1L
1,625 SR
Queue Stats
37W - 46L
1,504 Elo+
Party 3
Pele
Pele
johnJones981
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArcWind17
Da Ji
16
3 / 11 / 3
10,294
936
10,222
21,736
8,321
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 6
10,908
992
14,520
24,285
8,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 7 / 7
11,014
1,001
3,405
20,121
18,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
PekoNeko
Neith
16
2 / 6 / 5
10,349
941
6,155
14,356
6,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 13 / 5
12,721
1,156
14,756
28,795
12,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
12 / 2 / 18
13,993
1,272
28,808
7,926
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 5 / 23
12,985
1,180
26,181
18,914
11,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
FinnThaH
Nu Wa
19
5 / 2 / 23
13,032
1,185
14,432
6,299
2,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
20
11 / 0 / 24
13,973
1,270
20,122
14,845
20,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 15
11,506
1,046
11,601
11,928
6,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
16
Kills
42
42
Deaths
16
26
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
2
18
10.5
L
Da Ji
ArcWind17
Da Ji
3
11
3
0.41
L
3
5
6
1.2
W
9
5
23
4.1
W
Nu Wa
FinnThaH
Nu Wa
5
2
23
8.25
L
1
7
7
0.64
L
Neith
PekoNeko
Neith
2
6
5
0.75
W
Bacchus
11
0
24
23
L
7
13
5
0.73
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
101,144
109,293
Taken
59,912
55,084
Mitigated
44,691
9,823
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
28,808
2,814
968
742
7,926
3,486
0
5,806
2,120
55,293
0
L
Da Ji
ArcWind17
Da Ji
10,222
3,170
0
975
21,736
8,321
0
12,954
8,782
0
21,754
L
14,520
3,680
0
3,275
24,285
8,718
0
11,016
13,269
46,763
0
W
26,181
12,490
0
1,079
18,914
11,616
0
9,845
9,069
0
42,316
W
Nu Wa
FinnThaH
Nu Wa
14,432
3,861
0
348
6,299
2,402
0
4,078
2,221
51,354
0
L
3,405
485
0
0
20,121
18,267
0
10,449
9,672
30,619
0
L
Neith
PekoNeko
Neith
6,155
3,401
0
570
14,356
6,801
0
9,743
4,613
0
17,099
W
Bacchus
20,122
2,206
780
1,337
14,845
20,490
0
7,625
7,220
37,150
0
L
14,756
1,612
633
4,370
28,795
12,977
0
19,200
9,595
29,514
0
W
11,601
2,247
0
430
11,928
6,697
0
5,327
5,059
0
19,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
65,489
182
Minions Killed
244
5
Camps Cleared
13
906,743
Distance Traveled
1,017,132
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,993
1,272
77
7
2
226,493
3
L
Da Ji
10,294
936
15
1
3
163,821
0
L
Sol
10,908
992
63
6
2
213,212
0
W
Osiris
12,985
1,180
33
3
2
218,463
0
W
Nu Wa
13,032
1,185
90
8
7
178,971
0
L
Ymir
11,014
1,001
57
5
0
187,432
0
L
Neith
10,349
941
8
1
0
144,721
1
W
Bacchus
13,973
1,270
28
3
2
226,598
2
L
Hades
12,721
1,156
39
4
0
197,557
0
W
Pele
11,506
1,046
16
1
0
166,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role