Player Matchup

Bacchus
Bacchus
DontGiveTheHerp
Bacchus
Level 57
God Stats
25W - 15L
1,628 SR
Queue Stats
127W - 156L
1,444 Elo+
Party 2
Serqet
Serqet
IcebergSymsun
Serqet
Level 68
God Stats
1W - 3L
1,282 SR
Queue Stats
142W - 179L
1,412 Elo+
Party 2
Izanami
Izanami
Magelmose
Izanami
Level 49
God Stats
11W - 5L
1,401 SR
Queue Stats
68W - 68L
1,415 Elo+
Solo
Raijin
Raijin
kelmoreion1130
Raijin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 207L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
twicebaked
Baron Samedi
Level 79
God Stats
15W - 17L
1,679 SR
Queue Stats
145W - 175L
1,489 Elo+
Party 2
Team Averages
Level 68
1,498 SR
1,428 Elo+

VS

Team Averages
Level 71
1,547 SR
1,480 Elo+
Pele
Pele
Crongus
Pele
Level 63
God Stats
27W - 20L
1,500 SR
Queue Stats
421W - 399L
1,395 Elo+
Party 3
Apollo
Apollo
KingAhmet
Apollo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,531 Elo+
Party 1
Hades
Hades
Moonanite2
Hades
Level 49
God Stats
20W - 21L
1,412 SR
Queue Stats
307W - 301L
1,429 Elo+
Party 3
King Arthur
King Arthur
lamagamma
King Arthur
Level 88
God Stats
2W - 1L
1,706 SR
Queue Stats
36W - 31L
1,479 Elo+
Solo
Ymir
Ymir
taserbation
Ymir
Level 66
God Stats
3W - 4L
1,616 SR
Queue Stats
26W - 14L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,526
461
5,315
7,379
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 2
6,262
522
5,232
9,188
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Magelmose
Izanami
9
1 / 2 / 1
5,694
475
5,006
4,862
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
6,781
565
3,913
7,345
2,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
twicebaked
Baron Samedi
11
1 / 5 / 1
6,299
525
3,723
6,907
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Crongus
Pele
11
4 / 1 / 1
6,756
563
4,887
7,466
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
KingAhmet
Apollo
10
1 / 1 / 0
5,843
487
3,090
7,481
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
12
1 / 1 / 3
6,722
560
4,538
7,330
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
lamagamma
King Arthur
12
5 / 2 / 0
7,055
588
8,101
10,242
5,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
6,400
533
3,511
8,421
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
12
12
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
Crongus
Pele
4
1
1
4.5
L
1
1
0
1
L
2
2
2
1.5
W
Apollo
KingAhmet
Apollo
1
1
0
1
L
Izanami
Magelmose
Izanami
1
2
1
0.75
W
Hades
1
1
3
2.5
L
1
2
1
0.75
W
King Arthur
lamagamma
King Arthur
5
2
0
2.5
W
1
1
2
2
L
Baron Samedi
twicebaked
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
24,127
35,681
Taken
40,940
14,763
Mitigated
15,627
7,498
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Crongus
Pele
4,887
1,191
0
1,360
7,466
2,175
0
973
6,429
0
41,020
L
5,315
980
0
2,420
7,379
5,858
0
2,518
4,861
12,748
0
L
5,232
1,076
0
1,330
9,188
2,847
0
1,616
7,572
0
29,495
W
Apollo
KingAhmet
Apollo
3,090
2,116
0
3,539
7,481
2,060
363
2,011
5,470
0
31,612
L
Izanami
Magelmose
Izanami
5,006
3,122
0
99
4,862
1,366
0
1,596
3,266
0
35,344
W
Hades
4,538
387
195
3,281
7,330
2,844
596
3,282
3,924
32,499
0
L
3,913
1,364
0
1,740
7,345
2,181
196
2,319
5,026
32,471
0
W
King Arthur
lamagamma
King Arthur
8,101
1,490
0
2,976
10,242
5,007
120
3,842
6,227
0
36,850
W
3,511
614
0
3,662
8,421
3,541
275
2,843
5,578
14,515
0
L
Baron Samedi
twicebaked
Baron Samedi
3,723
151
222
1,687
6,907
2,511
326
0
6,907
28,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
32,776
272
Minions Killed
303
0
Camps Cleared
0
1,066,071
Distance Traveled
1,092,147
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,756
563
68
6
0
243,316
1
L
Bacchus
5,526
461
12
1
0
223,866
1
L
Serqet
6,262
522
62
5
0
260,505
3
W
Apollo
5,843
487
80
7
0
197,015
1
L
Izanami
5,694
475
75
6
0
203,350
2
W
Hades
6,722
560
73
6
0
231,136
3
L
Raijin
6,781
565
65
5
0
202,593
4
W
King Arthur
7,055
588
58
5
0
238,642
2
W
Ymir
6,400
533
24
2
0
182,038
1
L
Baron Samedi
6,299
525
58
5
0
175,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role